AutoCad :: How To Create 2D Drawing Of Tooth Of Gear
Dec 22, 2012How to create a 2D drawing (standard mechanical engineering drawing) of one tooth of gear such as below image?
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How to create a 2D drawing (standard mechanical engineering drawing) of one tooth of gear such as below image?
[URL] .......
I want to make the tooth profile of spur gear specially for sugar mill roller pinion which have big teeth.
View 2 Replies View RelatedI want to draw helical gear in autocad 2010. How to draw helical gear tooth frofile in autocad.
View 6 Replies View RelatedI am drawing a gear and now i need to connect points to draw involute for a gear tooth: [URL] ...
Points are numbered. I'm trying to draw with a spline, but i don't know where to put last point of a spline to draw an exact involute - like for example - if i would draw like this and press enter - i would get this spline: [URL] ...
But if i would move cursor in a different direction and then press enter - i would still get almost identical spline, but still, not the same: [URL] ...
So how do i draw an accurate involute? Maybe i should draw one more point and then stop drawing spline?
The attached file shows a gear tooth profile that I need to sweep along the lines shown. The problem is those lines are not all parallel to the UCS The tooth profile is a region.
Is there a workaround to make this happen? I used to do this all the time in 2008.
I couldn't attach the file 'cause it wss too big so I saved it as a PDF but now I can't attach that because it is not a DWG
How do I attach a PDF?
I have generated a gear set using inventor. Now I would like to 3d print the gears. I have uesd the export tooth shape to get the true tooth profile. now I am attempting to use the coil feature to generate the helical tooth. The problem im running into is in the coil tool I can only give it a Revolution and height dimension. The hight is the width of the gear, but I am having a problem converting the helix angle to the "Revolution" perameter. I have read other posts and they say that it is Helix angle / 360. I have tried that and then compared it to the original gear generated by inventor and it is not even close. I need to do this on in internal gear and match it to an external gear.
View 2 Replies View Relatedis it possible to create realistic 3D tooth model in Illustrator CS5?
I need something like this:
but everything i can get by using 3D extrude and bevel is this:
As you can see the biggest problem with this is the tooth root, it should be narrower than the top of the tooth.. Here is my path:
Should I do this with some other application, such as 3Ds max, blender etc.. (with which i'm not so familiar unfortunately..)
Inventor 2012
I'm not able to get the right gear rotation in a planetary gear drive that I'm working on.
If I make the ring gear stationary and rotate the sun gear, the planetary gear engages and rotates around the ring gear
but in the opposite direction of what it should be turning. The planet to sun gear engagement rotates backwards regardless of what I do to the rotation constraint that I've applied.
If I make the ring gear free to rotate, and the planet gear stationary, the gear train rotates properly.
I've attached a mock up of the plant gear system to share and show what I'm dealing with.
I have the attached drawing of spiral bevel gears; MBSG2-2040L.dwg
it has been taken from this site [URL]
how do I transform it into a 3d structure from that 2d drawing? is all the needed information comprised in it? I can not figure out the shape of the teeth. There is also a 3d version of the gears for autodesk inventor; is there a way I could transform that into an autocad 2011 compatible version (I don't know much about autodesk inventor ).
I need to create planetary gear. Where should i start? I tried assembly with spur gear, but half of the times program crashes. when gears are made, they don't match.
View 1 Replies View RelatedI am trying to create a spur gear in Autodesk Inventor 11 using the Spur Gears Component Generator in the Design Accelerator. I have been given diminsions for the Spir Gear as followed but don't know how to enter them because there is only a limited amount of values:
Number of teeth........10
Diametric pitch.........9.6
Circulator pitch.........0.32725
Pitch diameter..........1.0416
Outside diameter......1.25
Root diameter...........0.8006
Addendum...............0.10416
Dedendum...............0.10416
Clearance................0.163541
Whole depth............0.22466
Circular thickness....0.163625
Fillet.......................0.03125
Pressure angle........9.00
I enter in the Addendum, Clearance, and Pressure Angle and it says that the values are Ambiguous Inputs. Is there any way that I can create this gear? it doesn't matter about the Loads, Material Values, and Inputs in the Calculations tab.
I am not able to convert a 2d gear to 3d gear . I have attached the 2d gear that i had created. I use Autocad student version 2012 . The gear is not getting converted into a complete solid on use of extrusion command . There are gaps in within the gear around the circle or something like that .
View 7 Replies View RelatedI am trying to create a gear in Illustrator. I have the wheel part down, but when I add the teeth and try to unite them by selecting the whole picture using the pathfinder tool the whole thing warps.
View 8 Replies View RelatedI want to create one Spur Gear in inventor with equations such that i can build more gears from this base model using excel table. For. Eg. I would like to create a gear with 40 No. of teeth of 10DP, and 20°PA, with Pitch Circle Dia, Base CIrcle Dia, Tooth Thickness based on spur gear calculations.
Now i would like to create a series of such spur gears with varying no. of teeth, i.e. 42, 44, 46, 48, 50..etc. Now if i change the No of teeth ,Accordingly the gear should modify its pitch dia, Base circle dia, Tooth Thickness which would be noted in the Equation.
how to create thes equations and use these in creating gear with different no. of teeth.
I have shown below list of gear data for various no. of gear.
Attached is a picture of a surface that a client provided. I would like to model the tooth that is shown in the pictures. I am having problems understanding how to achieve this result.
View 9 Replies View RelatedWas just wonderin if theres anyway to create a gold tooth in my mouth on a pic i have of myself. And was also wondering how to put myself in a picture that im not really in!
View 1 Replies View RelatedThe picture I am working with has a white spot on the tooth, I suppose from the flash that I can't seem to remove.I have photoshop cs3.
