Photoshop :: CS6 Drawing Performance And MBP Retina 15 With Nvidia GT 650M
Jan 3, 2013
I've noticed that to get a significantly better drawing performance in Photoshop CS6 with a Mac Book Pro 15" Retina Mid 2012 Nvidia GeForce GT 650M one has to start Photoshop with a screen resolution set to "Best for Retina" then once Photoshop is running, to change the resolution to "Scaled" 1650x1080 or 1920x1200. Why ?
On my XPS 400 system I have a Geforce 7900GS 256MB card installed and on the other system, an XPS 730 H2C, I have dual GTX 280s.
Quadro cards designed for PS CS4 were simply way outside what I could afford. Just like I could not afford faster (above 7200 RPM) harddrives.
I figure, that is the experence of most PS license holders who visit and post in these forums.
My lay research tells me that "possibly" the biggest difference between, say my Geforce latest and greatest, and your Cadilac Quadro is in what the respective drivers are programmed to do.
I installed CS6 Design Standard (perpetual license) on my Retina 15 inch Macbook Pro (OS X 10.8.2) today.  Ran a couple of updates after the installation but no retina update for AI or PS among them.After a quick google search I read I had to manually update the Application Manager. Done that. Finds update for AI & PS. AI is now v. 16.0.3 and retina, PS is now v. 13.0.3 but NOT retina.Afterwards I downloaded the 13.0.3 patch but this didn't change anything.I uninstalled PS (+ removed preferences) with the Adobe Uninstaller. Reinstalled it and ran al updates, Application Manager finds 13.0.3 update again, runs the update and it is still not retina. It blows my mind how many steps, google searches, manual updates, patches it takes to update AI & PS "properly" and apparently it still does not work for PS.
I'm new to animation, but have recently taught myself Edge Animate. Â How can I make sure everything works with devices that have Retina Displays?Do I set up two animations or is there some code I need to add to show the retina image when the device warrants? Should the retina images be 144ppi and the others be 72ppi?
I've seen a number of ways to dynamically load the retina version of an image (with @2x appended to the filename), but none of them seem to work with Edge animations. I'm guessing this is because these solutions work within CSS and not within embedded javascript. Any method to dynamically load retina images based on the device?
One of my co-workers has drawn a shoe (I work in the clothing-business) and is experience huge performance issues on that specific file. We've tried in both CS5.5 and CS6 with no difference. Â When I try to rasterize the drawing, Illustrator stops responding. I've tried Simplifying and Cleaning up the paths, but with no lucks. It's not a particularely advanced file, but there seems to be a LOT of paths. Â According to the "Document info"-window, there's 110,823 paths (67 open). On another drawing of a shoe (which has some similarities in looks etc.) there's only 86 paths (10 open). Â How can I reduce the number of paths? And shouldn't I be able to see all 110,823 paths in the drawing?
Trying to get a sense of the current GPU support for Photoshop. Particularly if Quadro offers better performance, display quality, and or stability relative to the GeoForce cards. Also is CS4's GPU utilization enabled or optimized using CUDA, Open GL and or CL. Does ATI or Nvidea have a better performing design for Photoshop use.
When I start photoshop and check the perfomance settings, it shows intel HD Graphics Family as the gpu and in advanced settings, openCL is grayed out. Is there any way to get photoshop to use the nvidia gpu? My specs are below.  Dell XPS 15z - i7 2640m - 16gb ram video: Nvidia GT 525m with 2gb Windows 7 x64 Photoshop CS6 Extended  I've got all the drivers updated to the latest. I've gone into the nvidia control panel and changed the preferred graphics processor to NVIDIA and set program itself to use nvidia. Don't know what else to do.
I noticed that Nvidia Tool (for creating normal maps) is only compatible with all CS versions but not with CC, how to install the Nvidia Tool or how or if it is compatible with Photoshop CC?
Just installed the latest nVidia drivers (190.38), and Photoshop CS4 (x64) keeps telling me to install the latest drivers in order to take advantage of graphics card acceleration. Running a GeForce 8600GT in Windows 7 x64 RTM.
I had a 8800GTS that PSCS4 said that i need to upgrade my graphic card. so i went out to buy a GTX295 and upgraded my driver to 182.50. and it still said i needed to upgrade my graphic card. so i went out to buy a second GTX295, and it STILL said i needed to upgrade my graphic to use openGL. how many more GTX295 do i need or I have to use quaddro?
It would appear that even with Nvidia's new Vista drivers 178.24 (today Oct 15) you will only get GPU support if you turn off SLI. Seems like a waste of a second video card. Hopefully Nvidia will get this sorted in the next release.
Im buying a new video card for my Photoshop PC, and Im trying to figure out if Photoshop supports GPU acceleration on both Nvidia and Radeon cards. Ive heard in the past that it only supported CUDA (Nvidia). I currently use CS5, but will update to CS6 at some point.
I've lost all of my 3D functionality as Photoshop CC is now only recognising my intel graphics card, not my nVidia GT540M. It was working perfectly last night, but mid video render it stopped. I have had both a nVidia and photoshop update around the same time. If it's a software issue due to the updates, is there are workaround until there's a patch?
