I'm using autocad 2012, when I save as dxf r12 and open the file back up the dimension style is no longer current. Any changes I have made to the dimstyle are listed as an override and are no longer applied.
for example if I change the units to fractional they will show decimal.
I sometimes am given drawings which are done in a software package called LSS of which I do not know much, these drawings are usually to show a model of a band, by using contours of a site on which I am working and are saved by LSS in a dxf format so I can then import them into my autocad drawing.
The problem I have is that I also have drawings of the same site from a surveyor which has the buildings new and existing, but they are in different units.
The surveyors drawing for instance the grid measures 100000mm whereas the LSS model drawings the grid is 100m.
This means the coordinates are different so it is difficult to match them up , the only way is I have found is to rescale the LSS drawing up by 1000, then find a common intersection i.e. corner of boundary line. This is not always very accurate.
The guys who do the LSS drawings tell me they cannot change the units to mm.
Anytime I copy and paste anything from one drawing to another (which I do often) it pulls in Layers, Dimstyles, and Blocks that aren't even in the drawing I am copying from?! I don't understand it. I have purged everything from each drawing prior to copying and pasting but after I paste, the items I just purged reappear. It is getting extremely annoying to have to purge CERTAIN items from a drawing that I don't want. I can't even do a purge all because there are blocks that I have in my prototype that I want to keep but don't necessarily use all the time.
I do not get into lisp commands, certain block items, 3d, etc. but am familiar with just about everything but I have ALWAYS had this problem. Just recently I have started to really concern myself with keeping my drawings "clean". I do not want dimension styles in my drawings that are not used and/or are not mine! Same with blocks! I would understand if I was copying block items into my new drawings that it might pull in some thing that are used inside the block that you may not see but this is happening when I pull in SINGLE LINES!!! ON LAYERS THAT ARE ALREADY IN MY DRAWING! It will pull in completely unused layers.
I'm looking for a way to make a LISP routine that will create multiple dimstyles.I'm having difficulties creating annotative dimstyles.I would like to use the variable 'dimanno'. However, 'dimanno' is 'read only'.
How should/could I go about creating a LISP routine that will create annotative dimstyles.
I have a autocad file displaying room layout of a floor. Each room has two blocks. One for displaying the Fixture / Fitment data and second for Room details (Room no, Area).
Is there a way we can merge the two block attributes in a single block with both attributes.
What I want to do basically is merge a couple of polylines (which have different widths and may overlap each other) together into a single 'shape'. I am calling it shape, but I think the correct term would be polygon.
The end result should ("from the outside") look the same as before merging, the only difference being that the polylines are now merged into one shape. Important note: it cannot be a polyline with segments of different width, I know AutoCAD supports this, but the drawing will be exported to a format which does not seem to support this (and the result then is a line with a single width - wrong).
Here's a mockup of what I want to achieve:
On the left are three polylines (PL1, 2, 3), where PL2 has a different width and overlaps the other two polylines. On the right is the desired result: a single polygon (NOT a polyline with variable width) in the same shape as the polylines.
I am trying to bring an element (a building's floor plan) in one drawing into another drawing where it can be joined onto another building and the site plan.
The thing is, the UCS of the destination drawing is different from the first drawings. The Y-Axis in the destination drawing is pointing somewhere beyond the 3 O'clock position while it is still at 12 o'clock in the first drawing.
How do I determine the exact angle of the rotated UCS in order to insert the element at the right angle?
If you are drawing a polyline....and (in looking at my pic) draw from point A to point B an then back up to point C, is there a way to merge the poly so that it only goes from point A to point B?
I've 2 FDO Layer (polygon). Layer1 contains zoning and Layer2 contains small area. The goal is to merge all polygons (1 or more) of Layer2 into only 1 polygon in each zone of Layer1.
I can do an FDO Overlay (Identity) to copy ID of zone to Layer2, but I don't know (except manually) how to merge polygons with 1 common information.
