I am currently undertaking a project creating A1 posters displaying numerous archive pictures from of where I work.
I have got the poster design etc sorted and all is going well.
To each archive pic I'm using I am adding a small off-white border much as a lot of old photo's have. The method I have been using to do this is simple. I have created a large document with my off-white paper texture covering the whole area, using this document I perform the following steps
1) drag archive pic into my off-white document
2) create a selection slightly bigger all round than the pic
3) copy the background and paste it to a new layer
4) link the new layer to the pic layer
5) merge the linked layers and rename resulting layer suitably.
This technique works perfectly for what I want though is somewhat time consuming. As such I have created an action so all I have to do is drag each archive pic into my document and run the action.
This is where I am having a bit of a problem. as each archive pic is a different size I needed to think of an automated way to make the selection I desired. To do this I used the following steps in the action:
1) using the magic wand, select the transparent area of the archive pic layer, thus selecting everything except the pic
2) invert the selection so the pic is selected
3) expand the selection by 16 pixels
4) repeated step 3 (this is due to the size of the pics I'm using.
This works ok, but I want sharp corners, but when using the expand selection tool, the corners become rounded off, can anyone think of a way around this?
At the end of the day I can use the action very quickly put a border round each pic and then I'll just have to either crop them so the corners are sharp or something, which won't take too long, but it would be nice to not have to do this.
I'm a GP2 modder and as of now I'm using just PDN for edeting cars and stuff. GP2 has its own pallette of 256 colors.
Is it possible to load a *.pal-file into PDN? And is there a awy to expand the color-pallette shown in the color window? Is it also possible to save .*bmp with one special 256 pallette?
I am fairly new to civil 3d (currently using 2012) and have been tasked with designing a proposed landfill cap. The end goal i am looking to achieve is to dertermin the amount of fill that can fit within a footprint. If approved i would then design a haul road and swales. I understand the basics of grading however i have run in to a few issues while attempting this. Let me describe what i have tried so far.
-Obtained existing contours and created a surface out of this. -Obtained proposed footprint extents -Attempted "grade to elevation" using the footprint to grade up to an elevation using a 3:1 slope. Learned this tool does not work as i expected and abandoned this idea -Attempted "grade to surface" using a 3:1 slope and a top footprint with an assigned elevation.
The final step i believe is creating what i want however the surface is not very "clean". Here is an example of what i mean; [URL]....... Is my feature line not simple enough or is my existing surface perhaps too complex?
I've made a pattern brush that I'm using to simulate a woods line for a boardgame map:
Shown above is the unstroked bounding box as well. To use this brush, I draw an outline of a woods mass with the pencil tool, then apply the brush and Expand Appearance. At that point I'm hoping the brush sections will join into one closed path so that I can fill it with a woodsy green, but instead the fill gets applied to each section of brush independently:
The join points seem fine - it's not like the two ends of the brush don't line up at all: EDIT - Actually, that's not just one point in the middle there - that's the ends of both paths lying almost on top of each other. It's possible to separate the two and then ctrl-J join them. Problem is, I want that single path automatically.
So how to get Illustrator to treat the resulting path as one closed path instead of a compound path?
I have been continually annoyed, when creating a vector mask-heavy document, with trying to select vector mask points by dragging a rectangle only to find that it instead selects a layer higher up which has a larger vector mask.
The only workaround is to manually select the points of my mask or to drag a rectangle from outside the canvas, meaning I have to zoom out or scroll to the edge - sometimes annoying if I am zoomed in quite far.
I know that the move tool can be set to automatically select a layer, depending on what part of the image is clicked, but why is there not an option to turn this off for vector editing?
If you look closely in the attached picture, there is a spot of light blue on the player's helmet, that looks like a mistake (think it should look like the grass behind it)...though it actually may be part of his helmet.
Regardless, I'd like to take it out. My idea was to select the blue with the quick selection tool, then bring that selection out to the grass, select the grass with that size/shape of selection, copy/paste and then bring the grass selection into the blue part so it looks like grass in what was the blue part.
The problem is I don't seem to be able to move the selection without taking the blue with it (so it's not an empty selection and therefore can't select a piece of the grass.)
I have Photoshop CS5 on a Mac OS 10.7.4 My problem is that when I am using curves or a slider, my selection does not stay in the same place. For example, I chose the number 8 on a slider, after I release my selection it will either go one number after or before my selected number. I have had this problem since I got my computer, December 2011, but it has only recently started to frustrated me because of having to use Photoshop a little more than I usually do.
how to "drop out" the background from this photo (I have loads to do which are very similar). Thus far I have tried channel selections and the calculations tool + all the normal quick selection tools and I just cant get it to work without spending hours adjusting things. The end effect I need to achieve is a perfect white background without loosing any of the detail if possible. On a side note I have also tried taking the photo on blue, green, black and white backgrounds but due to the number of colours present in the products its just not working for me.
I am trying to cut a person out of a picture with a deatiled background so I am using the quickmask selection and paint brush. I'm done selecting the person and have gone back into normal editing mode. I then inversed the selection created within quickmask to select everything but the person in the background. When I click delete, the background vanishes and the person become opaque.
