I have a selection in a Photoshop RGB document. I would like to add a constant value (say +16, for example) to all of the red values for each pixel in the selection.
from 2012 to 2013 im having a hard time of getting my bitmaps to show on my planes. I add the image to the difuse in material editor. I've clicked the apply and the show material on map.. yet im still seeing a grey image on my plane and not the bitmap..
Why does adding a FX (Distort - Ocean Ripple) to text (converted to outlines) or a basic shape, change it back to pixels and blocky? Why doesn't it stay as smooth bezier curves? Is this a possible bug?
If I am constantly making frames in photoshop for use in the video world (ie. They will be on TV) the pixels need to be rectangular (or 4x3) in aspect and not square.
I know in programs like After Effects and Combustion you can set when saving an image whether or not it is square or rectangular pixels.
I am currently using this method, creating a 1-bit bitmap from a grayscale "distress" texture bitmap, choosing transparent fill or outline depending on which area i need trasparent and powerclip it in text or other vector object.Â
Is there a way to achieve the same distress effect with transparency with FILL ? pattern fill maybe? eg can i save in some format this bitmap to use it maybe as a pattern in pattern fill and retain transparency ?Â
2 days on GIMP. I need to adjust the clone tool so it's 1080 pixels vertical and about 20 pixels wide. I googled and searched, but I can't seem to find the right phrasing.
I have several layers in an image, and I need to align them precisely. The ordinary layer shift ("move pixels") by multiples of pixels is not sufficient. Is there a tool or plugin for PDN that allows sub-pixel shifts (i.e. moves by fractions of pixel)? And rotations by very small angles?
I have a screenshot, which I have cropped to a specific area to show a specific part of a window: a shape with a bitmap fill, or a cropped bitmap whichever way you consider it.
Next I have another screenshot, of exactly the same dimensions, showing the same window - but showing that window in a different state.
Both screenshots are bitmaps in my document, both appear in the Bitmap Gallery.
I'm not sure if something changed in recent versions of Xara, or I have forgotten the drag+key combination, but how can I drag the second bitmap onto a copy of the first bitmap-filled shape so that the SAME part of the bitmap is shown?
Using different combinations of SHIFT and CTRL I seem to be able to replace all instances of the first bitmap with the second: It is scary that a shape with a bitmap fill offscreen or on another page can be changed unwittingly!
I've just started using Xara to edit my photos. I have a problem I can�t solve: how can I export the edited photos with 72 dpi and 843*403 pixels;or 72 dpi and 404*404 pixels?
I have a .gif image made up of a few lines and some text, when I import the image it is 8.5in x 11in. I want to enlarge the lines and the text but keep the whole image size at 8.5 x 11, how do I do this?
Question 2. Also the lines of the image are thick and bold is there an easy way to make this lines thin and not so bold?
I have to enlarge quite a few high-res images for a catalog project. My rule of thumb has always been 120% of actual size max and I'm still safe.
However, the client wants some images to cover spreads, which would force me to blow those pics sometimes past 200% of their actual size.
I called the printer who's printing the job to get their thoughts on fractiles software and they said that they typically go to 200% of actual size with little or no pixilation/degradation. I find that hard to believe...
I've got a pic of...say...my son. I place a pic of a transparent CD on a layer on top of the son. I select the cd (that is a circle selection...) and I now want to sort of magnify what shows of my son within that selection...
I found a picture that I would really like to use as my wallpaper, but the problem is that its resolution is 1024 x 768. My desktop's resolution is set at 1680 x 1050 and when I try to have set it as my wallpaper in stretch mode, it's a little bit blurry. Does anyone know how I can enlarge it in photoshop and keep it looking sharp?
I've got some renders from Cinema 4D that I want to use for a banner at school. The problem is that the renders are all 1024x768, and the banner is something like 3 ft by 6 ft. How can I make these pics big enough to use on the banner without the losses in quality that come with stretching an image? I've tried simply blurring them, but there are some layer styles used and those don't blur. What should I do?
