3ds Max :: Multi Material - How To Get All Of Textures To Go From 0-100 Opacity At Same Time

Jan 30, 2012

I have a character using a Multi/SubObject Material with 34 Sub Textures. He will be in a scene where he fades in (opacity change)

Is there a simple way to get all of these textures to go from 0-100 Opacity at the same time?

-or-

Is there a way to make a Multi/SubObject Material Into One material?

Please See Attached

Windows 7 PRO
Intel i7 QuadCore 3.20GHz
16GB RAM
NVIDIA 260 QUADRO (896MB)

View 3 Replies


ADVERTISEMENT

3ds Max :: Import Revit Textures Via FXB - Material Links Broken

Jun 8, 2011

I can export from Revit to 3ds, and the materials come in, but all the material links are broken. How can I import the textures in to 3ds Max? I am trying to do an architectural walkthrough, btw.

View 1 Replies View Related

Revit :: Using Opacity Map In 2013 Material?

May 8, 2013

I am trying to use an Opacity Map in a Revit 2013 material.  However, it seems to modify all materials of that category rather than the specific material (ie: Chrome, Polished) - same thing happens even if I duplicate and rename a material. I am trying to create a perforated metal screen panel for a curtain wall and an opcity map seemed the logical strategy

View 3 Replies View Related

AutoCAD Inventor :: Custom Textures - How To Make Picture Into A Material

Aug 7, 2012

Currently i´m looking for a duplex 3/4 chain texture for Inventor. How to make a picture into a material inventor accepts?

If i open the style editor only lightning shows up.

The material is already in the material browser but i can´t assign it to a selection only.
 
- 2500K @ 4.2Ghz- 8GB - Radeon7970 -
- Xeon 1230V2 @ stock Ghz- 32GB - Quadro 2000 -

- Factory Design Suite Premium Subscription-

View 2 Replies View Related

Revit :: Load And Edit Custom Textures In Material Editor

Oct 1, 2012

Im trying to load up custom textures in the material library in revit 13..And Im having a hell of a time trying to load them into the editor. What are the required steps in order to load and edit custom textures in the material editor in Revit 13.

View 1 Replies View Related

3ds Max :: Displacement-Shader In Multi-Material

Mar 20, 2012

I have a Multi-Material on an organic surface (see image below). The Bumps are created by a displacement-shader in an arch&design material. When I render it out, i get these artifacts. Of course I know where those are coming from and why. But i have no clue of how to get around them. I dont wanna use the Displacement Modifier because of polygoncount-reasons.

View 4 Replies View Related

3ds Max :: Add Multi / Sub-Object To Slot In Material Editor - Everything Unresponsive

May 6, 2013

Design 2012 and 2013 has been giving me problems in the material editor.

System Specs:

Win 7 Pro 64
AMD FX-8320 Black Edition
16GB Ram
GTX 660 GPU
Sabertooth 990FX
Max Design 2013 R6
Nitrous

Basically, when i add a sub-object to a slot in the material editor (Using Mental Ray)nothing happens right away, so I have to do it again to get it to show up in the material editor. When i do get it to show up the slot looks all wrong and distorted, everything is unresponsive. I can save the scene and restart Max and everything will be ok, but as soon as i try to add another Multi material to another object it happens again. This was happening also prior to updating to R6 which i did last night. I've read a post about the same thing for 2012 but there was no solution.

I just tried it with Direct3D rather than Nitrous and did not run into this issue (using default Scanline).Just switching to Mental Ray and changing the standard material to MR A&D made the program unresponsive again. I'm starting to think it's MR that is giving me issues. Upon closing Max i get an error message saying that an error occurred and the program will close.Just switched to OpenGL and tried it with MR, still getting the same results.

View 1 Replies View Related

3ds Max :: Design 2014 - Opening Compact Material Editor 2nd Time Causes Crash

Sep 7, 2013

So I have this issue where opening the compact material editor a second time causes 3ds max design to totally crash. I cant figure out why it is doing that. I have tried reinstalling the software, even tried re-dowloading it and nothing works, have all the service packs and so on. Funny thing is that it works when using the slate editor. I can recreate the bug every time. Just open 3ds max design 2014 x64. Press material editor (assuming its in comact mode), close the editor and then open it again. Immediatly the program will crash to desktop, telling me that the progam has stopped responding.

View 1 Replies View Related

Photoshop :: Pen Pressure Opacity (glitches) And Do Full Opacity Often When Try To Digital Paint

Aug 26, 2013

It does it every 4-6 times which is really really often since you brush about 10 times every 3 seconds or so when digital painting especially when shading, lighting, blending, etc with brushing.
 
Why does it do this? I cant recall when it started doing this but I think it was either when I updated from CS4 to CS6 or maybe it just randomly kicked in. I already updated my drivers and re-installed my tablet.

View 2 Replies View Related

After Effects :: Getting An Object To Instantly Go From 100% Opacity To 0% Opacity

Feb 10, 2014

In the animation I am working on, I need an object to instantly go from 100% opacity to 0% opacity. The problem is, even if you use the opacity of the layer as a keyframe, the object will not instanlty vanish, even if it is only on for the timeruler for a quick amount of time.
 
