AutoDesk Smoke :: How To Set Frame Rate Of 29 But With Custom Resolution Size
Aug 24, 2012
When I start a new project, it give me no frame rate option, beside what i see in the .cfg folder. How to i set a frame rate of 29 but with a custom resolution size ?
I tried using the frame rate tool and it does convert the frame rate to 25 fps but the length of the clip (in this case it should be :15) isn't changing. I'm not sure what the correct workflow would be in Smoke to do this conversion.
I'm trying to import some clips from Avid and the clips are playing back too fast.
In Avid, the clips originated as HDV 1440x1080i 59.94 fps. I transcoded them to DVCPro 1920x1080i 59.94fps. I exported the clips from Avid using "same as source."
In Smoke, I went through the library to select and import the clips. My Smoke Cfg settings are:
30i 1280x720@5994p, project settings 1280x720.
The clips playback as if they are running at 120% (best estimate).
in the Cfg template there are settings that are similar, such as 30i 1280x720@5994p and 1280x720@5994p. Is the "30i" for interlaced footage (ie HDV and uprezed SD)?
I am trying to convince Smoke to import audio @48kHz. I have a new project within Smoke reading the input sample rate from my AJA card at 48K. The file that I am importing is 48K and it plays at 48K from the Mac desktop. When I import the file into smoke it sample rate converts it to 44.1 KHz.: Option_click on the file in the Smoke desktop confirms this. All hardware input and output sample rates are set to 48K. Is there a setting that I am missing in Smoke?
The default sound for my Mac is set to the AJA card and no other audio software is running.
I have VideoStudio SE, packaged with Sabrent USB-AVCPT cables. I was able to capture video for a while. Now when I try I get the following message. "Capture video bit rate is 300. Frame size is 640 X 480. When using this frame size the video bit rate should be between 1578 - 8838."
I have some video in mpg format I'm trying to split into scenes, and then save off a separate videos. When I try to save one of the trimmed scenes using "Save trimmed video," I get the error: "Unable to compress video with the specific frame rate or frame size." It's all set in 16:9, and it's all set to 29fps, etc.
When applying CFX to the clip it ignores resolution of the project and the time line and creates a resolution of the whole CFX based on clip.
In other words 1080 clip in 720 timeline creates CFX with 1080 out node, ( all action creates in 1080 swell) and only then send 1080 output to timeline where it applying resize soft effect. I know i can change resolution of action, but a can't change resolution of output node ( the las node that feeds output to timeline.) Is there an easy way to work around to feed lets say 720 to escape resizing in timeline.
I create animated gifs frequently using the Frame Animation pallet. The default frame rate starts out as 10 seconds, so I always have to change it to 4 seconds. Is there anyway to reset the default frame rate that I start out with to 4 seconds, so that I don't have to change it every time?
Preferences did not yield any promising menus
I know the standard default reset with many Adobe products is to change it without a document open, but in PS CS5.5 if you do not have a document open the frame rate option is greyed out ______________ CS5.5 MacPro Tower Mac OS 10.8.2
I'm trying to import 4K-5K R3D files from an Epic into my 1920x1080 project. Oddly enough, Smac thinks the clips are 1280x675 resolution. Why and how can I get them in at 1080HD or even larger?
I keep on getting errors like PIPELINE: Unsupported input resolution mix in node "gmask" when entering the MK via action.For example, I have one clip that I work on inside the MK of action. And when I simply exchange the clip for a different one (same size, same bit depth), the screen turns blank and I get those error messages.
how can we create freeze frame like we do in FCP. i tried with Command U but that comes with audio and when i stretch on time line it gives handles. where in FCP when i create freeze frame it is like a still frame of JPG or any other file. when i stretch it just increase the duration of the still file.
Secondly if i did chroma key in FCP and i take the freeze frame of the clip, it creates the freeze with matte(alfa or transparent). how can we create that?
I have a very long sequence on CFX (3000 frames). Its a pain everytime a have to render in proxies (30 min). Is there a way to render in the timeline on proxies and from a certain frame? The default is a render starting at frame 1.