I am trying to enarge an image to read some text. I am using the transform tool to make the image bigger, but the text blurs together. The image file is very small.
make a sig or a banner out of this piccy, therefore i'd like to increase width. i manage to enlarge the canvas to the left easily. problem is, i'd like that increased canvas to be same colour as the background of the picture; like snow 'n storm stuff.
how do u do that ? i had a look at the clone stamp and the other tools, but it looks like really stupid the way i use them....
I have an image that is (1920 x 1273)px at 300dpi. The final image will need to be cropped down to (175 x 190)px at 72dpi.
When I crop it and lower the dpi it gets very small. Too small for how I would like to use it. I would like for the individual to be the focal point of the image and be large enough for easy viewing int the (175 x 190)px image size. So I was thinking I could enlarge the image starting at its original quality, especially since it is at 300dpi and then crop it and lower the dpi. But that does not seem to deliver a larger size image either.
I've got a sewing pattern that was drawn by hand. It's larger than a standard sheet of printer paper (maybe 14"x20" or so). I scanned it in two pieces and matched those up, then used the pen tool to trace around the original pattern and stroked the path. Now I need to reduce the whole thing in such a way that if someone else were to download the file and enlarge it by the same amount (or trace around it with X amount of added space all around) it would match my original pattern. (Gee, does that make sense? I hope I explained it right.) I have tried changing the image size, saving it as a new file, and then opening that new file and enlarging the image size by the same amount I reduced it, but when I print it (just allowing the lines to go off the edges of the paper since it's too big), it doesn't match my original.
You know how you can deselect a path "layer" (for lack of better word) in the Paths palette by clicking in the empty space of the Paths palette? What if your Paths palette has so many saved paths that there is no empty space to click in?
I know I can just extend the palette, but I don't want to have to do that, because all my palettes are tightly organized into a Giant Wall o' Palettes on a second monitor. Is there a way to hide all paths without having to extend the palette to reveal empty space?
So currently I have an image that I'll be using as my background for a wallpaper, however the dimensions of the image is 2100x1184, and the final dimensions of my wallpaper will be 2880x1800. Therefore I need to re-scale the image so that it's bigger. Now knowing that I can't do that without loss of quality, I've decided to instead "add" stuff to the image such that it looks larger. Eg. expanding the sky, adding additional buildings.
I've tried using the patch tool, but it doesn't let me add to the space outside of the image (my canvas is 2880x1800, and the empty space is transparent).
I'm wondering, is there any tools/techniques for accomplishing what I'm trying to do? Or even better, is there another method of enlarging the image without loss of quality?
how do i get the effect of a super big head ( not by liquify ) with a small body of a person in a complicated background? i do know selection methods using extract tool, but i need to maintain the resolution whilst upsizing the head, and if i downsize the body, there's no background to go with.
how to increase the size of a picture without it getting too pixelated to identify what the image is. The problem I am having is I had to take a screenshot of a picture online and I need to identify specific wording on a small item in someones hand. I tried clicking on resize image and unchecked re-sample image but that is not working either.
I searched for this topic here, but everything I found was at least a couple years old, so I thought I'd see what the current consensus is. I'm printing out a bunch of pictures for framing, and some of my older ones were taken with Powershot S60. There's the cliche that it's not the equipment, it's the photographer, but that's not true if you want to blow up a 5MP shot to a large format.
I've tried the repeated 110% scaling technique (with and w/o bicubic sharper) with an Unsharp mask after it, and it seems to work pretty well up to about a 4 steps. There seemed to be contradictory comments on here as to whether any specialized plug-ins such as Fractal..something or others provide a genuine benefit. Any advice?
How can I increase my work space (the photoshop file open) ? I've tried Image > Image Size but when height or width is changed, the whole picture is enlarged to fit into the new size.
I would like to keep the image and simply add 200px to the bottom of the file, is this possible?