Edge Animate CC :: Drag And Move Mouse To Scrub Away Layer?
Oct 31, 2013
I'm trying to make an interactive animation where when the user clicks and moves the mouse around an area, the opacity of that part of the layer decreases and the user gets to see the background layer. It's similar to the idea of using a brush to clean a dirty window.
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Dec 22, 2012
How to use touch move and mouse move events events to move elements n edge?
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Mar 7, 2014
I have this animated menu, when I click one of the buttons the animation to show some information starts, but when I move the mouse, the animation goes straight to the beginning so i can't continue intercting with it, that shouldn't happen, what do you think it is?
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Oct 4, 2012
how the draggable slider would be put together. How this could be accomplished? how this would work?
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Oct 5, 2012
how do i, by animation of function move an elements arrange, like : on click arrange element to front
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Oct 30, 2013
I followed the tutorial on this page: [URL]. However, my animation auto plays and mousing over has no effect. I have searched and sreached to no understandable (to me) avail. Here's a link to the file: [URL]
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May 26, 2012
I'm having a very strange issue with Photoshop CS5 (both 32-bit and 64-bit)
When I go to draw anything or move anything, the canvas does not respond to mouse events at all. Right clicking doesn't work, dragging edges of the free transform box doesn't work, even the top menu bar (File, Edit, View, etc) does not detect when I mouse over from one menu selection to another (e.g. moving the mouse from "File" to "Edit")
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Aug 30, 2013
I have an animation that shows a briefcase with a combination lock as shown. I created a vertical png graphic of the numbers 0 thru 9. I then attached two more copies of the graphic end to end to each other to make one long strip of repeating numbers 0 thru 9. I then grouped the graphic as a single object and named it NumFirst and positioned it for the first tumbler of the lock. I did this two more times (NumSecond, NumThird) for the other two tumblers. I then created a graphic mask and positioned it so only three of the numbers are visible (as shown) giving the illusion of the tumblers. Using jquery draggable and restricting the drag along the y-axis, I can drag the individual tumblers up and down as though I was setting the combination. I did this in Edge Animate and the interactive animation looks great! However, I'm limited to how far I can drag the graphic because eventually I reach the end of it. My coding skills with jquery and javascript are growing, but I have hit a snag. How can I get the number graphic to repeat itself (either up or down) after it is dragged for a certain length, giving the illusion that the tumbler is going around and around. Here is my code so far which is in the creationComplete of my edge file:
yepnope({nope:['js/jquery-ui.min.js','js/jquery.ui.touch-punch.min.js' ], complete: init});
function init(){
sym.$('NumFirst').draggable({ axis: "y" });[code].......
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Aug 6, 2013
Drag & Drop with validation.What I need to do and would like to learn is:I have 4 buttons that I can drag and a box that I drag the right choice. If the option is correct stays, it is if it was incorrect is returned to its place of origin.
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Jan 20, 2013
I'm having a problem with IF ELSE code use with a mouse click. What I want each time a user "clicks" i want to execute a particular block of code, up to 3 clicks, then nothing. I've tried local and global click counter var but can't seem to get past the first "if". This is what I have now (I'm using console.log() to keep track.
In comp ready i create a global var ...
// insert code to be run when the composition is fully loaded heresym.getComposition().getStage().setVariable('clickcnt', 1); //set counter to 1
var i = sym.getComposition().getStage().getVariable('clickcnt');
console.log ("Counter is starting at "+i);
on the stage i create a "click" event..
// insert code for mouse click herevar i = (sym.getComposition().getStage().getVariable('clickcnt'); if (i=1){ console.log("counter is = "+i); //do some code sym.getComposition().getStage().setVariable('clickcnt', 2); //set counter to 2 } else if (i=2){ console.log("counter is = "+i); //do some code sym.getComposition().getStage().setVariable('clickcnt', 3); //set counter to 3 } else if (i=3){ console.log("counter is = "+i); //do some code sym.getComposition().getStage().setVariable('clickcnt', 4); //set counter to 4 taking it out of range sym.play(100); //play the timeline animation } else { //
I'm using this to negate any further clicks. I'm sure there's a proper way to do this. I just don't know it. sym.stop(1000); console.log("end"); };I When I run this It never gets passed the first if, It's like the "clickcnt" var is not getting updated or read properly.