I need a tool that will drop from 100% opacity to 0% instantly.

View 2 Replies View Related

AutoCAD Inventor :: Cannot Delete Unused Material In Material Editor

Nov 2, 2013

I can delete every unused material except one in the Material Editor.I am trying to make the custom Material library and somehowI have got the Material I cannot delete. URL....

View 9 Replies View Related

AutoCAD Inventor :: Adding Material And Texture To Material Library?

Mar 12, 2013

I am in the samill building buisness.  While designing I thought it would be nice to show logs on our equipment.  Is there anyway to show bark on drawings to show the texture on the final drawing?

View 1 Replies View Related

3ds Max :: Creating New Material In Slate Material Edit

May 12, 2011

I upgraded to 3DsMax 2011 and still have some problems navigating the Slate Material Editor. I want to create a Mix material as the "first" material but I'm only able to double click on the Sample Slot to get a standard material in the "View1" as my "first" material. I am able to create a "Mix" node here, but it has to be connected to the "Standard" material and this makes it so that i can not drag the material in to the "Environment and Effects" tab as my "Environment Map".

When i go back to the "Compact Material Editor" (which waists time), I can select the Standard icon but "Maps" is not available in the "Material/Map Browser" when i right click on an open space.

View 6 Replies View Related

3ds Max :: Can't Reset Material Slots In Material Editor

Feb 28, 2011

Im on Max 2011 with sp1 and the latest hotfix installed, working with vray 1.5 sp5. When i try to re-set mu material editor (compact not slate) i get the folllowing error message

"Runtime error: cannot assign undefined to material editor slots" and a Macro_media utilities window opens with the following script

macroScript clear_medit_slots
enabledIn:#("MAX", "VIZ")
category:"Medit Tools"
internalCategory:"Medit Tools"
ButtonText:"Reset Material Editor Slots"
tooltip:"Reset Material Editor Slots"
[code]....

I'm not a scripter but it seems that there is no material defined to place into the slots on re-set. I've recently had a problem with my material editor not giving me acess to slate as i had loaded up my 2010 menus into 2011 but i've since re-installed max and vray and am still getting this.

View 3 Replies View Related

AutoCAD Architecture :: Detail Component Manager Not Loading From Time To Time?

Jan 16, 2012

Ok some times when I go to run details it pops up that it can not load the component database AecDtlComponents (US).mdb file. I go to options and can not do anything there. So I have to close it all down and hope when I reload AA it works. 9 out of 10 times it does. But this is a pain to do when ever you need to add detail stuff. Oh also this happens on more then one computer in the office. running 2012 with sp and all updates on windows 7

View 8 Replies View Related

Lightroom :: How To Change Capture Time Of Multiple Photos To Specific Time

Feb 2, 2014

I'm trying to change "capture time" of multiple photos to a specific time.
 
I know that there is "Edit Capture Time" feature under Metadata. But when I try to edit multiple photos, it says that "Modify the capture time stored in the selected photos by entering the correct time adjustment for the photo displayed to the left. Other photos (but not vidieos) will be adjusted by the same amount of time". And it really does.
 
For example,
If A file's capture time is 1/11/2011
B file's capture time is 1/11/2012
C file's capture time is 1/11/2013
I would like to change their capture time to 1/11/2014. All the three files.
 
But the current "Edit Capture Time" feature of Lightroom just adds three years to each file like this:
 
A file's capture time -> 1/11/2014
B file -> 1/11/2015
C file -> 1/11/2016
So their capture times remain as different ones. And this is not I want...
 
I've googled a lot and tried several programs other than lightroom as well, but the "Capture time" recognized by lightroom could not be changed by other programs.

View 15 Replies View Related

Lightroom :: Update Date Time Digitized To Match An Updated Capture Time For A DNG File?

Mar 25, 2013

I am updating capture time based on GPS Time (a bit OCD, I know) but when I change Capture Time the Date Time Digitized value does not change. This in in LR 4.3 and is not affected by whether on not the Catalog is set to 'Write date or time changes into proprietary raw files'.

View 8 Replies View Related

Lightroom :: Capture Time Changes To Adjust For Time Zone Errors?

Jul 27, 2013

I have been trying to figure out if I can make capture time changes to adjust for time zone errors or the daylight saving time mistakes where the capture time in the Metadata panel is off by 1 hour or so, and then have these adjustments saved permanently to the original files (master photos). This works for JPEG files and it also works for DNG files (after converting from CR2 to DNG). But it doesn't seem to work for CR2 files directly. If I used the "Save Metadata to file" option from the Metadata menu I might just get sidecar XMP files.
 
Then I found this option "write date or time changes into proprietary raw files" in the Catalog Settings. This seems about right. But what does it do? I tried enabling that, created a new catalog and then imported some new CR2 files. I then changed the captured time and tried the Save Metadata to file option. It still spits out these sidecar files. It doesn't actually write this to the CR2 files.

