AutoDesk Smoke :: Import Files From Managed Folder?
Aug 21, 2013
My Smoke just crashed and there is the possibility of loosing all my projects. I have localized some files that I want to "recover" even if they are all scrambled. The problem is that these files seem to be single frames .mov files. If I try to import them to another Smoke they will be imported as single files and there are 6000 of them. How can I tell Smoke to treat the individual .mov files as a single sequence. I renumbered the files.
we normally used 1280 resolution clips with 25 fps..
i do settings with 1280 resolution but, when we import the raw footages in media hub its normally import on 50 fps... its really difficult to always check the fps ...we want always to import the files in 25 fps.
I've been unable to import ProRes 422 files son I have to work with the H264 native files, which suck. But now I tried to import a couple of PSDs and a TIFF and they don't appear in the media hub nor can I drag-and-drop'em to the media library.
I have a huge series of PNG images (name 1, name 2 ...) and I want to import them individually not as a sequence. I also like to set them to a specific length, if possible.
I downloaded a trial version and installed but some reason I can not see my "Volume" (external FW800 G-Tech Drive 7200 rpm) in order to import files into the project that I created. I'm actually running a MacBook Pro (13 inch)and the latest version of OSX. I'm salivating to try this out but I'm stuck.
Not sure if it's a bug or not but when removing a whole project the "random" folder(s) are still in the Media Storage folder. Everything connected to the project(s) are gone but not the random folder smoke creates when creating project files. Any specific reason their still in the Media Storage folder?
Im a bit of a neat-freak... After removing a whole project, is it safe to remove all the empty folders? Or would that cause problems for other projects?
there is a Folder with MXF-Files on our Network that I am accessing trough the gateway. The folder contains 1600 Files. The Browser Display Options are set to Titles. Smoke needs approximately 20 Minutes to show the content of this folder. Every other software on the machine does this within one second. why that is and is there something I can do to speed it up?
I have 50 spots in a folder I need to archive. Do I have to open them individualy, select all and consolidate spot by spot? It feels like I should be able to click on a folder and consolidate everything in that folder?
I can tell you cannot Gateway Import from a drive that is Read-Only. The clip seems to work, it just says pending render, of course when you import a large number of files it always says pending render. Unfortunately it never actually finishes pending render, and will list as failed in Backburner.
So you can for instance think you have relinked an entire timeline and start doing a fair amount of work on it, but you will then be unable to send this large timeline to your flame like you think.
There is no god damned reason it should allow you to gateway import something that you cannot actually gateway import. All it would need to do is check if the drive is read only before it does it and give you an error message IN THE APPLICATION. Rather than everything looking fine, but then making you go tease the meaning out of this from backburner:
smk001 1896942624 swBIOSubJobServer.C:298 01/21/12:18:14:05.450 1896942624 swBIOAdapter.C:403 01/21/12:18:14:06.504 Cannot process tasks 0... in /var/tmp/WireJob/SubJob0.
Read-only file system on processing S+W server..The fact that the color correct house had randomly given me an NTFS drive this time didn't occur to me for quite awhile, since the last two were both macOS.
I lost my mac os hard drive, but my data or clips are in other place, i have a backup folder of discreet folder from /usr/discreet,
i make a new install of snow leopard and smoke 2012, how to relink this projects without restore/archive method, i not archive any file from library menu, I have the discreet folder and metadata in raid disk.
Most every time I open a project I'm working on I get a Recovered Media folder in my default library. What is this media that's in this folder? Should I get rid of it or leave it?
In our enviroment we have an imaging server that is used to deploy Mac install images. I have successfully created one for our Smoke on Mac machine.
I would like to create a junction point or relocate the /hd/var/discreet folder to another drive. It would be nice to be able to refresh this machine at moments notice. It seems that this is one of the only points that need to be kept that reside on the local HD.
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.
