3ds Max Animation :: How To Assemble Outdoor Fireplace System

Jun 25, 2013

I am making an animation of how to assemble an outdoor fireplace system.
 
I have a mortar bag modeled that will be used to apply mortar to all the areas where different components are joined to each other.
 
I have figured out how to use a cylinder and pather deform to make the mortar come out of the bag.
 
After the first section of mortar is applied, how do I move the the mortar bag by iteself to the next area tha needs mortar?
 
There is an "attachment" position controller applied to the mortar bag which tied to the leading edge of my mortar bead.
 
I'm not sure how to disassociate the mortar bag with each line of mortar that gets put down and then let the mortar bag move around the scene to the next area.

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INV 2013

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