CorelDRAW Graphics Suite X6 :: How To Create Elliptical Radial Fill Into Object
Oct 2, 2012
Is there a way by which i can create an elliptical shaped radial fill into any object in coreldraw x6? Currently coreldraw has similar fill tools like in adobe illustrator. Both support linear and radial fills, but adobe illustrator has a way by which the circular radial fill can be squeezed, and be given more of an elliptical radial fill shape.Cann we have some way by which we can squeeze the radial gradient fill into more of an elliptical shape in coreldraw? That fucntion greatly supports more natural looking radial fills into objects. Can it be possibly done without using mesh tools? i am attaching an adobe illustrator screenshot to point out what i am asking for.
I just upgraded to X5 the other day and started working with it. All seemed pretty normal until I drew a rectangle with a hairline and no fill. I typed in some text and went to click off of it to start a separate line of text only to find out when clicking inside this shape, and any other shape I made, it would select the shape.
My corel x5 opens with object properties are set with x no fill and on opening a new document and creating a shape, it has no fill.
My boss opens corel x5 and his object properties are set with x no fill but on opening a new document his properties change and a blue color shows in his fill, and of course when he creates a shape it is filled with this blue color.
Yes, he can just change the properties to x no fill each time he opens a new document but i wondered if we can change it and have it set at x no fill as the default ? I have tried everything I can think of but it seems to want to keep this blue color as the default.
I am using Coreldraw 6X on a trial basis ( my previous cad is all mechanical/ 3D based such as autocad and 123D). I have a problem with an object which is basically an outline of an animal in CDR format, and cannot find a way to fill in the outline areas.
I need to fill the object with oblique lines of one color - strips rotated 45deg. Among them is empty, that is to be visible below the bottom (lower layer) of this texture. Somehow I can not figure out how to do it: ps textures are useless/complex and other standard off are not "leaky". So far I have dealt with manually, copy lines and trimming.
I added a patten fill to my libray, saved my default setting so it would stay, now everytime I draw an object it is automatically filled with that pattern fill...I even deleted the pattern fill from the library, saved default settings again, restarted corel, and it still fills an object.
is there a quick way to fill a circle/ellipse/polygon object with a bitmap image/ photo? I have a bunch of photos i would like to put into these objects and would like to have them filled/fitted into the objects and clipped by the outer extent. I guess a picture fill of some sort? Or a mask?
what is the best way to close an object consisting of multiple individual lines to enable a fill color? So far I've just been retracing the objects, but there has to be an easier way.
not being able to change colors of an object while using the Interactive Fill Tool? That is, change an existing color or add/delect a color to the gradient. I have to delect and reselect the object to change colors. I have to do this each and every time want to make a color change. Without this functionality I am not sure what the point of the tool is.
I know my code below wont work, just putting here to hopefully explain more exactly what im trying to do
Sub FindbyFill() Dim sh As Shape dim findColor ActiveSlection.GetColor = findColor For Each sh In ActiveLayer.Shapes If sh.FillColor = findColor Then ActiveSlection + sh End If Next sh
I have been unable to find a macro to perform elliptical fills, or for dynamically interactive fractal/"plasma" fills.
It would seem to me, that these could have already been written by any of the experienced macro programmers for CorelDraw. No interest, or are these sort of fills too difficult to programmatically implement through a macro?
I have about 8 squiggles that are quite wide. I use the transparency tool in radial or conical mode... the center position matters, but it seems like essentially the same transparent effect stays regardless of the distance of the radius laid down by the tool. the little slider bar seems to do something, but I'm trying to get the transparency to go out more... but the radius doesn't change the transparency effect.
This seems like a bug. Why wouldn't the distance from the center to the edge matter?... the distance matters when it's working in linear transparency mode.
I still use Corel Draw 12 and my question is is there an easy or automatic way to make the outline color of an object the same color as the fill color? I do it the hard way of trial and error until I get the right outline color from the color dock/pallette.
i would like to create same layout as below but the problem comes when i have to give inner shadow to any object as shown below. My idea is to get embedded look and feel like this itune web page has.
I have followed the instructions carefully and am unable to fill anything.
I make a rectangle. Choose the colour from the palette, drag the little coloured box over to the rectangle and release. Nothing. Many years ago I used my brothers Corel draw, so I know ( or knew then ) how to colour a rectangle.
Never did anything with mesh fill till today. Did some reading on it here over the past few days and did a drawing using only mesh fills, 1 for subject and 1 for background. I spent about 2 hours on it. I'm calling it "Lumpy-Bottle"
Is there a good way to assign grid node coordinates, other then free hand(I couldn't find a display for node coordinates) . Could you use a cad program, that displays a numeric coordinate for nodes to do the bulk of the grid work and tune it up or add different elements to cad drawing or use cad to do this type of drawing. I have a copy of "Turbo Cad" I have not used yet and was wondering how the different programs compared? I was trying to use the drawing grid guide, but the mesh fill grid lays on top of it and is opaque and and I couldn't use it well inside the mesh fill. I guess I could draw a transparent grid guide and lay it on top of the mesh fill, in a separate layer and lock it down
Is there some kind of guide or document on color placement and the relationship to grid line spacing, node placement and node handle angle and length.
I have text with a transparent fill (layer 1). Underneath it I've placed a colourful background image that I'd like to keep as the text fill (layer 2). How do I cut away the rest of the background that's showing outside the text
I'm trying to find the best way to fill a shape with other shapes( a with a specific size), without overlaping, like the example below.
My main concerns are the spacing between the circles, the positioning should be as paralel to the the outside shapes as possible, and the size of the circles ( or any other necessary shape).
I'm doing this by hand sometimes with 900 circles. is there a fast way to this? do you know any macro/plugin to make the task easier?
Texture fill and a printing problem. They may be related. First, the file I am working with was originally created in Corel 10. I'm using X6 in Windows 8.
It is a map. I have several layers but the two layers I am having trouble with are the continental shelf and the land layers.
I cannot texture fill either in X6. I go through all the steps but the fill will not show on the screen nor will it print. I can fountain fill, solid fill etc .these layers and they will print as filled. This is the same for both printers I have, which are also new with 128MB of memory each.
In addition, I can get a fountain fill to print on the continental shelf layer, but cannot get a fountain fill to print on the land layer; even though the fill shows on the screen. I can get a solid fill to print on the land layer.
I've the objects in the proper order, the print is turned on for all these layers, etc.
I have discovered the Mesh Fill tool. I am having a lot fun playing around with it but can't seem to apply it to text.I have converted the text to curves but it just acts as a fill. Is there a way to use the Mesh Fill on Text?
I know there is not a way to change shape of founrain fill directly. But is there any other way for make this? Attached gif video from Adobe Illustrator Gradient Tool.
I have created a curved line across my page using the Bezier tool. I need to fill the page below my curve to make it blue (and above the curve to stay white).
I want to make some letters and fill them with a background pattern like rainbow.
all the fonts are solid black so I need to know how to hollow them out so the background fill will show, then have to cut out all the letters to get the background around them removed so I have only the letters filled with rainbow that can then be moved around and overlaid like with the gray checkerboard squares thing happening.
Like this: imagine a rainbow backing picture with " I heart Mom" text overlaid, fill the " I heart Mom" with rainbow then get rid of the rest of the rainbow backing that is OUTSIDE the letters. The word heart will be replaced with a heart shape.
if I have a group of areas that I want filled... I can select uniform, fountain, and postscript... but why doesn't pattern work for a group? This would be useful and seems like a bug. Why would I have to apply the fill to each part of the group? Groups are supposed to be useful for manipulating multiple objects in this way.