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Feb 28, 2013
I have a crosshair like in a lightgun style game at an arcade. What code would I use to have the symbol follow the mouse, and if at all possible, could the symbol's origin be in the middle of the symbol and not in top left corner of the symbol?
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Mar 20, 2014
I have created the project at this link:
https:[URL].....
and it works perfectly in a web browser with click and drag functionality but I am stuck with adding touch /drag functionality via an IPAD, especially when inserted into a DPS InDesign file.
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Aug 26, 2013
i need to control the timeline animation with the mouse wheel.i've tried this code but I've could only make it work with mouse move, unfortunatly the scroll does not work -
composition ready:
this.onMove=function(posX, posY){
timelinecontrol = Number(posX)*30;
console.log(timelinecontrol);
sym.stop(timelinecontrol);
[code]...
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Aug 19, 2013
So I have an interactive piece with several shapes. There are about 5 rectangles, 3 horizontal and 2 vertical. For aesthetics and to fit them all in the space (stage), they overlap slightly. Whenever you mouseover a single rectangle it pushes the other rectangles away and a text bubble appears. When you mouseout, the text box goes away and the rectangles return to their original position. This worked without glitches when I applied it to the first rectangle. Now that I'm applying this to all of the other rectangles, I'm running into trouble. I'm thinking the trouble is with the overlapping portion. If you hover one rectangle where it overlaps another rectangle for a split second it plays the correct animation but then I think it tries to also play the animation for the other overlapping rectangle that appears underneath.
So my question is, what is the best way to remedy this problem? On mouseover can I temporaily disable mouse events for the other rectangles once one has been triggered? And then maybe re-enable them on mouseout? Is there a way for the rectangle that is visually on top to be the one that recieves the mouseover event?
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Mar 28, 2014
I never use this for now, and I want to intercept mouse wheel movement (up or down) for to change animation panels (divs) or to make another actions.
Is not for a scroll of a large stage or div, it's only for to know when the user use the mouse wheel.
Example: [URL]....
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Dec 16, 2012
I found a really good tutorial here for how to create childsymbols on a mouse click and it works fine - as long as you are doing it on the main stage.
Here is the code:
var circle = sym.createChildSymbol("flower", "Rectangle");
var circleElement = circle.getSymbolElement();
var posX = (e.pageX- ($(circleElement).width()/2)) + "px";
var posY = (e.pageY- ($(circleElement).height()/2)) + "px";
sym.$(circleElement).css({"position":"absolute", "top":posY, "left":posX});
I wanted to create the ChildSymbols on to a premade symbol I have called 'Rectangle'. This works as long as my symbol 'Rectangle' is the same size as the Stage or at least placed at the top left of the screen.
However if I move the symbol 'Rectangle' away from the 0,0 coordinates then the Child symbols appear offset by the distance that 'Rectangle is from the zero point.
How to keep the Child symbols where I want them to be on the Rectangle? I tried calling the childSymbol like this:
var circle = sym.createChildSymbol("flower", "Stage");
And that keeps the symbols where they should be, but for some reason it has a performance lag and also means that you can't click within the bounds of a generated childSymbol.
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Dec 18, 2013
Everytime i open Adobe Edge Animate, it takes a good minute or too to stop the spinning ball. Then after every mouse click, it spins for another couple of minutes, and so on. I have tried creating the launchd.conf file with the proxy information, I have uninstalled and installed numerous times. I am working from CC with a Mac Book Pro Retina, 15-inch, Early 2013 OSX 10.8.5. I am having no other issues with any of my other applications and them being responsive.
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Mar 22, 2014
I am creating a game where you have to hit objects to score points.
I would like to replace the mouse pointer with a mallet and on click it should basicly hit down and go back up.
