Photoshop :: Refresh Underlying Image Of Smart Object
Jun 20, 2012
I made some basic adjustments in Lightroom and then opened the image as a smart object in Photoshop. If I decide to make more changes in Lightroom how do I tell Photoshop to 'refresh' the underlying image?
Working in the CC3D features, I am constantly making changes to my bump map. Every time I step-backwards, or make a significant change to the bump texture (smart object?), CC auto-saves the layer. This specific file is a very very large document (3 gigs in the bump texture layer alone), and the 3D layer has lots of lights and is very complex.
This auto-refresh/update really bogs down the time that it would take me to make my changes. I have a very fast machine (I know it's fast, I dont need to list my specs), and I have all shadows disabled. Â How do I disable linked smart-object auto-update/refresh?
i have lets say 10 .psd's that contain smart objects. I want to ask you, is it there any script for Photshop CS6, that can open all .psd files and refresh all smart objects? (simillar to the Image Processor Script that exports .jpgs)
I am using an image for a contact icon on a business card, but the print quality of the image is bad. Â Now will it work if I convert the image to a smart object and print the image like that? (The original image is a much larger png file that i convert to a smart object then resize it to icon size)
1. Is there a way for masking each smart filter separately on a single smart object other than nesting one smart object into the another? 2. Is there a way for removing the previously created smart object?
I mean ... let's say I have a smart object containing four layers. Can I remove smart object from these layers?
Is there a trick to pasting a pixel-perfect vector image from Illustrator into Photoshop as a smart object, and not introduce a bunch of anti-aliasing that was not in the original file? My images are perfectly aligned with the pixel grid in Illustrator, and the pixel preview shows them correctly. Â This page is useful for dealing with vector shape layers, but the techniques he talks about don't work for smart objects. Strangely, he says he doesn't have a problem with smart objects, but I do. Â Here is an example of what I'm talking about: a simple 13x13 pixel image in Illustrator turns to crap in Photoshop when pasted as a smart object (I know an image as simple as this could be pasted as a shape layer, but the real images I'm working with are much more complex, and cannot be pasted as simple shape layers). Â I'm using Photoshop CS4.
How & where to modify my ''Underlying layers'' for an image I am working on.
The overall project/design is for a t-shirt mock-up template. The whole idea is to make it as realistic looking as possible (photorealistic)
I found a great tutorial (which unfortunately was made for photoshop...) I was to follow it and pretty much apply the instruction to Gimp. However, there is part where the ''Underlying layers'' are being tweeked.
I am able to follow everything up to (4:32) [URL] ...........
When I grip-select an image, or pick it at the "select objects" prompt, the image hides all other geometry behind it. Troublesome when trying to fine-tune the image(png background) location relative to other entities.
Image transparency on, draworder back, monochrome, image @ 0'-0"Z.
I'm running photoshop cs3. I created two different smart objects. Within each of those smart objects, I want to include another smart object. However, when I update the embedded smart object, only the partent SO is updated, the other SO seems to have a different child. here is the setup visually: canvas -> SO1 -> SO3canvas -> SO2 -> SO3 so when I update SO3 from within SO1, only SO1 is updated - SO2 stays the same.
All of my image layers have randomly converted to smart object layers and I can no longer resize them in the ps document. Why would it do this and how can I undo it?
Ps CS6 OSX 10.6.8  Problem: Transform applied to Smart Object fails to transform an attached Smart Filters Mask.  I mean a Transform, including Free Transform, as found in the Edit menu. A simple move by the Move Tool is OK.  A workaround until this bug is squashed is to encapsulate the Smart Object + Smart Filters + Filter Mask inside another Smart Object and transform that.However, that will not be a satisfactory solution in some cases. If a filter has size parameter(s), e.g. Gaussian Blur radius, a scaling or warping/distorting transform applied after the filter will obviously differ from the filter applied after the transform.  In any case, the workaround is inconvenient to subsequent editing and experimenting with filters and masks.
will not refresh the image until I move it or go to another viewer and back. The layers panel refreshes for example but when you turn off layer visability on a given layer or make a change to a layer that change doesn't show in the image pane - until you move the pane or leave the pane and then reselect it.
