I always touch up the backgrounds of my pictures with the pattern stamp tool. I pick an area, option click and then stamp away. But now, when I option click I keep getting the message...pattern stamp could not be used because no pattern has been defined. I have tried everything I can think of but still can't define a pattern.
The pattern stamp is not loading the correct pattern in Photoshop CS6. Although it shows the correct image when I go to Edit - Define Pattern, once I start painting I see that is not correct.I tried resetting my preferences.
my pattern stamp tool is all distorted, i think i might have changed the brush so know when ever i make something like a bar line, it just smudges it all, do you guys understand this or is it not clear?
I need to create a map from an 90-degree overhead view (looking straight down at the land). I have an image of a tree (viewed from above) and I would like to add hundreds of copies of the tree to the map in an organic fashion.
Is there anyway to configure the pattern stamp tool like I can configure the brush so that the tree image gets sprayed on to the map randomly with multiple copies at once? Is there anyway to define a brush preset that contains the colors of the tree image I would like to use?
I have a pretty basic knowledge of Photoshop and I am trying to change fabrics on curtains I have managed to do this but now I am trying to use pattern maker to create a tiled pattern with a fabric so it repeats correctly I have worked out how to start this off but every time I generate a pattern and tile it it becomes distorted I have tried increasing the sample detail but this just seems to distort it more.
How can I make a circular pattern of a single occurence of a rectangular pattern?
A shaft has a rectangular pattern of holes (along its axis) on its surface. I want to pattern the 4th occurence of this hole pattern as a circular pattern? Can I do it in Autodesk. I can not select the a specific occurance of a patterned feature to pattern it again.
As you see in the template photo (the photo was scanned by Microsoft Security Essentials, healthy) I wanted to extrude my circle, and I made 28 pieces with circular pattern feature; now, do I have to choose all the pieces by one by to be able to choose all?
The sum of the problem: while using the Circular Pattern feature or rectangular pattern feature in Inventor, sometimes I want to extrude (join) or cut the drawings that I made (augmented) with using circular pattern feature, rectangular pattern feature. in this case do I have to choose all the augmented members one by one (for instance I make 42 augmented members), it can take a lot of time.?
Is it possible to take a feature created by a pattern and reuse it to create another pattern? I have a circular part on which I have created a linear pattern (using the rectangular pattern feature) of holes, 6 in total listed as 3 ccurrences. if we number the holes 1-6, I would like to make a circular pattern based off holes 2 and 5. I have been unable to figure out how to select the individual "occurrence" related to the hole once in the pattern feature. If I create the circular pattern first and then the linear and try to suppress the others it supresses both holes in the occurrence.
I played with the feature a bit and understand how to create the patterns. Problem is when I go to fill in my 12x12 space there are seams. I have chosen different sizes in the pattern window but all show up with seams when I fill the larger space. Am I doing something wrong or is the largest size you can create with this tool seamlessly only 9x9?
Well, the title pretty much says it all... if you have a pattern set that you've already created, how do you continue to add new patterns to it while keeping those already there? I'm going to end up with a few gazillion of them because I do texture maps in Poser. So I HAVE to be able to keep adding new patterns to the Plaid Set, the Polka Dot Set, the Purple Monkey set... But I can't find this info anywhere.
I am creating an assembly with my base part being a weldment. I've added other components that mount to my base part. Now I need to add fasteners to the mating components. I have added my first fastener and now want to pattern the said fastener using the "Pattern Component" and by using the "Feature Pattern Select" option and selecting "Associated Feature Pattern". At this point I have already selected the component that I want to pattern and selected the "Associated Feature Pattern" to select my base pattern. The only problem is that I am unable to select the pattern desired.
A note on how my Weldment was constructed -The holes were created in the "machining" step of the weldment, not in the individual part before it was placed in the weldment assembly.
If I move the hole feature and its pattern to the individual part and then place it in the weldment assembly, I can then create an "Associated Feature Pattern" in my assembly file.Why can I NOT create the associated pattern when my hole features are created in the weldment assembly? Or am I missing something?
I have an assembly which I am using as a icopy component. In the assembly I have the adaptive sketch which os used for the icopy function and a part which is adaptive to the sketch. I then have the part pattern itself in the assembly. The problem is the pattern will not update when changes are made unless I edit the pattern. The pattern references parameters from the sketch so that when the sketch changes the pattern should change. It works but the pattern will not update unless i open the pattern to edit it. Is there a vb function which will force the pattern to update when a change is made? I tried the update document vb functions but no change. I will try to get a sample together that is a smaller file size so you can see what I am talking about.
