AutoDesk Smoke :: Compositing Using 3D Element - Remerged
Jan 5, 2012
I have some question on smoke compositing with 3d element...if i comp 3d element in smoke what is the best format that i need to get from the 3d artist?...is it targa or exr?...which can allow me to control better?
I know we can mute a complete video layer. But how to mute a videoclip (element) on the timeline? Just imagine I have 4 versions of all shots each in one layer and I want to play the timeline like this:
from the first cut shot no1 in layer 1, from the next cut shot no3 in layer3, from the next cut shot no2 in layer2, etc etc ... and the director wants to see 10 combinations ASAP in FCP I can mute an element...
I know that the AJA Kona 3 card has 2 outputs. Can Smoke send one eye to one channel and the other eye to the other of the Kona 3 card? Dual Stream output is what I am really getting at.
Is there any way that Smoke can see/output sub-blacks and super whites? Can't find any way of seeing them on my scope, Smoke just clamps everything. It won't even see anything below zero in order for me to make a correction on it, everything seems to be clamped on import. I'm using ProRes HQ footage.
What is the best plugin to do spline warps in smoke?(need something like the distort in flame) I notice revisionfx don't make a warper for smoke on mac.
I am experimenting with Smoke 2013 pre-trial and I am having issues with importing images and video with alpha channels.
1. If I have a layered Photoshop file or png with an alpha channel (a still frame lower third), I see that I can import it as a multi layered clip, but what is the best way to have it in the sequence to show up properly?
2. If I have a QuickTime in animation format or Pro Res4444 format with an embedded alpha, how can I import that file to show and cut it on a top layer to animate above my video?
Does Smoke have selection functionality similar to that of Combustion? As an example, you might want to selectively blur part of an image. In Combustion, you would draw a selection and then apply an operator above the selection to achieve this. I don't see a similar selection tool function in Smoke, but I imagine you could achieve the same effect by duplicating a layer and using a Gmask via the Wipe timeline FX.does Smoke not have a selection tool similar to Combustion?
Whats the dealing with importing TWs to Smoke? I have a show that's 70% keyframed with timewarps and need a way other then baking the effect to bring it into Smoke. It's comming from FCP7 and we have Automatic Duck but neither the XMLs or AAF bring anything other then the first speed of the clip. Any way to retain the keyframes?
I'm currently working on a project in which I'm taking still images of various products against a static background. Up to this point, I've been manually cutting the products out of their background, a very tedious activity.
Taking a step back, I realized that I have many thousands of photos to take and clean up, and that this manual manipulation just isn't going to "cut it" (pun, haha).
I have been trying to find a program of sorts that will remove a particular color (preferably specified by its hex code) from a photo, and perhaps replace it with white, or resize/crop the image.
With this program I would be able to take the pictures against an obnoxious background color that could be quickly done away with by a computer.
I guess this is known by many terms in "the industry", including chroma key, matting, compositing, etc.
I have run across a couple of possible programs (Ultimatte, Adobe After Effects), but I don't know much about any of them.
One other feature that would be, well, desired would be command-line functionality. Ideally, I would be able to incorporate said program into a script that can process a huge list of photos while I'm off doing other things.
how to create a montage? using the marquis tool first on the photos before I drag them onto my original backround, and now I can't find my directions. I'm doing something wrong, because even though I select the photo with the marquis tool, once I drag it to the backround layer, it appears as a rectangle (or square, if it was 2-1/4 format). What I can recall from the directions, and what I've been doing once I have a backround open is:
create new layer, make sure it's selected, open new photo, go to image size to adjust the size, keeping it the same resolution as the backround. Go to marquis tool, drag over photo creating an oval, switch to select tool, drag over to backround, and place. The first time I had done it following the directions (before I lost them), the oval (50% feather) photo was retained once I dragged to backround, but then all the other subsequent times it went in as the original format of the photo for each photo after that.
What I'm trying to accomplish is an 8 X 10 with a photo of my husband centered on a textured backround, then ovals of a smaller size surrounding the center photo, but feathered and blending into the backround.
I saw a tutorial recently that describes how to use Photoshop to composite layers and simulate multiple lights. I tried it out in GIMP, figuring the result would be similar, but the image doesn't looks the same in GIMP as it does in the render.
Here's the link: [URL]
I posted as R. Moore, and the creator of the tutorial responded, as you'll see on the page. But I'm afraid I don't quite understand his response and I don't want to badger him with questions like this.
