resizing a bigger image to a 5x7 image in gimp? I need the image to be 5x7 but the paper size will be a 8.5x11. How would I resize this image so that I can print it out on a 8.5x11 piece of paper?
I want to join 2 images together to make a bigger image, the easiest way to explain it is, say 1 image is 10cm x 5cm and the other is 18cm X 7cm and I want to put both together to make a new image 14cm X 10cm. They need resizing too.
I need to resize images for the web. They need to be 100 pix x 80 pix when I use the scale image tool I can only change one value otherwise it distorts the image I have tried cropping it as well but with no luck in getting it right, how do I get my pics the right size?
"best" ( or favourite) ways of resizing an image? I'm only talking about changing the file size in JPG to a smaller or larger one for saving, We tried something yesterday, which sort of worked, but I decided the best solution was just to re-scan the original image again, which came out a lot smaller (ks), even though both methods were set to achieve 200 dpi. I think that was under "scale image". (I have been used to using a method called "resample" in another program, where you can change the dpi or inches/mm and off it goes.)
I have a canvas and it's 2048x2048 the image is 2041x2041 but there's this ugly gap on the sides and if I use the zealous crop tool it changes the canvas to 2041x2041. This aint what I want.
I want the image to be 2048 with the canvas so, I do image resize, thinkin oh this will work.
but nah, if I image resize it changes the whole canvas, I just want the image to change, and besides that if the canvas is 2048 the image resize tool will say the Image is 2048 even though the image it's self is 2041. So I guess what I'm sayin is there's a bug or something which makes the image resize tool resize the canvas instead.
So how would I go about resizing my image to fit the 2048 canvas?
I created this using Gimp 2.6 on Mac 10.5: [URL].......
When I resize this to a smaller image, the text gets all distorted: [URL]......
I have been looking around on Google, but couldn't find much.Tried scaling with all the different ways (Linear, Cubical... etc). Also tried scaling from XCF and PNG files. Nothing seem to maintain the quality of the text on the image.
My problem is related with the quality of a image.
My question is how to maintain high quality (original quality) of a image after resizing it?
If i resize it with same ratio like:
2816x2112px to 1600x1200px (4:3) 2816x1584px to 1920x1080px (16:9)
Mainly i use scale image option in Gimp. But now i need to resize many images for my work so i tried David's Batch Processor to resize my images. After using it, i found there is some quality promble with the resized image.
Then i tried, the scale option with, use quality setting from original image and JPEG quality parameter is 95, in gimp but the problem is same. I did it with also with David's batch processor- JPEG quality parameter is 95.
Other thing is that, the original image 2816x2112px (4:3), size- 3.6 MB is displaying in image viewer with 47% and the resized image 1600x1200px (4:3). size- 1.2 MB is displaying in image viewer with 83%, So my questions are: How can i check the quality of a image after resizing it, means the image is exactly same as the original? Or Is David's Batch Processor maintain the original quality of the images after resizing?. I realy need to resize many images for my work.
I was never good using the pen, and I need only the bird of this image, I need to vectorize it, and make it bigger...So I can change color, size, etc...I need it only bigger.
i've an image of a tyre..100x100 pixels.when i import it in edge, i get something like 1000x1000 and the tyre is left side top..as 100x100 the rest is empty and i cant get it away??
I have a PSB file which is about 70,000 pixels wide. Height is much lower. I am not able to save it as PNG unless i made the width 30,000 pixel or below.
OK im working on Zelda a link to the past images and those things are like 24 pixels an object is there a way i can make the pixel bigger without stretching or re sizing cause that make it all blurry
Look okif you cant see them here
[URL]...
[URL]....
THE LITTLE ONE IS THE NORMAL SIZE then i re size it and it looks blurry you might not see it but in the game it looks too real
So I am making digital color prints at 24x30. the photography work is about color fields and gradients, so I need super high res files. I have set the size to 24000x30000 pix at 1000 dpi..now my problem, when i go to save the gimp file as a jpeg i get this error message "JPEG image plug-in could not save image"
All my images are 3008x2000, and I want to resize them down to a smaller scale for a web site. I know there must be a simple math equation to use to figure out what size would be safe where the images keep their proportion correct. In other words, at 3008x2000, if I reduce to 600x400, it looks out of proportion.
I want to take a screenshot and print it under 300 resolution, but everytime I paste it into Photoshop (after I take the screenshot via CONTROL+PRINTSCREEN button), it comes out as 3x2 inches, which is too small. I would like it to be 6x7 inches, but the only way I can think to do that, is if I resize the 3x2 inch image, to 6x7 inches. This makes the image a little blurry, so I sharpen it up a little bit.
I have just opened up an image from a file in order to resize it for placing into an InDesign document.
The image is 16cm (1986p) x 15cm (1812) at 300dpi.
I resized it to 3cm wide at 300 dpi with the following boxes checked: scale styles/constrainproportions/resample image/bicubic.
But the image is very pixellated when reduced and taken into ID, even tho reduced in size from the original. I've done this dozens of times in Ps 7 abd never had this happen.
I want to take a screenshot and print it under 300 resolution, but everytime I paste it into Photoshop (after I take the screenshot via CONTROL+PRINTSCREEN button), it comes out as 3x2 inches, which is too small. I would like it to be 6x7 inches, but the only way I can think to do that, is if I resize the 3x2 inches image, to 6x7 inches. This makes the image a little blurry, so I sharpen it up a little bit.
