CorelDRAW Graphics Suite X3 :: Changing Default Line / Fill Attributes
Mar 12, 2011
Until recently, CorelDraw X3 was working just fine. Now however, whenever I change an object's line or fill attributes, CorelDraw automatically sets those as the new defaults, overriding the defaults I had previously set. Clicking on a a color in the palette with nothing selected no longer invokes the defaults dialogue box.
I've looked through the various options dialogues in case I had inadvertently checked a box I shouldn't have, but I can't find anything. I've been using Draw since version 2, so I'm pretty familiar with it. I've never encountered this behavior before. I've had X3 installed for about 3 years or so.
I dobbleclick on fill-color icon in lower right side of the screen to change the fill-color. But no dialog-box appear. But if I try to click anywhere in Corel after this I just get a beep. Looks like there is a dialog-box outside screen or something.
I'm surprised that a lot of "application data" seems to be stored under the Program Files Folder. I thought this was a no-no? I'm particularly thinking of :
C:Program FilesCorelCorelDRAW Graphics Suite X6Custom Data C:Program FilesCorelCorelDRAW Graphics Suite X6DrawCustomMediaStrokes C:Program FilesCorelCorelDRAW Graphics Suite X6DrawGMS C:Program FilesCorelCorelDRAW Graphics Suite X6DrawPresets C:Program FilesCorelCorelDRAW Graphics Suite X6DrawWorkspace C:Program FilesCorelCorelDRAW Graphics Suite X6Programs64Addons
Is there anyway to move the default locations, perhaps by a registry hack? I'd like to move it, at least to the AppData folder or even to another drive where it is easier to backup/make changes.
I recently switched to coreldraw x5. is there a way to change default guidelines color. and this setting should remain forever.
one more thing i want the green processing filling, which is now present in the background tasks to be visible. ...just like in older versions how can i do it?
I create some curves with freehand or 3point curve or else (image on the left). Then I use the artistic media docker to convert it to artistic media. But the artistic media fill is empty.
So I right click on black to fill it, but it fill between the first and last node (image right). Weird.
CorelDraw X5 v. 15.2.0.686 Hot Fix 4 - Windows 7-64
we just upgraded from X5 to X6, and I was just wondering if there is a way to preview artwork, in the preview pane, using X6, and I am referring to .cdr files not .eps.
Also how do you go about changing the default font when starting a new document?
how to draw and big fat line - about 24 pt - with rounded ends, then give that line an outline of its own so I can change the 'fill ' - the original line colour - and get an outlined line?
And just for fun, I want the 'fill' to be semi-transparent!
I use Corel Draw X5 while at work and to do the particular task needed I have to have the stroke set to COLOR: RED, and WIDTH: HAIRLINE, MILLIMETERS. How to set the program to jump to these settings as a default upon opening all files.
CDX5: Whatever color I select for fill or outline is now set as the default color for fills and outlines without expressly setting it as such. Until now when I left or right click a color with nothing selected it allowed me to set it as a default fill or outline color for graphics, artistic text, or paragraph text. It does not do that now.
Is this a "feature" that's been added that I somehow enabled? In any event, how do I turn it off?
When I import an eps, or create a new object with a shape tool. The default style is a clear fill and a hairline CYMK black (0,0,0,100) outline. I think I know how to change it to true black (0,0,0,0), but when i import an eps or an illustrator file, it is coming in as CMYK black (0,0,0,100)
My company just upgraded from CorelDraw 12 to 15. One thing that's especially annoying is every time we change object sizes and press return instead of applying the changes we get an annoying Text Attributes box twice before it will change.
The eye-dropper tool, has now a little bug with the Attributes option since the update.When I use the tool to apply all the attributes I've given to text it only reproduces the font type...nothing more...The line, character and word spacing remain unchanged.
Now, the Attributes Eye-Dropper tool becomes useless. Seems as though something went quite wrong in the programming office.