If I have mad a selection with say an ellipse marque, of say 100px and now I want to fether that same selection outwards, ie to start the feather 10 px outward of the 100px selection so that the 100th px has a 100% transparency and the 110th px has a transparency of zero,thus making the new selection 110px, how could I go about doing it. With the current feathering of the selection, it feathers only in the marquee already selected, not outward, and you cannot place negative feathering px. I know that there is most likely some sort of a ration where you would expand the selection by a certain amount of px, and then apply a ratio of feathering to it to enalble it to feather outside of the 100px marquee.
When I pasted a selection made with the Marquee tool there is a transform grid around the pasted selection. I use a MAC and Photoshop CS6 and would like to deactive a feature for this automatic grid, if there is one.
When I select a hatch or polyline or any object with grips for that matter, and hold down shift to select multiple grips on the object or objects and then press my middle mouse button to pan or scroll it to zoom, the grips that I have selected de-select, meaning I have to set up the view so that all the grips I want to move are visible before selecting them.
This is only happening on some drawings (although it is most of them) and only when I use 2012 not 2011. Which system variable it is that has gone screwy that I need to reset? or is it something else?
I have a flexible sub-assembly in my top assembly. Sometiems I'm trying to demonstrate to others how a mechanism in the sub-assembly works using this flexibility feature. It works great, but when I move just one little part of a flexible assembly, Inventor displays the wire-mesh of the entire flexible assembly, because technically the entire assembly is selected, even though I'm only moving one part. It clutters up the screen very badly, detracting from what I'm trying to show.
Is there a way to prevent Inventor from displaying the selection lines? Either only when I'm moving a part in a flexible assembly (which would be great), or to just turn them off completely when I'm presenting like this? I know I can turn off pre-select, but that doesn't work, because once I start moving a part in the flexible assembly, the assembly is "selected" and the wire-mesh displays.
When creating a selection Command using the PromptXXXOptions and PromptXXXResult. The entities are selected on the current view, but once the selection ends the entities return to an unselected state.
Is it possible to leave them in selection mode.
I want to this, because it will be better to use Editor.SelectImplied() instead of saving the last selection object Ids.
I've created a lisp that draws the boltholes of a pipe flanges, using the correct number of holes, at the correct diameter at the correct bolt-hole diameter and then rotates. Everything works seamlessly, when i do just one flange. But I've discovered that fewuently there will be mulitple times when a user will have to perform the command.
So the idea I had was to do the following:
Select all circles with (setq CirclesFirst (ssget "X" (list (cons 0 "CIRCLE"))))
Go through the code to create the new circles.
Select all circles with (setq Circles (ssget "X" (list (cons 0 "CIRCLE"))))
Remove selection set "CirclesFirst" from "Circles".
But what for some reason (command "_.select" Circles "R" CirclesFirst "") does not work.
Right after one makes a selection, say by using the Rectangle SelectTool, is presented with handles that allow altering the selection.
If one then selects another tool without deselecting is being deprivedof these handles while the selection remains active thus rendering himunable to alter the selection in that fashion.
Thus forming my question: is there a way to make these handles to(re-)appear on a non-freshly created selection?
I am using Revit Arch 2011 and it is more natural for me to use shift to add to a selection and control to subtract from a selection. Can this be changed and how?
The problem is that it's only loading the outline of my path as the selection. All the inner areas aren't included, and I want to chop them out as well
The Width of Selection box in the Selection Tool Inof Bar does not seem to add in the width of any line thickness. If I make a rectangle that is 500 x 250, the box correctly reflects the size. If I change line width to 16, the box still shows 500 x 250. It is a problem upon export when the exported file does include the line widths, in this case it adds a total of 16 pix (8 each side) with a resultant export not equal to the displayed width. WordPress seems dogmatic about certain widths an exact width is useful.
I suppose I can add the labor of calculating line widths to meet exact export dimensions but I do not remember doing this in previous editions. I'm thinking there is a buried setting that I have changed. Is there such a setting to account for the discrepancy?
This morning, my Selection Tool (the filled-in arrow) is acting like a Direct Selection Tool (the hollow arrow), but only when I click and drag on a group. It ends up select the anchors within the group rather than the whole group itself.
I've checked my preferences, quit and relaunched Illustrator a few times, and nothing seems to fix it. The problem briefly went away a few minutes ago, but came back when I quit and relaunched for good measure.
It's happening in Illustrator CS 5.1. I have CS6, and that version works fine, but I'm waiting on some plugins to be updated for it, so I'd like to use CS 5.1. I'm also running the latest Suitcase Fusion 4.
Using the selection tool i should be able tp reduce or shrink the size of the box or an image as a whole without changing the format. Iam not able to do that. I think i disabled something in my illustrator.
Im using PS7, i make cd covers for bootlegs and i have to writte a line on the spine of the cover, but when i enter the text and drag the selection it snaps to the corner and not exactly to where i want it.
I've seen interesting pictures where an area is selected and somehow altered (e.g., a color photo with a selected bw area). This is easy and even I could do it: what I am unable to do (and it has often very beautiful effects) is to give the selected area a 3D effect (shadows and all) so that it stands out from the rest of the picture.