I love the new Pattern Maker in CS6, but I keep running into a problem:
When I create a pattern that is NOT tiled in Grid (i.e. Brick), it usually works without any problem. But once I save and re-open the file, opening the pattern in PM again will show this message:
A clipping mask was created around the pattern tile bounds to preserve legacy pattern appearance. For best results, release the clipping mask when changing the tile size or editing art that overlaps the tile edge. I would then find that, instead of a single motif layed out in a Brick tile, I would have one complete motif in the center and four quartered motifs on the corners of one clipping box. This is tiled in a Grid pattern to emulate a Brick appearance.
So long story short, what's supposed to be a Brick tile turns into a Grid tile that's faking a Brick tile.
i'm using illustrator cs5. making a pattern containing a pattern. i have some illustrations that i've put a simple polka dot pattern behind. in order for illustrator to accept it as pattern, i've been expanding the polka dot part before dragging it over to the swatches panel. however, when i do this it slows everything down tremendously and usually makes the system crash.
I installed the new version of PS right now but when I start with CLONE STAMP saw something unusual! I disabled the "Show Overlay" feature, when I press ALT and make a Copy from one place and when I want to paste it in another place sometimes it confused and past unusual, specialy sometimes is paste out of brush area, The settings of the tool is the same as PS CS6 and when I switch to CS6 I have no problem same as before.
After I successfully used the filter called "stamp" once, now it basically doesn't work. I can even load the original, raw photgraph that worked before and try to repeat what I did and it's doing what it does to all photos now -- all it shows is a very white, washed-out looking version with useslessly dim content, no matter how I tweak the values. It doesn't help to turn the photo black & white first, & it doesn't help to convert the image into "smart filter"-friendly. I'm doing exactly the same thing but it doesn't work now. What on earth is going on? Am I going to have to uninstall and reinstall Photoshop? That is a huge pain to just arbitrarily try unless I have to (they'll say I've installed the max amount of times... I will have to find the copy of Elements I upgraded into Photoshop full... there's never an opportunity to select the version of Elements I upgraded from because it was latter vs. than listed available, so I'll have to talk voice to someone about both matters...). I have a licensed, registered copy of Photoshop CS3 (without the rest of the suite) running on Vista 64, quad processor with 8 gig RAM.
I would like to paint an image onto a 3d model using the clone stamp or pattern stamp tools within Photoshop CS4. The problem is the image needs to wrap around a curved body part, such as a tribal tattoo wrapped around an arm. When I click & brush the stamp on one area and then release to rotate the model, the stamp doesn't continue where it left off and my pattern is completely uneven.
anyone know a good place to go for a rubber stamp tutorial or have any experience creating one themselves? im looking for something in the vein of 'conspiracy' or 'confidential' like the red rubber stamp you see on paper work that gets 'denied' or a paper that 'failed' in the movies. something you might see on a manila folder that says 'confidential' or 'conpsiracy'.
How do I create a stamp for a document that reads "Fake" or "Passed" which are both square and round? Also how would I turn this into a PS Stamp so I could just stamp a document?
I have done a product shoot for a brand of sun screen cream, the ad requires the product to have it's own passport.
That proved a little tricky (the art director wanted to use a real passport) but for legal reasons here in the uk I had to make up a passport (different from a real one for obvious reasons).
Where I have got stuck is the stamps from the different countries, I don't want real ones, and I can make my own easily enough, but I cant get the worn faded "stamp" look to them, I'm getting an error every time.
I want to make stamp effect of peoples heads. For example I want to put mans portrait on the some background (marble texture) but to produce stamp effect with same colour and texture like marble, (like money coin).
What is the best way to create an "inked rubber stamp" look?
I realized that you turn it into a bitmapped tif and colorize it in a layout program. I am mainly interested in ways to "weather" or "stress" bitmapped logos, etc. Is there a filter or is it done by manually?
I'm attempting to build a website and I'd like a graphic but dont know how to go about it. Basically I want to make a stamp with the word "Cured" in blue ink color about 2 inches high and 4 inches wide. I'm sure there has to be a way in photoshop to create such an image?, but can I make it so it can be used to actually "stamp" over images or text on the webpage?
Like say have a page full of text and then this image over the top of it, but able to see the text behind the word. Wow I hope that made sense. I'll be using dreamweaver to build the site (unless anyone knows of a better program).