X4. When I add a drop shadow to anything the variable attributes do not appear on the property bar, ie "flat bottom right" at top left and then the choice of colours etc. I know by now where they are so click on where I think they are, but it's annoying. I have deleted, run a reg cleaner and re-installed + added the SP2 updates.
I have followed the instructions carefully and am unable to fill anything.
I make a rectangle. Choose the colour from the palette, drag the little coloured box over to the rectangle and release. Nothing. Many years ago I used my brothers Corel draw, so I know ( or knew then ) how to colour a rectangle.
Never did anything with mesh fill till today. Did some reading on it here over the past few days and did a drawing using only mesh fills, 1 for subject and 1 for background. I spent about 2 hours on it. I'm calling it "Lumpy-Bottle"
Is there a good way to assign grid node coordinates, other then free hand(I couldn't find a display for node coordinates) . Could you use a cad program, that displays a numeric coordinate for nodes to do the bulk of the grid work and tune it up or add different elements to cad drawing or use cad to do this type of drawing. I have a copy of "Turbo Cad" I have not used yet and was wondering how the different programs compared? I was trying to use the drawing grid guide, but the mesh fill grid lays on top of it and is opaque and and I couldn't use it well inside the mesh fill. I guess I could draw a transparent grid guide and lay it on top of the mesh fill, in a separate layer and lock it down
Is there some kind of guide or document on color placement and the relationship to grid line spacing, node placement and node handle angle and length.
I just upgraded to X5 the other day and started working with it. All seemed pretty normal until I drew a rectangle with a hairline and no fill. I typed in some text and went to click off of it to start a separate line of text only to find out when clicking inside this shape, and any other shape I made, it would select the shape.
I have text with a transparent fill (layer 1). Underneath it I've placed a colourful background image that I'd like to keep as the text fill (layer 2). How do I cut away the rest of the background that's showing outside the text
I'm trying to find the best way to fill a shape with other shapes( a with a specific size), without overlaping, like the example below.
My main concerns are the spacing between the circles, the positioning should be as paralel to the the outside shapes as possible, and the size of the circles ( or any other necessary shape).
I'm doing this by hand sometimes with 900 circles. is there a fast way to this? do you know any macro/plugin to make the task easier?
Texture fill and a printing problem. They may be related. First, the file I am working with was originally created in Corel 10. I'm using X6 in Windows 8.
It is a map. I have several layers but the two layers I am having trouble with are the continental shelf and the land layers.
I cannot texture fill either in X6. I go through all the steps but the fill will not show on the screen nor will it print. I can fountain fill, solid fill etc .these layers and they will print as filled. This is the same for both printers I have, which are also new with 128MB of memory each.
In addition, I can get a fountain fill to print on the continental shelf layer, but cannot get a fountain fill to print on the land layer; even though the fill shows on the screen. I can get a solid fill to print on the land layer.
I've the objects in the proper order, the print is turned on for all these layers, etc.
I have discovered the Mesh Fill tool. I am having a lot fun playing around with it but can't seem to apply it to text.I have converted the text to curves but it just acts as a fill. Is there a way to use the Mesh Fill on Text?
I know there is not a way to change shape of founrain fill directly. But is there any other way for make this? Attached gif video from Adobe Illustrator Gradient Tool.
I have created a curved line across my page using the Bezier tool. I need to fill the page below my curve to make it blue (and above the curve to stay white).
I want to make some letters and fill them with a background pattern like rainbow.
all the fonts are solid black so I need to know how to hollow them out so the background fill will show, then have to cut out all the letters to get the background around them removed so I have only the letters filled with rainbow that can then be moved around and overlaid like with the gray checkerboard squares thing happening.
Like this: imagine a rainbow backing picture with " I heart Mom" text overlaid, fill the " I heart Mom" with rainbow then get rid of the rest of the rainbow backing that is OUTSIDE the letters. The word heart will be replaced with a heart shape.
if I have a group of areas that I want filled... I can select uniform, fountain, and postscript... but why doesn't pattern work for a group? This would be useful and seems like a bug. Why would I have to apply the fill to each part of the group? Groups are supposed to be useful for manipulating multiple objects in this way.