I'm currently trying to model all siteworks for a project using Civil 3D 2014. I created several grading groups that represent the various pads I need for the general project layout. Since this was the way I knew how to model the pads, now I have some intersections on the slopes between one grading group and the other. I was wondering if I could "merge" the grading groups in order for them to be just one big pad, that maintains all the levels from the other pads. Here is an image of what I am trying to explain:
What I want to do is to merge the regions circled in red, so that I have only one building pad on my terrain.
I'm in the deployment testing phase of rolling out Civil 3D 2013. We're currently using Civil 3D 2011. We've done a moderate amount of customizing to 2011 to make it work for us - mainly in styles, but we did add a special pipe library because we still run into jobs that use clay pipe and other "non-standard"/"non-modern" items.
The problem is that we don't want to have redo the work to use our custom pipe libraries. At the same time, we want to use anything that Civil 3D 2013 starts us with in the "Imperial" configuration because we've not completed our customizations and there are new things that our default starting drawing doesn't know about (pressure pipes and railways come to mind).
So I'm wondering what the best method of merging the two libraries is. Can I simply look for files that are only in our 2011 pipe library folders and copy those forward?
It may stop us from creating pipes and parts in the future, because I for one do not relish the idea of recrating things everytime an upgrade happens.
I am using corridors to model a driving course. I have attached two images that show 2 scenarios. One is where an alignment loops back onto itself. The other is similar to a merging lane.
What are the best ways to handle these? I am having a hard time with the surfaces overlapping. I have tried using targets, but they don't work well.
As you can see in my attachment, I have a emergency spillway coming out of a dugout wetland. The fill area, the pool area, and the emergency spillway channel are all separate surfaces. All three of these surfaces are created from gradings. The fill was a feature line drawn around the top witdth of the dam, and then graded down to the Existing Ground. The channel is another polygon feature line with elevations at each PI and then graded up to the EG. The pool was a feature line I drew around the perimeter of my pool, laid on the surface EG, and then graded down to an elevation on a slope.
I'd really like to blend all the surfaces together. Right now, they are all separated with tiny slivers of Existing Ground.
How do I go about this? As you can see, I'm still pretty green with gradings.
How do I merge 2 corridor surfaces that are running parallel to each other. Due to this being an overlay project the CL will stay the same just raised 4.5" from existing CL and the existing cross slope varies which we are matching until you hit the sawcut. We are not ripping out or milling any apshalt, it is strictly an overlay of the exisitng with 4.5" of new asphalt. We are saw cutting 2' either side of theedge of paveement and matching in with proposed.
I have created a feature line over the existing cl then raised it the required height. the cl has been offset 10 both sides to create my left and right shoulder alignments, I then created a left and right shoulder corridor assembly which has supplied 2 seperate surfaces. I now would like to merge the 2 surfaces using the raised cl feature line as a break line to create the final proposed surface. I would prefer not to have to create feature lines from my corridor and create a new surface because i would like to take asphalt and subgrade quantaties at the end with out having to hand calc but will if need be.
When pushing F1 for help in 2012 Civil 3D regarding this feature, it takes me to a page about migrating custom files over.
It says to copy the pipe/structure files over, then to open up Civil 3D and type in PIPECATALOGREGEN. Well, it doesn't work and says that it is an unknown command.
I have created an existing ground surface...also 2 surfaces from corridors...one a road and 2 a berm. How do I merge these and get final contours of the proposed site after construction?
I started with a points file which I created an existing surface called EG. I then used a number of feature line to create the gradings, grading surfaces and associated volume surfaces (compared to EG) also had other drawing elements and aerial photo in place. I had a lot of grading scenarios to do and it was all in one file. It was getting out of hand, so I duplicated the file, deleted the gradings (retained the EG surface) then added another set of new gradings and volume surfaces against EG. I did this in 4 files. So now I have multiple files that contain duplicates of the same EG surface and other features, but have unique gradings and surfaces referenced to those individual EGs.