Smoke 2013 Ext1 17" Mac Book Pro OS X 10.8.5 16 GB RAM
I use pr5. I got a clip (.mov with audio) and imported the clip and enable the cache source media so it will be transcoded into stone. Now after i edit the clip into the timeline , i want to reveal the master clip. so i select the clip and the audio as well (sync) and try to do match frame (F key). I got new clip reveal in my desktop but only the video, it got no audio. How to get the audio back from the original source ? why the match-frame is ignoring the audio ? so far i have to do silly steps by re edit the source clip back to the timeline to pair back with the audio. is this a bug ?
I've tried Match Source, Match Content and Match Frame and while they do different stuff, none of them are doing what I'm expecting.
To be clear, if I organize my clips into bins for an edit, I'm hoping to hit match on a cut sequence and the Smoke will take me to that clip in the media panel, and then I would be able to look through alternate takes of the same shot. It's more useful to me for finding similar sources than making a copy of the source which is already in the timeline.
I've been trying to use the auto stabilize module on the desktop on a R3D clip that's at full 5K and I've been encountering some problems.
I can't seem to process the stabilization at anything higher than 1080p. But I need the extra info in the 5K in order to crop into the footage.
When I'm trying to analyze the footage, I'm getting the error: "Cannot read all frames required for the analysis"
So far I've tried:
-Caching the footage
-Converting the R3D to full 5K DPX and importing that
-Using proxies at 50% frame size and do the analysis on the proxies
So far nothing seems to be doing the trick, the proxy frames did go through the analysis, but when I applied the correction on the high-res the module gave me an error and crashed.
I am trying to export .MOV file for resolution 1280x1080 (HD) compression is DVCPRO (for broadcast) server is Harris. And i m making a project on the 1280x1080 8 bit, field 2, fps 25. and using the file which has size 1280x1080 at 50 P.
So when i export this as .MOV and choose compression DVC pro 1080. it gives me error message, "frame rate and bit dept is not same of the clip and compression u choose
the possibility of displaying a random frame from the timeline in one of the views. Pure luxury if this was wipeable over the result! A lot of people ask for lustre, I would be happy enough with that "wipe" at the moment. CFX works fine for grading, but without reference..How are you dealing with this, is there a "secret button"?
I'm in thumbnail view (desktop) and i want to create a single coloured frame (right click and select new/colour source). i want to choose color by picking up from a clip in my desktop. The problem that as soon as i choose 'colour source', for whatever reason.... the background (desktop) become darker, so whatever i pick from background will be invalid color.
I have a single frame clip in my library, i want to put this clip into my timeline and i want it to be 10 seconds. I can just easily in/out in timeline and 'overwrite'. i don't like where i'm repeating a single frame and then still need to render it as 10 seconds clip.
This should be done like 'repeat' in the desktop tools. So in timeline when doing 'overwrite' , Smoke has to be smart to detect 1 frame edit so it just need to 'repeat' it not to 'timewarp' it.
And the another BAD thing , i can't have 'repeat' tool inside cfx . why ? so have to repeat the clip outside the cfx and go back into cfx.
In cfx, i have a source clip which i want to grab just 1 frame of it. So what is the best way to do it in term of efficiency ?
If i'm in timeline editing outside cfx then i can use alt-E and drag the clip to have a 1 frame copy. It's cool but how to do the same thing inside cfx ? i want to do it inside cfx schematic. Actually I can use a timewarp node or mux or maybe there's some other node that can do the same function. But is it gonna affect the speed of the whole tree ?
i'm comparing the two scenarios : 1. i did 1 frame grab in the editing then bring it into cfx 2. i bring the full source clip inside cfx and apply timewarp to get 1 frame to work with.
Is there gonna be different in speed ? if only single clip , i won't see any different. What i want to know : what is happening internally ? does the second scenario will eat up more processing ? If yes, then we need to feature to extract 1 frame inside cfx (just like in editing).
As an addition, in media bin, when i'm in editing module (outside cfx) , i can ctrl-E (cursor change to red icon) to grab 1 frame . But when i go to cfx then it won't work. ctrl-E in media bin won't do anything. It will be great to have that feature in cfx.