3ds Max :: Different Material / Texture Per Cube Side?
Nov 26, 2013
Im using 3ds Max 2010. Im new to the whole modeling thing and was wondering how i would make it so a cube would have a different texture/material per side. Everything i tried it always ends up doing the whole cube in 1 texture/material.
I am in the samill building buisness. While designing I thought it would be nice to show logs on our equipment. Is there anyway to show bark on drawings to show the texture on the final drawing?
How to create a 3d box in CS6 with custom texture. Before explaining my problem, i saw couple of good 3d onject videos already and i am close to my target but yet not finished
Problem:
I would like to create a 3d product box with custom textures, reflection and shadows. I have my top, front, back and side images in high quality.
My Solution:
1- With my box TOP image, i create the 3d layer. 2- Because it creates the box with the top image looking front, i position it as the top image comes to the top of the box. 3- I resize the box to the dimensions i would like to. 4- Side, front and back textures are missing. As its a custom made box, i can only add all of them in one image so i merge them vertically in a file and add the texture in 3d section 5- With UV scaling, i fit the image perfectly 6- Adding light and reflections 7- Render
Now the main problem is, my images have the exact measures of the real product box and i would like to create a box with these dimensions.
1- How can i play with the dimensions of the 3d box with numbers, such as pixel or cm ? As i can see, its only with %. Or is there an option so when i add the second image (side, front and back, merged), box's length dimension changes accordingly?
2- How can i create 3d box and add different textures to different part of the box? I found CUBE MESH PRESET in the forums but no download link, EVEN IN THE DISCCUSION itself
3- I have a i5-3570 , 8GB Ram, 1GB Radeon HD7750 at work, newly built. I work with high resolution files, and when i create my box and render it, some parts come out blur, why this is happening? At home i have a older PC, and it doesnt happen that much. Where i can modify the render quality or such a thing if it exists?
Been doing a couple of renders of a section through a wall with an external rain-screen cladding.Is there any way to alter the appearance / alignment of the texture shown in the cut surface (not the main surface - I can define that OK via the material).
Ideally I would like a realistic view of a material - but something that looks more like a cut CMU rather than the usual surface.Failing that - is it possible to use a flat consistent colour through all cut surfaces (ie all white) ?
I know I could do that last one in Photoshop - but it will be a real painstaking process.
I'm trying to bake a material using render to texture dialog. The issue is that whenever i render a diffuse map, it only renders the faces visible in the viewport im working in. The rest of the uv faces are rendered black. All the tutorials i look at never have this problem. What's the issue?
I need to create a cube with the bottom of the cube being flat and then the top being at a slope with all 4 top corners being at different heights, basically I am looking to see if there is a command that let's me drag the corners to where I want it but for the life of me I can't find it
R2013 is stating on start up that the Geotechnics module has been loaded and displays the Tab for it.But I haven't installed the Geotechnics module for 2013 yet and it doen't work.
I downloaded AutoCAD on my windows 7 home premium,but when I click on the application it says "the application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail." I tried repairing it but that doesn't work.
I've got to plot several "half-size" sets of drawings (originally 24x36 drawings) and I am trying to minimize paper waste. I thought there was a way to set the drawings to fit multiple copies side by side but I am at a loss right now.
Civil 3D 2011 Version 2.1 Win 7 x64 SP1 Intel Core i5 3.33 GHz 4 GB RAM
I downloaded AutoCAD architecture 2014 on my windows 7 home premium, but when I click on the application it says "the application has failed to start because its side-by-side configuration is incorrect.see the application event log or use the command-line sxstrace.exe tool for more detail." I tried repairing it but that doesn't work.
The problem I'm having with Skin Morph is that it's skewing my vertices side-to-side locally.
I'm using Skin Morph to better preserve the volume around the two joints of each finger of my hand model (See Arm1).
The two skin morph targets were created for the index finger while it was in the same position as the second image (Arm2).
I repeated this process, creating skin morph targets for the other two joints on the three other fingers and on the thumb.
The problem comes when I rotate the knuckle joint in any axis, in the third image (Arm3) I've rotated the knuckle downwards and you can see the vertices affected by the Skin Morph modifier have skewed to the left. When I turn the modifier off the vertices go back to their original position - so the problem isn't being caused by something like non-uniform scaling of my model (I reset the transforms before skinning).
The fourth image (Arm4) just shows the basic child/parent relationship that I've setup with the Bones and SplineShapes.