I'm not sure if the smoke on mac software handles exr with rgb and z pass, but using wiretap to import exr, I get this error. The file was 16bit FP with and without zipline compression
How to import exr with multiple passes to smoke on mac?
I tried to import a FBX camera from Mocha v3 and noticed that there is no FBX selection under the Object Tab in Action. Is that coming on the next Pre-Release?
i can import the .psd using mediahub or desktop import or in action bin, i can use 'import' node. But i want to spot importing psd file directly from cfx schematic using 'read file' node in I/O tab. I will get one single file . I believe this node is containing multiple information (channels/layers). How can i extract the layers from that node ? how can i make this node usable since i can't make any connection to other node. Like in Nuke , there's a node named 'shuffle' which can extract or pull out a selected channel/layers from a single node. How to do this in cfx schematic ?
Talking about 'shuffle' node in Nuke. Is there any node similar to that? so the node not only can pull/extract channels but also can 'shuffle' or re-pipe the channel . For example pipe chan Red to chan Green, or Alpha to Red etc. What is the best way to do this ? do i have to use CC module ? any similar node in cfx schematic level?
I'm trying to import 4K-5K R3D files from an Epic into my 1920x1080 project. Oddly enough, Smac thinks the clips are 1280x675 resolution. Why and how can I get them in at 1080HD or even larger?
I've been trying to import a XML from FCP (xml version 2), bun everytime I only get a timeline with unlinked media...
I placed the XML one directory above my media. But when I drag the XML into my library (having Store Local Copy turned on), I only get the "empty" timeline...
When I try to relink my media from the gateway, it's not relinking anything (it says, no video and audio found). Is there no way to import an XML without having to import the original media into my library? Also, no matter what kind of clip I'm importing, it always soft imports my clips, although store local copy is turned on...
Attached is a picture with the settings for my xml import (and on top the unlinked xml, which says SOFT, although, as you can see on the bottom of the screen store local copy is enabled).
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
I´ve a problem when import all types of audio file, the application crash...but is curios that if I export the file that crash the application (in Lost and found) to the desktop and try import this audio there aren´t problem..import ok...and if this audio is edited with a image and import with import media tool (audio and video) import ok.
Another question about import / export...when a tried export a quick time in the column of status of background tasks appear the message that my "host" does not seem to exist, and not process the quicktime move.
I'm new to Smoke and have an issue. Im importing an xml from FCP and Smoke crashes in the library. I'm taking a class @ FXPHD and the first class is an easy xml import reading the source media.
As soon as I load the xml into the clip library Smoke crashes. I've already gone thru the system set up requirements and have a great machine built to Smoke requirements. I'm wondering if it is a network configuration of some sort? Not sure...
I am trying to import an AAF from Avid Symphony 6.
AAF is detected OK, when I try to import it gets stuck looking for sources. I have put the AAF files as close to the media as possible (1 folder up) as I do not want to put the AAFs in the MXF folder as it will upset the Avid.
I have simplified the AAF to have no speed changes, layers or effects - its a one layer cuts only sequence.
Smoke ends up not responding and I have to force quit.
If there is still an option somewhere where I can force my import to be frames and set duration to 5 or 10 frames like in 2012. or force a set of sequences o be imported as one clip.
Update: Found the frames option but no frame durations available. But no single clip available in case of importing multiple sequences or frames that need to be in a single sequence.
Currently dancing between Flame Premium 2013x2sp3/2013Sp4 nd Smoke on mac 2013Ext1
I m importing 400 jpg file(4k resolution) and it is quite slow when comes to bin. and when i tried to open that folder in bin and trying to select all of them and taking on timeline, it takes hell of time and sometime gets crash.
I m usining Mac pro latest machine with 32 gb RAM and usining quadro 4000 graphic card. While same thing we are doing on other mac machine which is 3 years old with FCP 7, does not have any issue at all
I'm having some difficulties in importing the material for the 2013 Smoke PR-2, when he gets care LINKED with the file, if I change the file folder on the desktop it disappears. How should I proceed?