So here's what I do. I'm using Poser and I have three lights: a key light, fill light, and back light. I turn on only the key light, render with that. Then I turn on only the fill light, render with that, then I turn on only the back light and render with that. Then I put them in GIMP using "Open as Layers" and put a layer of black beneath those. Then I turn all three light layers to Screen mode, as the guy suggests, and play with the opacity. But the colors are wrong. Reds too red, blues aren't blue enough...
I get the impression that, done correctly, you can arrange the layers in such a way that they look identical to the actual render, just so long as the layers are in the proper mode. Am I right or wrong about this, and what can I do about it? I would be glad to attach files if necessary.
I have the 5 images and I want to merge (or whatever you guys call it in your graphical language) them all and create a single header for my new site. Giving it one color tone which is #456389.
For example i got the following header from a site and this guy has used 6-7 images to create one single header. Also see the images has one single color tone matching the color theme.
I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the "foreign" exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.
When I export a XML from FCP 7 all of my files come over and link but there is no video with my HDV files (1440 x 1080) all of my other files (Canon FX etc) come over fine.
I converted the h.264 files to uncompressed 10bit. Bringing in the footage and XML was fine, but as soon as I resize to PAL (the timeline was changed to PAL, as was the output on the AJA) the picture starts anti aliasing in detail areas. I have processed this with every filter in Smoke with no satisfactory result.
I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.
I must have changed a setting because today my interactivity in CFX has taken a hit, specifically when making Axis moves. The move doesnt register until after I have made a change in the Axis field.
I know there is a setting for this but cannot remember. Am not having the same issue grabbing Axis in viewer.
I'm currently trying to conform an XML from FCP 7 into Smoke 2012 (Linux). The issue I have is that the files I want to conform with are MFX, however the files used in the FCP timeline are PRORES, therefore have a '.mov' extension. This means the Smoke is not seeing the MXF files due to the extension & the only way around it I have found, is to edit all of the '.mov' extensions to '.mxf' extensions in the actual XML. This works well, but is a complete nightmare, particularly as I'll have to do this for 13 half hour episodes!!!!
I have tried all the different combinations of Filename, Timecode, Tape, etc, but none work due to other metadata issues from the filming of the footage to it being delivered to our edit suites!!!!
Any way of making the Smoke ignore the file extension?
Can i remove the fx history ? for example i render a cfx clip. then i want to keep the render only and disconnect the relationship with its 'cfx history' . And is there any practical benefit of it ? You maybe will ask me : 'why do you wanna do it?' , my answer is " i don't know man, it just came across my mind .
All of a sudden, I'm unable to scroll through clips with real time feedback. Did I turn on some preference?
Also, I've noticed that when I'm in Action, I don't get realtime feedback going to the broadcast monitor, but rather the image catches up upon pen up. I don't see anything about it in the options in Action or global preferences.
When applying CFX to the clip it ignores resolution of the project and the time line and creates a resolution of the whole CFX based on clip.
In other words 1080 clip in 720 timeline creates CFX with 1080 out node, ( all action creates in 1080 swell) and only then send 1080 output to timeline where it applying resize soft effect. I know i can change resolution of action, but a can't change resolution of output node ( the las node that feeds output to timeline.) Is there an easy way to work around to feed lets say 720 to escape resizing in timeline.
I'm on 2012 SP3. I'm able to import and work with ProRes 422 just fine. But when I go to output and choose Quicktime, no ProRes options appear. Do I have to set this up somehow?
I'm doing far too many inadvertent moves/deletes/copies, simply by clicking pen for menu to appear, only for it to commit to whatever the pen position was at. This happening in the library area is no fun at all....not sure what the answer is really! but it's not ideal....
I just want to import some media (and do a conform) via the network. I can see everything, but it won't connect. I also don't get any error messages. I already restarted all components and they all show a green status. I don't know what else to do....
Smoke 2012 SAP2 SP4 and Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts) Mac Pro 4,1 OS X 10.6.7 12 GB RAM NVIDIA Quadro 4000 14 TB RAID (Areca)
Is there a way to access the timeline within CFX ( much like in Flame ) ? I see the timing button but this doesn't seem to have the same control as a timeline for a specific clip.
Also, is there a way other then "explode one" or "explode all" to go within a CFX within a CFX ( pre comp ) ? i.e. a setup that is then put within the BG of action.
I find the need to keep manually refreshing directory listings to be kind of retro. Would it be possible to add a preference to auto-refresh after each export. Its very disconcerting in this day and age to export a file and not see it listed without additional manual interaction.
Also I find it a bit odd that the GUI refers to File Sequence not Image sequence but i can live with that if I don't have to keep refreshing.