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Mar 4, 2014
I am trying to create an instance of a symbol at the mouse location when i click - anywhere on stage. I think it should be something like the following:
//stage on.click function
// Create an instance element of a symbol as a child of the
// given parent element
//premade code: var mySymbolObject = sym.createChildSymbol("Symbol_1", "ParentElement1");
var mySymbolObject = sym.createChildSymbol("Symbol_1", "Mouse");
This doesn't work of course because the mouse isn't a symbol.
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Jun 17, 2013
I have a list of menu items. I want them to change color when the user rolls over any of the six menu items. I want to write a function so it would be
var = menuTarget; (this is the item the user is currently mouseovering how do I define this?)
menuTarget.mouseover(function(){
$(this).css("color","red");
})
menuTarget.mouseout(function(){
$(this).css("color","green");
})
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Mar 27, 2013
I have an svg layer in the shape of a bird and a background sky. I want my animation to load and then the user be able to drag the bird around the touch screen on a defined but hidden path.
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Jul 22, 2013
I'm working on a project with drag and drop and im using jqeuryui for that.but i want the user to be able to drag a photo to the page and that it apears on the page in the browser ( no fancy upload but just client data)and also a button to "upload it" but just also using data ( i dont want to use node.js or any database for this project.)
so just a dragged photo from desktop to browser and let that attend a div, and a input button to upload a photo and let that attend a div.all simple local.
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Feb 11, 2013
How to do image moving based on mouse movement in adobe edge animate 1.0?Just like drag and drop option in flash
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Jan 30, 2013
i have a problem with an animation in Edge Animate. I try to animate a button which spins 45° on mouse over and back on mouse out. So far no problem. Now i want the button to spin 90° when i click on it and let it stay on this position. I made it spin the 90° but it always spins back on mouse out because the event is still there. Is there any possibility to delet the mouse out event or pause it after clicking on the button. I already tried remove it but without any sucess.
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Apr 16, 2013
I'm trying to move an object 10 px left or right depending on which button they click on.
Ex. Click Button A and a square will move 10 px left. Click Button B and the same square will move 10 px right. Click Button B three times and the box will move 30 px right.. etc..
Also is there a wiki or faq sheet of all possible actions?
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Aug 18, 2013
I'm trying to build a small photo gallery within Edge Animate. I have a symbol which is essentially 10 images or so side by side, and buttons below that are directional arrows left and right. I want to have it set up where when you hover over one of those buttons, it moves the photo slideshow left and right. I havent been able to find the correct code and it is currently inoperable.
Right now, I have this in the BtnRight symbol, which is the arrow to move the slideshow to the right.
sym.$('PhotoTimeline').animate({
left: "+=30px",
}, 20 );
}, 2000);
It doesn't work however. Any simple code that I can input into the syntax of the arrow symbols to allow my photo gallery to slide left and right on mouse over?
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Oct 12, 2013
A friend of mine got a new computer with Windows 8 (64).Intel Core i7-4770, NVIDIA GTX 645...Now he has installed GIMP from GIMP-org Everything works well, but it can not rearrange the layers with the mouse.Even he can not adhere Register to other docks with the mouse. He also tried it with GIMP Portable and Partha GIMP Portable (64) with the same effect.
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Feb 28, 2013
I have 10 scenes in my animation and I want to control it by using keyboard arrow keys. For example if i press right arrow key the scene go forward and when i press left arrow key the scene moves backward.
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Nov 18, 2013
I have a graphic that moves along at a gradual pace which I then want to speed up for the last few seconds. My question is what do I need to do to speed up the process.
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Sep 16, 2013
where I can't use the move tool with the mouse properly. I'll go and select a single item on a layer and then try to move it with the mouse (move tool). I've done this before and still do it all the time on Photoshop on my other machines. However, on my laptop it won't work. I grab the single object I want to move and the second I move it, it defaults to moving every single layer in my file.
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Aug 2, 2013
I have a button which has a mousover/mousout animation. When i click the button, it will shrink down to 0%. when it does, my mousout event is triggert, which i dont want.
how can i disable the mousout event after the click event?
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