The fifth images show the (perhaps strange) position of the Driver Bone Matrix and the Morph Bone Matrix which could be constributing to the problem somehow.
I've uploaded the file so that you can explore my scene. armrigskinmorphproblems.zip
3ds Max 2013 64-bit Student Version nVidia GeForce GTX 560 Windows 7 64-bit Intel i7
I have just updated to Windows 8.1,(32 bit) and when I try running Autocad 2013 I get this message:
C:Program FilesAutodeskAutoCAD 2013acad.exe
The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.
what the "application event log" is or the "command-line sxstrace.exe".
I need to put two pictures side by side to merge one person into a group shot. I had it once, but, the image of the one person was too big, and I could not figure out how to put that picture back and get another one to try.
In Photoshop CS6, a very important button is missing from the toolbar — the one to show two images side-by-side or above-and-below, and multiple images in other arrangements. I need this button — it’s an important part of my. (BTW, the button is still in Illustrator CS6.)
Im having a problem editing a photo 'face' one side 'left' side is lighter than the right side because of lighting. I was wondering If I could get both sides even prefably the lighter side like the normal side.
Is this possible? Because everytime I try edit the lighter side it still remains lighter.
I have two picture files and I just want to create one file, displaying both pictures side by side. I have been reveiwing all of the functions in my Adobe Photoshop Elements Version 11 and I can't figure out how to do it.
I've just recently purchased PSP X4 since they touted that it was much faster loading and more stable (X3 was horrible about crashing). I continue to be amazed at how they (Corel) can just keep digging a hole instead of actually improving this product. I can see why they continue to lose market share.
1) I can no longer open mulitple images at the same time for side-by-side comparison. The work area now will only accommodate 1 open file at a time. 2) I miss not having the file size included in the data box that appears when you hold the cursor over a thumbnail. It was always handy when downsizing (resizing) photos for posting. 3) It is a pain now to have to go back and forth from the "EDIT" tab to the "MANAGE" tab to view full-sized photos (without having to open one at a time). They really screwed the pooch in X2 or X3 (can't remember) when they got rid of the old Organizer format. It was soooo easy to navigate; you had a screen full of thumbnails, you saw what you wanted and clicked it open....just too easy I guess!!! I was hoping they would go back to it for this version. I know in other forums, this change really rankled a lot of users. They just seem to bounce around trying different things. I wonder who the h*ll they use to test this stuff in-house.
I do like the faster speed, but don't know if I'll go for any more versions after this or not (been here since V.7 when JASC owned it). Big mistake selling if off to Corel. I've just about had it and there is some decent up and coming competition out there nowdays.
I am trying to invoke AutoCAD 2012 and am gettting the following error: CUsersatillgrenDesktopAutoCAD.exe "The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.
Computer Asus G50VT, Processor Intel Duo T9400, 4 BG Ram, 2 x 500 GB HDD, Nvidia GeForce 9800M GS 512 MMB
I just move from Win VIsta Ult. to Win 8 Pro 64bit.I installed PSP x4. The installation went fine, but when I try to start the program I get the following error:
The application failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more details.
I am missing Visual C++ runtime files, but I installed VC++ runtime files 2005, 2008 and 2010 both x64 and x86. Didn't work.
I also tried to install PSP x3, same error...
I ran sxstrace.exe but it means nothing to me. See the results below:
I am sure that you must be able to do it...surely..but how can you see images side by side, so that the original is on the left and the edited on the right?
I just upgraded form PSE 9 to PSE 12 and cannot find where I can view photos side by side. Thsi is something I use all the time and would love to know if it is till there somewhere.
how to put two pictures side by side without loosing the size? I did create a new canvas and double the size but my pictures are smaller in the new canvas!! my pictures are High13.6 and wide 20.533 with a resolution 240 im working on photoshop cs3 or cs6
I was wondering if there was any quick way to save each animation frame right next to each other in one large png in Photoshop CS6? For example, lets say I have an animation which has 10 frames, each frame being 100px x 100px, I want to be able to save the first frame in the first 100 x 100 enclosure of my canvas, the next frame in the next 100px, and so on and so on for the rest of the frames, resulting in a png which is 100px x 1000px at finish, having the first frame at the very left, and the final frame at the very right.At the moment I'm moving each frame individually to the right by 100,200,300px however I need to do this for over 400 animations with varying dimensions, so it's a bit time consuming and I feel that I might lose track and enter a value wrong at some point. Any other program that might achieve this in which I'm able to import Photoshop animations that can also work.