I render 3d object from raster and smart object (extrusion) Each time i do the edge where the extrusion meets the front inflation material is slightly distorted. Should be a smooth line.
i noticed importing an image file from adobe illustrator into photoshop through copy and paste. but i dont have illustrator on my pc. is there a way to turn a layer or an image into a smart object without using the bridge feature they have now in CS2?
in cs2, i use smart object lot to replace image i mean i have to make collection of gallery of let's say mp3 albums so i have to put albums covers in my designs but exactly as i wanted in size {no matter whatever size/resolution the source (album cover) are} so smart objects always be the easiest way cos i firstly draw rectangulers in my custum size, and i covert each rectangulers to smart objects and replace every smart objects to place those albums covers. it's easiest way and since cs3 is launched, when i try to replace image of smart objects my replaced image(album cover) wont be as equal as my custum rectanguler size. this is my prob. when i place the images either they are placed bigger size than the size of smart object or smaller than smart object . can is there any process to make as shame size as smart object while placing images to smart object??? in cs2 it's possible but cs3 cs4 can't do such smart object or i'm a missing any new technique to do that? ya we can resize each placed covers to our custom size but it takes hell long time . i need shortcut way. wel in cs2 i been doin things like this using smart object which takes only 2 min to put images in my custom sized rectangular
I am trying to open a RAW photo in Photoshop CS5 as a Smart Object. I have the photo selected in Bridge. When I go to execute File>Place in Bridge CS5 the menu entry indicates there should be a menu displayed. However, clicking on Place does not bring up a menu.  In Photoshop there is open a blank file to receive the photo.Why do I not receive a menu?
I'm having aliasing issue with my smart objects in CS6 I never had before. I've searched all over PS and these forums to try and figure out how to get rid of the jaggies, with no luck. Below is a screenshot example of a SO with the aliasing (I'm trying to reconstruct a dresser top).
I have a smart object, and, If I apply Control "J" Â Â Or Drag It to the New Layer Icon, It will Duplicate the Layer.And If I Go to Layer-Smart Objects- New Object Via Copy, It dose the same thing.What Is the Different between Control J, or Go to Layer- Smart Objects- New Smart Object Via Copy.
Often after making vectro pictures in illustrator i use exporting to Photoshop like a SO. But i can't realize, why after exporting some elements like a blur or transparent mask is losing?
I working on the Photoshop with Smart Object with link to Illustrator. How can i transform perspective for Smart Object in Photoshop? There are accessible to me only Scale Rotate and Skew, others is gray out.
I was playing around with some images that I changed into Smart Object, and I noticed when you shrink the Images to a very small size, and later Transform It back to a bigger size, the quality dose not change,,Even when I saved them and opened them later on. But It dose not work with saving the Smart Object into JPG.
Is there a way to get Smart Objects to work on a different disc besides your Startup on a Mac? I'd like to set up a stand-alone SSD to handle all Smart Object operations. Currently, I'm getting the "Start-up disc is almost full" warning a little too often. It even crashed PS one time. I know you can change the Scratch Disc very easily, but I don't see any way to change how Smart Objects are handled.
I have a 'base' file A, with two (different) smart objects B and C. Now I want B and C to both contain a third smart object D, and I can't get that to work.
I can place the same file as a smart object in B and C, but it becomes two different smart objects, which are seperately editable. I would like to be able to edit smart object D and the changes to be visible in both B and C and in turn in A. Â Is this at all possible? Btw working in photoshop CS5
I was told to double click the layers window and a new editable window would pop up...but only the FX window pops up. I've also tried the "edit Content" choice but that erases the smart object..
I need a smart object mask, I converted the layer to a smart object, using the mask panel to add a mask, I'm not getting a smart object mask instead a regular layer mask. I searched the adobe documentation.
I have two tabs open: the first one the "parent file" and the second one the "smart object" from a layer of the "parent file". I accidentally "unsmart" the object on the "parent file" and close both tabs... Â Question: Is there a way to recover a closed smart object in photoshop? In photoshop directory?
I'm currently working on a mock up for a product design, a box container to be precise,And I want one smart object layer to cover both the front and the side, so you can seamlessly design the front and side of the box.
Sadly I haven't found a good way to do this, thought i would be able to with warp but I can't get straight corners with it,
When i have a project that contain a lot of the same images i normally create one Smart Object and copy/paste it as many times as i need to. This way when i have to change something i can edit the Smart Object and it will automaticly change all duplicates.  For example i have created a button and i need one that has to be a different width, i can change thewidth of the Smart Object. Only this way it changes all the duplicates too. Let's say i don't want to change my previously made duplicates, i can make a copy of my Smart Object this way it does not effect my previously created buttons. This have the effect that when i need to make some changes, ill need to edit 2 buttons instead of one.
In some of my projects i have 10 different sizes of the same object only the design is left unchanged. When i need to change the color for example i have to edit this 10 imes. You would say 10 times isn't that much. That is correct. But if you made multiple changes to the Smart Object's layers, let's say i changed 4 things. I have to manually change 4 x 10 = 40 things. That could take up some time. Â In my case i need to have different widths of the same object everything else needs to be exactly the same. So in my perfect case i would have one smart object with different widths which i only have to change once's. Â Is there a way to accomplish this?