Files all have similar structure:
+Various features (duplicated in all files)
- base aerial photo
- other drawing elements
+Surfaces
- EG surface (duplicated in all files)
- Grading A-1 surface
- Grading A-2 surface
- Grading A-1 volume surface
- Grading A-2 volume surface
+Site A
- Grading A-1
- Grading A-2
I recognise now that I should have data shared the EG surface from 1 file (and xrefed the other common drawing elements??) but given my situation now, what is the recommend way of putting it all together?
I have a document with three "normal" layers and two hue/saturation adjustment layers. They're at the top. The next two layers, and the adjustment layers, have layer masks. The bottom layer has no mask. The blend mode between the fourth and fifth layers (counting from the top) is "Hard Light". The blend mode for all other layers is "normal", and all opacities are 100%.
When I flatten the layers, what I get is not what I had before the layers are different, hard to describe exactly how. I notice that if I merge the fourth and fifth layers (with the "Hard Light" blend mode), and only those two layers, I get the same behavior as when I flatten the entire image.
So why would merging two layers that have the "Hard Light" blend mode at 100% opacity look different than when the layers aren't merged?
I am doing a HDR image lesson (Adobe CS5 Classroom in a Book, page 139) using three .DNG files from the training CD.If I use CS5 32 bit all (model's face and background) is ok. if I use CS5 64 bit the image has bad background colors and a portion of the model's face is dark red.if possibly the DNG was created by CS5 32 bit and cannot be opened and processed in CS5 64 bit HDR?
Note:Each DNG image looks good using CS5-64 File Open. I have two jpg if needed to show.
I have a long list of photoshop brushes and I was wondering if I could somehow take them all and roll them into one set so I dont have to search through each brush file every time.
Imagine i have 10 pictures and i want to combine them to one big and long picture with ridiculous proportion which i dont know what it is exactly but it should be around 20cm x 200cm. is there an easy way to cut and add one picture under the other till i manage to fix them all together without knowing the combined picture dimensions?
*at the moment the only way i know how to do it is to open a new file with estimated proportion then select the pics and then drag them to the new file which i dont know his dimensions...
I got an idea for a tattoo that I am wanting to get and the idea is very vivid in my mind, the problem is that I cannot find any "flash" for what it is that I want. I asked a friend of mine for help as he is a graphic artist, and he suggested I get familiar with Photoshop, so here I am. Here is somewhat of a graphical description of what I am attempting to do...
What I am going for is 3 seperate eagles all merged together (or layered on top of each other) in order to create one single piece for my back. The first eagle will create the center of the design with the second eagle above it and to the left a bit with the third eagle to the back of the first one and below the second to make it all one piece.
What I need to know is what would be the best way for a beginner to start doing all this? I am not a freeloader and am not at all intimidated by doing things myself, just a kick in the right direction should suffice. Thank you all in advance for your support. I know that I need to first get all three images onto the same pallet and extract the heads only (white feathers) from the first two images then merge them all together somehow.
I wanted to photograph a scene that had a very wide contrast range. The range was beyond the camera's ability to obtain proper exposure in the shadows without blowing out the bright areas of the scene.
I had read that Photoshop has a capability to combine one image that recorded good detail in the highlights, with a second exposure that captured detail in the midtones and shadows. So, I put my camera on a tripod and took the two exposures while maintaining the position of my camera.
Using PS CS2 and my Windows PC, I would like to merge the two images using a layer mask to selectively include only the properly exposed portions of the images. The problem is I can't get started. The initial two steps are evading me, despite consulting all of my CS2 text references. The steps are:
1. How do I get both images on the PS screen at the same time; and
2. The first image I open in PS creates a Background layer. How do I get the second image to be a layer just above the Background layer?
I do a lot of image editing, example cutting out pictures of a persons's head and place it on a picture w/c contain a body such as a king, princess, soldeirs etc. I often cut out pictures from digital shots and put them on a normal .jpg file to merge them. The issue is that the color profiles/brightness/contrass of the 2 pictures are not the same so it's very clear that they are edited.
I tried them all, under "Image-Adjust" then changing the image's hue/saturation, color balace, brightness/contrast however most of my works are still very noticeable that it's edited. only a handful of few shots comes out really blended that well.