When I am using puppet warp to transform a layer with an unlinked layer mask, the layer mask does not remain in place, it is being warped along with the layer I am working on. This seems to be a bug since the normal transform tools allow the layers to be modified without affecting the mask while it is unlinked.
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Grouping the layer by itself and putting the layer mask on the group while I'm using puppet warp to transform the layer works fine and is really not that inconvenient I suppose.
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The image I am working on is a large scan of an old map with 12 pages, I'm basically trying to line up all the pages into a seamless image, and so each layer has a mask to hide the margins of each page. I really don't want to have to create a group for each layer just to have each mask stay in place while I'm adjusting the pages. I also do not want to "erase" the margins by applying the layer masks before using puppet warp.
I have been having this issue with certain uses of Puppet Warp and I'm not sure if it's how I'm using, the settings I have for the warp or my computer. Â It happens on two different MacBook Pros with 8GB of RAM, on Mac OS X 10.8.4..I will spend about 40 minutes warping a photo converted to a Smart Object so that it looks like it's wrapping around a blanket like so..I can save the file, and edit the photo more as time goes on and nothing is odd... until I save and come back to the file later. Â When I open the file and try to edit the photo in the Smart Object, reduce the size of the entire image, or even just double-click on the Puppet Warp filter on the layer panel, it does this: Â The pins are way off the board, the image looks like it's split into different parts and the only way to get it back is to Undo any changes. The settings for the Puppet Warp are: Normal, Normal, 2px The image is 7"x5" at 240dpi. Â This doesn't happen with all of my Puppet Warped images, but this one shows this behavior every single time. At one point I went in and recreated the Smart Object and Puppet Warp and it did the exact same thing after I was finished. This happens in both CS6 and the new CC versions of Photoshop.
First of all, Photoshop is only available at my school for the time being, so I can't provide screenshots. I'll try to explain properlly though. Basically, I'm just looking into having a man bend down to talk to someone for an animation, and to provide frames in between. I already have the timeline up, and I know how to use the puppet warp. I want to automatically have new frames created in the timeline in between the ones of the man standing and bending. These are my attempts of what I tried to do. Â I duplicated the layer of the man. One of the man standing, and one bending down. In the timeline view, I opened up my layers and clicked the stop watch under the "Position" option of both layers. I don't recall what happened, but this attempt didn't work.With the two layers, I tried editing in the stop frame view. I clicked the two frames of both layers, and clicked "Tween" below. I then chose how many frames I want to have be created in between, and the result gave me frames of an opacity difference. In other words, it was fading from the man standing to bending.I had a single layer that I was planning to work with this time in the stop frame view. When I used the Puppet Warp for frame 2, I think I recall it was working fine. But when I tried tweening the two frames, I ran into another opacity problem, and I think I recall the first frame changing into the warped frame.Â
After adding a puppet warp mask over my layer I click to start adding pins and it automatically zooms in 100% around the first pin and changes the current layer I'm on to a 100% crop of what is around the pin. If I zoom out it just zooms out of my current cropped image. I cant pan or move around and if I apply the puppet warp it apply it to that small section that it just zoomed into. Very odd and I can't seem to find a work around. I've used puppet warp several times in CS5 and a few times in cs6 but this just started happening. 13.0.1 x64 Windows 8.
Puppet Warp is a great tool. But sometimes I want to isolate an area and only rework that spot, while keeping everything else in place. To do this I have to go around clicking everything to pin it down. I'm wondering if there's a way to automatically pin all possible points, or click-and-drag to create pins at all intersecting points of the web.
I frequently encounter this problem across numerous versions of PS (CS4 - CS6)I like to CTRL+click on my layers to select them for convenience. If in the layers panel, I have a Layer Mask selected (that is, the white border highlight is around the alpha mask thumnail) and the mask is unlinked from the layer itself (there is not a link icon bewteen the layer thumb and alpha mask thumb), the CTRL+click feature seems to be disabled. Â I have to relink the mask to the layer in order to restore the functionality. This occurs regardless of the order of any of the layers in question.Is this correct?
I have separated Illustrator images for a character, I applied the puppet pins to one of the layers and tried to rotate it. The puppet pins stay stationary, they don't move with the layer. THis is frustrating, because all the instructional videos I've seen says to "just rotate and move the mesh" but that doesn't work. Even when moving the pins, the image gets cut off and warped what is only inside the mesh.
My subject line pretty much sums up what I want to ask.
The thing is I've learned how to do both of them, but every textbook exercise I've done regarding one I found out that I can pull off with the other too.
Are they simply two different mechanisms for doing the same thing?
I want to warp a specific selection of a portion of a layer, but everytime I do this the warp tool cuts off the edges. Is there a way to prevent the warp tool from doing this ?
we have a good size project going on with lots of view ports of a base map (floor plan or site plan). Then we set the viewport layers the way we would like it, but along the way, we keep getting updated base maps (floor plan or site plan) with new layer created in them. These newly created layers are for the originator and will not affect our project.
Is there a way to have our project set to ignore any newly created layer from the originator of the base files? That is, we have our project (viewport layers) set the way we want it. When we get an updated base file, replace the xref(s), our layer state will still be the same, ignoring any newly created layer, automatically. I sure hope I am clear enough here.
Our problem is that when we get a new base file, then we would have to go to every file that has a viewport related to this new base file and turn off the new layers.
Level: Newbie  OS: Win7 64bit  Ia: Cs6  Once I use a Clipping Mask on a layer is the entire document covered in a mask?  And/or is all the artwork from then on inside the mask?  I've read about how to add and how to remove art from a mask. I've read about how to make and release and lots of other things.  So, then I went and found a lesson that contained the use of a Clipping Mask.  I am suppose to Select the main shape and "just" copy it and move it down (doesn't say rather to Paste in front or back but I assumed in back ~ not that it has mattered thus far)  However, while making the main shape I used Gradient Mesh and used an Offset to create a "replica" and so when I go to Select the main shape the mesh is selected and so when I Paste (in back ~ seems most logical) and then move it down the details such as the colors of the Gradient and other such things are visible in front ~ ??  So, I have been trying to abate my problem in lots of different ways.  I have tried using the Pen tool to draw behind the main shape, I've tried making a New Layer and placing it above and below and inbetween the main shape layer, I've tried adding the artwork to the Mask ... I've tried everything I can think of and I've been through many an article in the manual and FAQ's to no avail.  I suppose, what I think I need to know ... is, how ... how on earth do I draw behind this main shape? Am I not able to do it because I am not getting behind the Mask?
I can do one or another, but both at the same time? It is annoying because a mask selection turns into layer selection when you select a second layer/folder.
Is there a difference between selecting your layer and clicking Add Layer Mask Icon versus having that layer selected, hold down ctrl and select Add Layer Mask Icon?
Also regarding working in Lightroom, if I modify a jpeg, select another image from filmstrip to work on and then go back to the first image for more work, are those actions degrading image even though I never physically save and close.
I've often been annoyed by the fact that that I need to go into the layer panel each time I need to switch between editing a layer and editing it's mask. Surely there must be a way to do this with a shortcut. I found a way to disable the layer mask in the shortcut menu, but this is not something I need to do that often. Switching between layer and layer mask, however, happens all the time - at least in my workflow.
I can't figure out how I can use a text or shape layer as a mask for the layer below. See the example attached and you will know what I mean. (I created the example with simply cutting out the text outline from the white box). Â I need the text to be a mask and I need it to be editable as text. Don't know if this is possible, experimented with clipping masks but I cant make it work.
I`m trying to swich a image on a layer whit a layer mask. I whant to keep the layer mask but change the image. When I paste a copyed image it the laye it creates a hole new layer. How can I change a image but keep the layer mask?Â
Basically exactly how layer masks behave, except I would like to be able to have full non-destructive editing control over the masking layer (e.g. have it as a smart object). The problem with layer masks is that (AFAIK) only destructive editing is possible.
What I'm after is effectively the same as what a 'luma matte' does in After Effects. Is this at all possible in PS?
I could have sworn that in previous versions of Photoshop, before version CS4, that if there was a link icon between the layer thumbnail and the layer mask on that same layer, if you move one or the other, they both move. In CS4, how do you move the layer pixels and the layer mask at the same time so that they stay lined up?
I have been trying to copy a mask from one layer to a new layer in Elements 11. I can do this in CS3 by using alt and dragging to the new layer. It doesn't work in Elements 11. Is this feature unavailable in elements 11 or is there a different command? there doesn't seem to be much point in spending all that time making a complex layer amsk and then being unable to use it on another layer.
I have to give a tutorial on layer masks using both CS3 and elements at the Camera Club!
I'm trying to blend a photo with a background color. I select the new layer mask (selected), I select the gradient tool (color into transparent), and then draw a line to fade the image layer into the background later and it does nothing. Why isn't this working?
Is there a way to move a layer mask from one adjustment layer to another adjustment layer (within the same file), without removing the mask from its original layer?Â
(I can move a mask to a different layer by clicking and dragging the thumbnail, but the mask then disappears from its layer of origin). I'm using Ps CS5 on Windows XP.
I open something with paint and then I do crop and copy the area. Then I open up another document and paste it. Now I am trying to blend it in. I think I can use layers. Create a new layer, then add a layer mask. Then, at least that's how I have seen it online, I can use the brush tool to make the background reappear around the letters ( letters in my case). But this does not work. The brush only paints it in the background color.
I've set up some images with layer masks, but i'm problems pasting items on to the layers that are masked. When ever I paste, photoshop (cs3) creates a new layer. Surely there is a way to paste onto the selected layer, and not to create a new layer?