I have an image that is very large. It is 4064 x 2704 px. I want to resize it so that I can use it for the header on my blog. I need it to be about 200 x 600 px. I have tried to resize it and when I do it becomes kind of blurry and distorted looking. I am assuming this is because of how large the image is initially.
is there a way to resize it this much and it still be sharp and not stretched looking.
I want to take a screenshot and print it under 300 resolution, but everytime I paste it into Photoshop (after I take the screenshot via CONTROL+PRINTSCREEN button), it comes out as 3x2 inches, which is too small. I would like it to be 6x7 inches, but the only way I can think to do that, is if I resize the 3x2 inches image, to 6x7 inches. This makes the image a little blurry, so I sharpen it up a little bit.
i want to resize an image, i want to only change the witdth and not the lengh. I am using photoshop 7. When i go to "image size" and i type in the size of the width i want the image to be, photoshop automatically resizes the width and the length for me. Is there a way to resize an image that can allow you to change the witdth and not the length?
I am making a video in Nero Vision 10 and need to cut out the screen of a tv so that I can layer the TV over an image/video so it looks as though it is on the screen. I enclose a screenshot of the project. 'Transform-tools-crop' only cuts in straight lines so I wonder which device I should use which can cut out an odd bespoke shape? You can see in the uploaded image from the project how the image currently cannot fill the frame without covering it.
I have a PNG image with only one layer as a start point. It has a faded map on it.
I have a second PNG image with a hex grid on it. I do colour to Alpha to establish transparency on the hex grid for white filled hexes (others are not filled with white).
Now, I wish to overlay a portion of the first image with the faded map with the non-transparent part of the second image.
So I select by colour (for the hexes not filled with white) on the second image (the overlay) and I then paste to the first image (after creating a transparency layer and selecting it to receive the overlay).
I see the desired overlay section (minus any transparent stuff as expected), however it is centered over the map in the first image, not where I want it to be. It is a floating selection and must be anchored. So I select the anchor icon in the layer dialog and I think I anchor it into the transparency layer on the first image (that's what I'm trying to do anyway).
And then my problem:
I want to move the thing I just pasted in to the right place with respect to the underlying faded map. I attempt to use the move tool, but all I move is the background map (pretty much the opposite of what I want).
Nothing I do seems to let me reselect the pasted-in overlay so that I can move it.
Why I can't ever reposition the pasted in overlay? It should be in the transparency layer I created but even if I select all, I don't seem to be able to move anything other than the background image.
I'm running Gimp 2.8.4 on Ubuntu 13.04 Linux (64-bit) and I'm trying touse the "Bevel and Emboss" layer effect on an image which I copied fromanother image. Here is what I've done:
1. Loaded image 'A' into Gimp 2. Selected a portion of it 3. Used "/Edit/Copy" to copy the selection 4. Used "/Edit/Paste As/New image" to create a new image from the selection 5. In the new window for the new image, "/FX-Foundry/Layer effects/Bevel and Emboss" 6. When the "Bevel and Emboss" window opens, I accept the defaults and click "Ok"
The filter starts to run and then stops with an error message. Here is the message I get:
------------ START ------------------
Bevel and Emboss Message
Error while executing script-fu-layer-effects-bevel-and-emboss:
Error: ( : 1) Procedure execution of gimp-selection-layer-alpha failed on invalid input arguments: Item 'Pasted Layer copy' (87) cannot be used because it has not been added to an image
I have been using gimp now for about 2 months and have just upgraded my OS to Mavericks and upgraded Gimp to 2.8.8.
Upon doing this I seem to have lost the ability to copy/cut an image or part thereof from one open image into another... Example:
I have an image window open with a picture a car and I have an image window open with a race track back ground.
I want to copy the car from image 1 into image 2, but for some reason I cannot do this function anymore. When attempting it, once the item is copies to the clipboard and I then swap to the second image, when I paste as a new layer it pastes the clipboard from that image and not the image from the first window...
How to convert an image into a Japanese Manga Comic style image using Gimp? I want to turn a few pictures into pictures like this picture that is attached.
The problem is that if one has defined a selected area in an image, using either selection by color or contiguous selection using the 'magic wand' facility, is possible to copy this selection to the Image Map facility of the image, so as to automatically define a set of coordinates as a polygon that can be used for link purposes? Perhaps there is some interim step that is required, or perhaps a special script is required?
I'm trying to write a script to batch process a number of files. I want the script to open file a*.png, convert black color to alpha and paste image b*.png on top of a*.png (both are the same size). The script converts black to alpha, but it doesn't paste image.
If I open a .psd file with an alpha channel and resize it via Image Size to a smaller version and then save it again, the alpha channel is no longer detected in the new .psd file. I've tried deleting the alpha channel and re-creating it but it just doesn't seem to get recognized as having alpha transparency when I open it in other software (e.g., Preview on OS X). (note: I'm using CS5). It's specifically only happening through a resize using Image Size and not via Canvas Size.
resize a canvas with 3D text.But want I want to know right now is how would you resize the whole image (make it smaller or bigger) with 3D text?Because when you make the image smaller, the 3D text stays the same size.