Or does it? Perhaps I am not seeing it in Windows Explorer? Like IPTC vs. EXIF? I'm not sure Windows reads both. These are like different types or sections of metadata information about a file. So I just wonder what the benefit or consequence is of having this option enabled? Whatever it is, it is not very apparent. And as you can see from the screenshots above the capture time has not changed (not been saved) when you look at the file in Windows Explorer. Any changes are held in the XMP sidecar. Even thou I have enabled this EXIF option in Catalog Settings.

View 2 Replies View Related

AutoCad :: Mouse Pointer Disappear From Time To Time?

Aug 2, 2011

I note that from time to time I can't see the counter and this is quite an annoyance. When the invisible pointer hover over or passes over an object, the latter will highlight as usual. I have to close and restart the drawing each time due to this issue. Is there an explanation for it, even a solution to prevent this from happening?

NOTE : This is limited to the drawing area only. I can see the pointer in the menu/toolbar area and outside autocad but not in the drawing area.

View 3 Replies View Related

Lightroom :: Watermark Using Progress Or Finish Time (not Time Of Day)

Jan 26, 2013

I want to add a watermark to a photo which encompasses a progress time or finish time of a sports event. For example, if an event starts at 7.00 am, photos taken at 8.05 am, in the watermark I want to display 1:05 hr (or 65 mins).

View 1 Replies View Related

Lightroom :: Canon S100 Photo Capture Time Correct But Video Capture Time Is Wrong?

Jan 6, 2013

I have a Canon S100 and just started importing photos and video into my LR 4.3 catalog. I convert RAW to DNG, and the Capture Time on the photos in LR is correct. However, the video Capture Time is shifted forward exactly 8 hours. I know how to correct the video Capture Time, but is there anything I can do to stop this from happening in the first place? I looked at what the metadata looks like in Bridge.

PHOTO:
Date Created = Correct Capture Time
Date File Modified = The time I imported the file into LR.
 
VIDEO:
Date Created = Capture Time + 8 hours
Date File Modified = Correct Capture Time

View 1 Replies View Related

3ds Max :: Time Manipulation Without Time Configuration

Apr 11, 2011

How do I control time without using the Time Configuration Dialog box?

Also on a side note; what's the difference between the Dope Sheet and the Curve Editor?

3DS Max 2011
Windows Vista 32 Bit
Dell XPS M1530
Intel Core 2 Duo CPU T5550 1.83 GHz
2 GB of Ram

View 2 Replies View Related

Photoshop :: Can You Add Textures

Jan 21, 2004

Can you make and add textures to photoshop so you can use them as other textures.

View 1 Replies View Related

Photoshop :: How To Get And Add New Textures

Aug 2, 2005

I would like to add extra textures to PS is there anywhere to get free ones? or how can I make my own? and how do I add them. I want to make textures like net muslin, and lace for background effects.

View 6 Replies View Related

Xara :: Where To Put Textures

Mar 31, 2012

I just downloaded this months freebie from the Xara newsletter... it was a package of textures. I have never downloaded textures or other things like this before so I have a dumb question, lol... I unzipped the folder, but I don't know where to put the textures. I thought there would be a "textures" folder or something in the program files that would be obvious, but I'm not seeing anything.

View 9 Replies View Related

3ds Max :: How To Add Multiple Textures

Jan 31, 2014

I am trying to add multiple .DDS textures(DirectDraw Surface file) to one object. How to do that?

View 2 Replies View Related

3ds Max :: Textures Not Rendering

Jun 7, 2012

I have decompiled one of the mdl files from Half Life 2 and imported it into 3ds max successfully. In the preview panel, you can see that the textures are on the model. However, when I render, the textures do not show; I just see a black white model.

View 6 Replies View Related

3ds Max :: How To Add Textures Onto Objects

Dec 10, 2012

I'm running into a problem when trying to follow the "Getting Started: Animated Battle Scene" tutorial.

I am at the "Adding Materials to Objects In the Scene" section of the tutorial where I am being instructed to add the textures onto the objects, however when I open up the Compact Material Editor, the samples (Battlefield, Cannon, Windmill, ect) are missing are nothing (but grey spheres). Sais files are located in the "Documents/3ds_Max_Tutorials_scene_files" folder, the same where folder where I loaded the "Animated Battle Scene" from. According to the 3DS Max tutorial file download website that is the correct path. However, I Keep getting the same "Missing External Files" message when trying to open the textures for the Battlefield tutorial. What is the correct path for 3DS Max to locate said files?

View 1 Replies View Related

Photoshop :: Installing Textures In CS6 For A Mac?

Jul 13, 2012

I have downloaded some textures and wish to install them. I have gone into Finder, found the presets folder but I don't have a texture folder?

View 5 Replies View Related

Photoshop :: How To Install Textures On CS5

Apr 27, 2013

I have some textures and icons that I've bought and/or gathered and I'd like to install them, but some are .png and some are .jpg.  How do I install those on CS5?

View 1 Replies View Related

Photoshop :: Making Textures?

May 28, 2013

Are there any good tutorials for making textures for 3d objects? Not the objects themselves. Just the textures. I'm thinking of things like, rusty metal, water, stone, bricks, etc.

View 2 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved