How do I get it so that when I draw a shape it will fill with color? In my options bar there is a rectangle with color where I can choose that, but sometimes that's not up. How do I pull it up?
How do I fill a canvas with color without having to cover it with a large rectangle to fill? I've gotten answers to this but none has solved the problem.
I wanted to create an action to determine if the color mode of an image is Lab, and if so, convert it to RGB. But there’s no conditional action test for Lab color mode. The list of conditions that can be tested includes RGB, grayscale, and a couple of other color modes, but not Lab, Can I get it done with scripting?
I am trying to make circular list style bullet in Gimp.
I have created new image 10x10px with transparent background, I drawn a circle using eclipse selection tool. Problem appears in my next step, that is how to fill this selection with color I choose?
Upon clicking on bucket fill tool my circle disappears.
I have an image that I want to paste a question mark over. I found this clipart question mark. I would like to fill in the regions of the symbol with grey translucent color.
i recently started using GIMP and i made afew stencils with pretty decent success. i started making my 3rd stencil and when i go to fill the image with a dark color, it fills with dark gray instead of dark green, and the light color wont fill at all.
i would like to fill a selection exactly with a defined color (full red). I want everything inside the selection to be full red and everything outside to be untouched but I don't managed to do it.
With the bucket, even in normal mode with opacity 100, "fill whole selection", there are still pixels outside the selections that become half red. With the pencil, same story.
In MS Paint when i select part of image with Polygon tool, this part is auto filled with background color. In GIMP i have to use first Selection tool (Free Select) and than switch to Bucket Fill for filling selected area with color. How to make auto filling selected area with color in GIMP as it in MS Paint ?
step 1) I remove the background of my image with the color to alpha method, isolating the part of the image i want.
step 2) I then use color select tool to select all the transparent area that was left behind from step 1.
step 3) I create a new layer.
step 4) Then I use the bucket fill tool to fill in the area on the 2nd layer that was selected in step 2.
This is where I run into trouble. On some pixels where the color filling meets dotted line area (made by color select tool) the color comes out translucent. I don't want this to happen. I want it to be solid ff00ff (color hex) without the random reductions in opacity.
I'm working with sprites and the emulator i use has ff00ff as transparent. I'm getting random pink color coming out of the edges of my sprites. These little specks of pink should not be appearing in game because it is supposed to be read as transparent. i suspect that these specks coming out are related to these translucent hiccups made in gimp.
I used a heart fill pattern of the right 75% of the picture and the left 75% of the picture is selected overlapping the first fill in the background... I want to fill the selected background area with a flame fill pattern where it overlaps the selected portion of the heart pattern as well as the transparent area... 'overlay' looks better but Gimp is FAILING to fill the transparent areas, it ONLY fills the overlapped heart pattern portion of the selected content!!! I even tried filling the transparent area with 'white' then filling the selected area, but it STILL ONLY wants to overlay fill the heart pattern, it STILL leaves the rest alone!!! it doesn't matter if the background is white or transparent, it leaves that alone and ONLY fills the heart pattern area of selected portion of the image!!!
In Corel PhotoPaint X5, changing the fill color was possible by e.g. double clicking the (left-most) color square, then hitting Edit. Already, I found this was a bit too many clicks. Now in Corel PhotoPaint X6 it's gotten worse -- after hitting Edit, I'm not in the left-most tab "Models", but in the right tab "Palettes"!
My question: Is there any way I can open the Uniform Fill dialog with one click? (The Color Docker doesn't have a big color preview field so it doesn't work well for me when selecting and changing a color.) And is there any chance Corel will fix the bug with the wrong tab being opened?
I traced an image earlier, expanded it then wanted to change the line colour. For some reason I couldn't get this to work even though I've done it in the past. So, I used the magic wand to select the line then dragged it into my new document and changed the line colour.
Now, I want to change the fill on certain sections, however when I change the stroke it changes the colour of the line and when I change the fill it changes the color of the line.
I still use Corel Draw 12 and my question is is there an easy or automatic way to make the outline color of an object the same color as the fill color? I do it the hard way of trial and error until I get the right outline color from the color dock/pallette.
Set the Trace Bitmap so that the outline color defaults to the same as the fill color on the resulting curves? Currently, resulting curves have to be edited one color at a time to give them hairline outlines with the same color as the fill. It's mighty tedious for complex vector art.
I have a question regarding illustrator. Let's say I have a circle with blue fill and red stroke. And I place an image in the illustrator file. Now I want to change the red stroke of my circle to let's say a purple color by sampling the color from the image.
How can I achieve that with a eye dropper tool? Every time when I try to sample a color from the image, the whole circle will change to purple instead of just the stroke? I have tried multiple key combination, shift, alt, ctrl but they all don't work.
I took a photo of the sunrise. The sun was very "red" from forest fire smoke. But when I looked at the photo later the sun had lost its "red" (due to the brightness of the sun). restore the sun color as I saw it?
Below is the photo I want changed and the next photo (not mine) is approx. the color I saw the sun as (perhaps a little redder). I want "my" sun filled with that color.
i'm making a new color fill layer and want to fill it with the same color like an other (already existing) color fill... how can i simply pick the color from that existing layer? or how can i set the foreground color to the collor of an existing color fill?
I have a file with two squares with red and blue fill colors respectively and transparent surrounding strokes. I'm trying to find a way to automatically set the stroke color of each square to the respective fill color. Is there an Illustrator script somewhere that would achieve that? I am not aware of an internal Illustrator command for this purpose.
HAving just installed 2.8 after using 2.6, I find all scanned images and existing jpeg files I created in 2.6 are displayed at ridiculously large dimensions. In 2.6, all scanned images were loaded on screen at their actual A4 size, regardless of scan resolution. In 2.8 they are loading up on screen at around 5 times the actual size - it seems I have to scale the image back down to A4 before I can start editing it? I tested this on A4 jpeg files I created on 2.6, and they also load on screen at massively enlarged sizes. how to get these images to display at their actual sizes?
I have an image with many layers. I want to cut a vertical strip out of the middle of one of the layers because I want to narrow the transparent gap between the left side of that layer and the right side. That is, my image has stuff on the left side and stuff on the right and a gap in the middle through which shows the pattern in the layers below, and I want to narrow that middle gap. I want to do the same thing as cutting a vertical strip down the middle of that top layer with scissors so I can scrunch the sides together, so less of the patterns on the layers behind shows through.
Is there any way to do this? It doesn't work when I simply select the area I want to cut and click "cut" or "clear" - those commands don't get rid of the canvas in that section, just the contents, which are transparent anyway.
I'm trying to avoid resizing the canvas and then laboriously reconstructing the layer with all the finicky alignment issues, because that seems unnecessarily time-consuming, when all I need to do is remove a gap in a blank section. I tried using guides to guillotine the image, but that, too, is turning out to be time-consuming in terms of reassembling the image. I know I must be missing something obvious - how does one simply remove a selection of the canvas (and not of the image itself) with the selection tool?
basically what I did was I wanted a certain part of an image and I used the eraser tool along with adding the alpha channel so I can get rid of everything in the image but a cropped version of it (basically erasing around what I want to keep). How do I fit the canvas to this oddly shaped image now?
You can say I want to create an icon but when I save it as a .png or .jpg, I get this white background replacing the alpha channel when I just want the cropped image itself. I tried going about using the free select tool, going around the image and then using the "Fit Canvas to Selection" option but that just takes way too long.
I have an image with 85 layers, let's say they are all 100x100 pixels.
The layers are all aligned on the top and left borders of the canvas.
The canvas is 100 pixels wide and 8500 pixels tall.
I want to put the first layer on the top of the canvas, then the secondlayer with its top border aligned with the bottom border of the firstlayer. Then the third layer just below the second one, etc. So that all 85layers are spread on the full height of the canvas.
Actually, some layers are less than 100 pixels tall. I still want thelayers to be one next to the other. So if my first layer is 60 pixels tall,the second layer must be moved at 0,60 in the canvas. And if the second oneis 90 pixels tall, the third one must me moved at 0,150.
How can I do that? Is there a plugin? It doesn't seem very hard to code in Scheme.
The gray background color that normally surrounds the canvas (in the actual image frame, not the background of the program) somehow turned black and I have no idea how to change it back.
I'm using Photoshop CS4 v 11.0 with Windows XP. When adjusting canvas size there's a menu for chosing the canvas extension color. Where is the menu for chosing canvas extension color for arbitrary image rotation?
I don't seem to be able to click on the canvas in GIMP. I installed a tablet(Wacom Bamboo) and assumed that the pen wasn't working correctly until I realised that I couldn't click with my mouse either. The mouse and tablet work fine in other programs. It didn't have the problem until I installed the driver for the tablet(I think). I can use any feature that doesn't involve clicking on the canvas(adjusting curves, scaling, changing the saturation, etc.), I just can't do things like make a selection, or use the paintbrush.
Just wanted to align some text with the canvas. Thinking I'd simply overlooked the feature, How do you align a layer to the canvas? Specifically, a text layer.
The answers I found:
Use mouse to drag layer to the center of canvas. (This does not result in the accuracy for which I was hoping, unless I do some math to determine and pinpoint the proper location and try to keep my hand steady.)
Cut, copy, paste. (This renders the text uneditable.)
I'm using Gimp 2.8 on Fedora 17 i686. I have noticed that when I cancel out of set image canvas size and return to set image canvas size I have no preview image. I was wondering if this is a problem with Gimp
After updating to GIMP2.8.4 I am seeing a constant problem with the canvas not updating after any change unless I move the cursor out of the image area. It starts updating immediately but if I move the cursor back it stops even if it hasn't finished redrawing. This is not just for image changes; the selection outline does not update either unless I move the cursor out of the image area! There's another problem with the selection outline - sometimes it just stops displaying, period, and I ave to use quick mask or save and close GIMP.