Photoshop :: Possible To Create Hi Res Styled Effect
Jun 19, 2011
Is it possible to create a Hi Res styled effect with Photoshop alone, or is it just down to the original images limitations?The high gloss and full depth luster look amazing, is that just down to a good image then tweaked?
Banknotes often feature cool images (usually distinguished persons) composed of thin lines with waves etc. Does anyone have an idea how to turn photos into such patterns?
I used civil 3d and autocad map 2010 to connect to a soils data .shp file provided by my state. Then i created a style using filters and rules to identify the various soil symbols provided in the data file. This resulted in a multicolored map shading the various soil types. The shaded polygons and areas list as map bulk object and they do not obey any plot style table or color table. When I plot the map Its too bold and I want to screen all the colors back about 75% so they will not over run my site entities. How I can get those screened back without saving the layer out to a different file and making them autocad entities?
I have an existing DWG and am adding FDO layers. I have styled the FDO data and given it bright colors so it is easy to see, but no styling is taking effect and the data is hidden. I can select by clicking on records in the show data table menu found by right-clicking on the FDO layers in the task pane.
If I create a new DWG I am able to see this data so the problem appears to be local to this DWG. I also tried copying this data set into a new DWG and the problem persists.
I have made a film and seperated it into frames. I was wondering whether there was a automated process in photoshop to help me create a similar effect to the image above.
I have attached a logo I want to create. The text is running through this silhouette I have made and when it runs through the silhouette I want to change the text from black to white in only the places it is on top of the silhouette so it can be read.
I have a machine and I want to make it look like it's sitting on a shiny smooth surface, and I want it to reflect on the surface.
I have played around with the liquify and I am apparently very bad at it because it just distorts it too much. I want it to be a fairly clean replica, like a mirror.
I have photographs of mine that I would like to use as sketches in my textbooks. Do you know how I can create a sketch/drawing effect of photographs with photoshop?
I'm after creating a series of spot/dots that gradually get smaller the further away from the center in a dissolving effect. Ideally stemming from a radial pattern if this makes sense?
I am not sure if this is the right place to ask this but I am curious on how to achieve the effect shown in the movie Sweeny Todd. I am talking about the grey and dark effect. I want to do this for some of my photos.
I have a ton of icons 100x100 and I made a droplet to import them into a document as separate layers and make them 125X125. I now need to make all of the images look like they are falling out of a hole, like confetti squares. is there a way I can make each image/layer look like it is falling, randomly ( I don't want each image to have the same perspective.) I'd figure it would have something to do with transform>skew or perspective.
I need some direction. I know what I want to do but can't find the right tools in the photoshop toolbox to accomplish the task. I want to create a top down view of a single green LED. I want it to have the illusion of a rounded dome and some sort of highlight like the room light was bouncing from a point in the rounded surface. I've played around with the ellipse tool to create the green circle and several attempts using the blend modes, bevel emboss and inner glow. Nothing seems to come close to what I want.
I want to create a hole on a golf course and need to be able to add some gentle rolling effects to the fairway layer so it doesn't look flat. Can PS6 do this? I do not currently have CS6 extended but could get it if needed. I was thinking maybe some kind of wire frame and then it could generate some hightlights and shadows based on that frame?
I know nothing about 3d but from what I do know that is what came to mind. Right now I'm doing it with the burn and dodge tools and other similar methods but it's time consuming.
I'm designing a wrap for a hummer. My client wants it to look like the hummer has a force field and show a few bullets hitting the truck and causing a ripple. I googled this and found out that the "zig zag" filter under "distort" does this. Only problem is, this option is greyed out on my comp. It could be that my project file is half a gigabite (required for the size of printing on the truck).
Ive seen a lot of this type of graphics pop up everywhere for sometime now. And i know from the animated clips that a lot of it is done in 3d. But if i were to create it in PS as a still frame, how do you go about making it look the way it does? I can imagine you could do it by creating lines and making copies of it and varying each a little bit, add some color overlays etc etc. And then there is the motion blur effect theyve got on it. Not sure how to go about that, but overall that looks like a lot of hard manual labour.
i want to know if there is a way possible to write text in damaged building effect.
i dont have any pictures but i can explain for example if we write E, the top bar is damaged from the end and the middle one has broken windows or something like that