View 9 Replies View RelatedI am self taught on acad 2008, and have created a complex 3d drawing over the last year or so. But I need it to be represented in a mechanical drawing. I tried flatshot, but this is not true to form. Is there a way to do this? (an easy way)
View 9 Replies View RelatedI am printing to a Brother laser printer and a Kodak inkjet using logos in a size I have never used before. None of the content is postscript, none of it should have halftone, and none of it is bitmap-based. I have resized simple CDR and AI vector line art logos for clothing care from large size (about 4") down to 0.25" for a project I am working on. Uniform fill in black is used and some of the logos have outlines and some do not. When I print the tiny logos on the laser printer, even with a DPI or 600 or 1200, some (not all) of the lines have a noticeable saw tooth appearance under magnification, instead of smooth. Fonts that are around 5-point print with clean lines. When I print on the inkjet printer with the same DPI settings, the logos appear smooth under magnification. There may be a hint of a saw tooth, but it is barely noticeable. Font that are around 5-point print with clean lines. Perhaps I went beyond the capabilities of the laser printer, but I question that because the fonts print cleanly with much finer lines than in the logos. Note that I did notice a 45 degree halftone appearance in laser printed text with a uniform fill that was much larger than the logos, even though it is not postscript. This did not occur with the inkjet.
how I can make these logos have crisp solid lines in the tiny size I am using? I'm not printing separations. I haven't found any settings in CorelDraw X5 to fix this.
I am trying to add a rib into a drawing I am doing for school; however, when I attempt this the drawing will not make the rib. I have attached a file of the original drawing and my own version in Inventor.
View 3 Replies View RelatedSomeone sent me a differential gear box assembly for my students to experiment with in Dynamic Simulation.It was part of a discussion on example files for students, but now I can't find the thread and don't recall who sent me these files.
In any case, we found a serious problem in one of the files.Ring mount2.ipt Sketch11 there is an arc that centerpoint should be same as projected Origin Center Point, but it is not.It is actually at the midpoint of a projected line that is very close to the origin, but not at the origin.
With the common knowledge of Inventor having a Spur gear generator, please I need calling that Spur gear generator from my API. Note that I am using VB for the programming and I have use Try and Catch for linking my API to the inventor. So on starting debugging my API, Inventor starts just as the example in the my first pluggin.
The Only thing remaining is to link my API to the Spur Gear Generator.
I have created a 3D model of a helical gear. The process followed was to use the profile of one tooth, which by the way is a true involute shape, then displace that profile and rotate it the amount needed to equal the face width of the gear and to match the helix angle. There is also a profile located at the midpoint of the gear. The profiles are all closed polylines.
I then used the LOFT command to create a solid tooth. It looks exactly like it should. I tried to use the SWEEP command but that rotates the profile 90 deg. from the path. Extrude won't work because the path is a 3D line in space.
I then invoked the POLAR array and put 28 teeth around the center of the gear. That too looks exactly as I would expect it to.
BUT - when I try to UNION the 28 teeth into one solid, AuotoCAD 2013 stops working. And that occurs the moment the cursor touchs any part of any individual tooth. If I try to UNION the array by dragging a window over it, it stops when the window gets about halfway over the model.
The computer is a Lenovo S-30 workstation with 8 Gig of ram, an nVidia 2000 with 1Gbyte of video memory and dual 1Tbyte hard drives.
I need an ipart for helical gear.
View 9 Replies View RelatedHow to make a Gear in autodesk?
View 4 Replies View RelatedI am working on a project which uses two gear reducers. I have built the gear reducer and saved it as an assembly file so to import it to the assembly of the project. When i import the reducer assembly into the project assembly, the reducer is shown as a single piece, not as a mechanism which i can interact with. But if i select, by doubleclicking, the reducer, it becomes active again. The problem is that i want to connect the reducer to another gear assembly and watch it interact.
View 7 Replies View Relatedthe .iam assembly and the .ipt parts are to follow.I'm not very concerned with the teeth meshing properly at this stage. I just want to get the rotational constraints correct first. There are two situations that I am trying to work out, and I think I took care of the first one.
Situation 1: Blue carrier is grounded.
Input: Rotate purple sun gear.
Result: red planets turn the orange planets which turn the green sun(green sun to purple sun ratio = 1:1 but in the opposite direction)
Situation 2: Purple sun is grounded (Blue carrier is released)
Input: rotate the blue carrier
Result: I want the planets to still be able to rotate, and basically be driven by the purple sun which is being held. This should then drive the green sun to rotate in the same direction as the blue carrier gears.
The issue here is clearly that the red planets will not rotate since the purple sun is grounded. What should the constraints be instead of a simple rotational motion constraint? In a perfect world, I would like to not have to ground the purple sun, and only have the purple sun rotate when I specifically rotate it. The main input to this system is rotating the blue carrier gear. The purple sun is simply a control/variant.
I'm desperately trying to model a planetary gear set.I've tried using the gear design accelerator but with little success. Essentially, I would like to have the gears set up with the planet carrier held stationary and the ring and sun gears rotating in opposite directions: URL....The first 5 seconds of this video indicate what I'm after.
I know all of the gear data, but am having trouble generating the gear set.
I am trying to create a simulation in which a shaft rotates and the a spur gear attached to the other end rotates with it. When I apply torque to shaft, the shaft does rotate but the gear does not. I believe I have done something wrong with the constraints.
View 1 Replies View RelatedHow to make a gear teeth of a spur gear step by step using any given diameter and some values such as base circle ,addedum,pitch diameter etc.
View 7 Replies View RelatedI am looking to generate a planetary gear arrangement similar to the picture attached. I am looking for a 6:1 ratio between the outer sput gear and the inner sun gear.
View 9 Replies View Related