Just recently Photoshop CS5 64-bit has not been detecting my GPU. It was working perfectly fine for over a year until about two months ago after, I guess, a driver update? I'm not sure which version may have caused it to happen but I just upgraded the driver to the one that was released today on Nvidia (GeForce 306.97 Driver), doing a clean install, and Photoshop is still not detecting the card...It's frustrating as I'd like to be able to use the Open GL functions again. I also have two hard drives if that could be any source of the problem. Â To elaborate, I am running an SSD (C:) and an HDD (E:). I have Photoshop and my GPU drivers installed in C:. Â Anyways, I opened up preferences and tried switching the scratch drive to E: and restarted Photoshop. I got an error saying "Could not open a scratch file because of a disk error." Pressing "OK", I received another error message "Could not initialize Photoshop because the preferences file was invaled (it has been deleted)". Pressing "OK" again gets Photoshop to start up and suddenly it is recognizing my GPU and allowing Open GL functions. But as soon as I close out of Photoshop and re-open it, it's back to not detecting my GPU and has Open GL functions grayed out.
I searched the forums for similar issues and came across with the possibility of permission issues or missing TEMP folder...however the permissions look fine and there is a temp folder in my C: drive. What's with this? I'd love to find a fix ASAP as I use PS every day and it's starting to become a real work efficiency issue!
I am running a Dell XPS laptop (Windows 8 Professional) with the following graphics: Â Intel HD Graphics 4000 & Nvidia GeForce GT640M Â I have Photoshop CC installed (14.1.2) and everything is fine using the NVidia driver version 314.22, however when I try to update the driver to the latest version 327.23 (released 19 September 2013)Â Photoshop does not recognise the GT640M and will only use the Intel HD 4000!
I am about to buy a new computer to use with Photoshop CC and find that the GPU card (NVIDA G 635) is not listed among those that are compatible. Will that card still provide the acceleration that I need?
Running the latest 180.48 Windows XP driver for my nvdia GeForce GTX 9800, the OpenGL CS4 features wouldn't work until I disabled the PhysX GPU acceleration in this driver's new "Set PhysX configuration" control under 3D Settings in the nvidia control panel.
Using nvidia 7900 gs, XP Pro. The Photoshop CS4 "use open GL box" is checked in preferences and the GS7900 is recognized, but the open GL features of CS4 do not work. Does anyone know if this is an XP Pro issue or a 7900 GS issue. Anyone using a 7900GS on Vista?
How do I update nvidia drivers? Vista Home Premium 64 I have 9800 GT. I've down-loaded latest drivers but I'm not sure how to install. Do I need to delete present driver BEFORE installing? And, if so, how? OR, do I go to DEVICE MANAGER> DISPLAY ADAPTERS> UPDATE DRIVER?I'd like to be able to roll back, if necessary. I know this is a common thing for most, but I hate making any changes to my system.Â
i'm using Adobe Photoshop CS6 (Cloud) and have the latest version installed. I experience a high cpu problem when i want to zoom in the picture, then sometimes the cpu load of the CS6 process is constant on 25%. I tried the graphic advanced settings in CS6 from light, normal, extended. With the light setting it happens not so often, but sometimes it is there. Â My driver version is 310.90, but this happened also with previous versions or with beta 313.96.My graphic card is a Gigabyte GeForce GTX 470 Super Overclock with two different monitors connected. Â I want to buy a newer Nvidia card in the near future, but it would be not so good if the problems persists.I can work more or less with CS6, that is not the problem, but the constant cpu load bothers me.
I install Photoshop cs6 trial on my PC, they are all pretty old equipments. Photo Shop CS6 shut himself down after i start it every time. Is that because of Graphic card?
Followings are parts of my PC.
WIndows XP pro SP3 CPU: AMD Athlom 2500 RAM: 2G Graphic card: NVIDIA GeForce3 Ti200
I have a Sony vaio notebook with an intern Intel hd graphics 4000 and an additional geforce gt 640m LE graphic card with 2 GB. PS CC can't detect my nvidia card. In PS at the settings -> performance menu there is no nvida card to select, I just can select the intern graphic card at the moment if it's activated. Â nvidia driver are up2date. Also have this settings done, but has no effect:
installed Photoshop CS4 and can't enable OpenGL. So I updated my Nvidia 7600GT driver and the driver info says, that OpenGL 3.0 should work, but Photoshop dosn't allow me to enable it.
I have a dell 690 workstation with an Nvidia Quadro FX 1300. The problem is Photoshop CS4 is running super slow. It is impossible to get any work done. When I look under Preferences - Performance , under GPU settings, the Detected Video card is empty and the "Enable OpenGL" and "Advanced settings" are both disabled. I have the latest FX driver from NVidia installed.
I'm using a Macbook Pro with retina display and having a hard time really understanding how it translates to a normal 72dpi screen, so I hooked up a second computer, this is what photoshop looks like on it.
I recently installed adobe elements CS5.1 onto my Macbook Pro retina display running Mountain Lion. All of the Adobe programs (Photoshop, Illustrator ect) are blurry and pixelated when I open them. solution to this problem? I especially notice it with the fonts dropdown.
I can't seem to get to the CS4 Photoshop downloads online. My new Mac Pro Retina has no CD so I cant re install from that.Tried going through my Adobe ID still eludes me. workshop on the weekend.