AutoCad 2D :: How To Select Attributes To Include Them In A Block Definition
Dec 15, 2013
What order of operations do you use to include multiple attributes in a WBlock definition? I can't figure out to include all of attributes and have them in a specific order.
I am trying to create a block and include attributes that have the background masked. I know how to mask the background in mtext but am curious if it is possible to do on attributes.
2014. In help, it says to "Click Insert tab-Block Definition panel-Manage Attributes" In my display, when clicking the Insert tab, I only have a "Block" panel, not a "Block Definition" panel. Trying to get to the Sync command.
In most cases this works well. However I found a case that it not work as well. When I try to change the definition from a new block that I have created in my test DWG, it disappears from the model.
I have a question regarding parameters in a block definition, or more specifically how to constrain parameters. I have attached a PDF showing exactly what I am working on. Basically I have an arm for a monitor which I need to add some parameters to. I need to be able to have a point that I can grab where the "primary grab" is located, and when I grab that I need the arm to pivot at the indicated pivot point, but be restrained by the first arm that is constrained to the circle. Is this possible to do in AutoCAD?
Is there any way not to show a particular block in block definition table ? My program bring a block into drawing thru a user form . And set some Xdata to it after insertion . If user bring the block manually into drawing then how would we know which one has xdata and which one doesn't. I came to this solution to hide it in block definition list.
how I can get VBA to insert/redefine a block reference from another file into a block (of the same name) that already exists in the target drawing?
I've tried using the insertblock method but it produces a 'filer error' - As a bonus point, it'd would also be good to be able to retrieve the contents of the blocks collection in the source drawing in some clever way other than opening it (a bit like browsing using the design centre) ?
ACad, MEP, 3DS Max Windows 7x64 X5482 @3.2Ghz 8Gb Ram Quadro FX1700
I need to remove lines from a block definition and replace them with LWpolyLines. I see there is a way to Append entities to a BlockTAbleRecord but I don't see a way of removing an entity.
I am wondering what Block Authoring actions i can use to move my Attribute Definitions up and down in a Dynamic Block. I understand duplication the definitions can get really ugly.
So i want to be able to have a second visibility tab in my block the nwhen i select it my Attribute Definitons insertion point moves to another co-ordinate with in the block.
How to do this so it doesn't ask for a block definition!
I have an extruded region of 50 x 50 (SHS) that I want to put a 45 degree mitre on, so I orientate my UCS to ortho, I have a reference line drawn over the job for my 45 degree/3 points to pick...
I Select 'both' to keep and it asks me for a block definition?
I have a large symbols library and need to have 1 block name and count but be able to show them in different colours depending on where they are placed. (eg pink block at low level and green at high level, but when counted by block name it counts 2 not 1 green 1 pink).
Is there a way to create a block with attributtes that automatically complete x, y, z, lat, long for the insertion point of the block?
I am trying to complete text in paperspace that will automatically fill in the lat long of a point in model space without using a table. I have tried field insertion with reference to a cogo point, but it doesn't give options for position on a cogo point. If I pick a block with attributes, it will let me pick any attributes, and x,y position for the block.
Cogo points show all the information I need to propagate in the properties....but how do I get that to translate into the text using fields or some other method?
Dell Precision T3600 - Windows 7 64-bit NVIDIA Quadro 600 Intel(R) Xenon(R) CPU E5-1607 0 @ 3.00GHz 3.00GHz 8 GB ram - Two 1TB raid
I would like to change sub block from a visibility after setting it. Here an example of code to get the right visibility, I don't really know how to update a sub block by name or by handle(seems to change inside dynamic block).
Dim Block As AcadBlock Dim BlockRef As AcadBlockReference Dim DynEntBlock As AcadEntity Dim DynObjRefH As IAcadBlockReference [Code]........
I have a small vba sub wich changes the color and layer of all entities inside a block. It seems to work pretty well for the majority of blocks, but then if I try that on a dynamic block, the definition is correctly altered, but the references aren't updated...
I know for a fact that the definition has been correctly modified because if I type bedit, I can see the definition is modified. Then, in the block editor, if I save the block, the references are correctly updated.
How to force references to update after I made the modifications inside the definition ?
I searched for methods within the VBA Reference and I tried blockRef.Update but it doesn't seem to have any effect.
So far what I have found in this forum and TheSwamp the best way is to use DeepClone of BlockTableRecord but the objects in original BlockTableRecord need to be DeepCloneObjectes into new block. Otherwise new block will have all objects with ObjectId from old BlockTabkeRecord.
I am trying to assign a plotstyle to attribute while creating a block. First I create the block, then I insert the Blockref, in that process I have errors assigining a plotstyle to the attribute. (I have also tried to assign the plotstyle while creating the block and attribute with poor results.)
Here is my attempt to do this:
For Each objId As ObjectId In blkTblR Dim obj As DBObject = objId.GetObject(OpenMode.ForRead) If TypeOf obj Is AttributeDefinition Then
I'm having trouble getting my attribute definitions to work with my blocks.
I'm trying to create a tag that can flip around (dynamic) and have a tag number easily entered (attribute).
I notice that I could only get the attribute definition to work during a drawing insertion is when I wblocked out my block and inserted that drawing file. I was not able to insert the drawing file that had the block in it.
I can't seem to make a dynamic block drawing file, and then insert that dynamic block drawing file if I want the attribute to work..
I can insert a block with block attributes using the Inter op very easily:
Dim theBlock AsAcadBlockReference Dim pickScreenVBA = myDoc.Utility.GetPoint(, "insert the hydrant") theBlock = myDoc.ModelSpace.InsertBlock(pickScreenVBA, "Hydrant", 1.0#, 1.0#, 1.0#, 0) Dim varAttributes AsObject varAttributes = theBlock.GetAttributes varAttributes(0).TextString ="3 Ports" varAttributes(1).TextString ="Salt water"
Works great, but when I try using the non-inter op, all the example insert new Attributes and not add block with existing attribute (so I end up with duplicate attributes for each block - i.e "Salt water" attribute is added to the block each time I run the code),
Are they any examples that does the same as above using the non-interop code?
I'm trying to add some attributes to an existing block using the block editor, but after I save and close it I cannot see any 'placeholders' despite adding a default value and the attributes work fine when I double click the block.
I've tried using the ATTSYNC and BATTMAN commands but nothing works and there are no invisibility states applied to either the attribute or block and all layers are switched on.
I just tried making a quick block from scratch and it seems to have the same affect, except the default value will show, but no 'placeholder' shown if left blank.
I swear with previous version I could see the tag when a value hadn't been applied, so is it that the version I now use (2012) does not have this feature or it's disabled?
Is there a short cout to getting to the source drawing file containing block data? Drilling down into the Program Files folder is tedious in the heat of getting drawings done.
I've got a drawing from a client, I've created a layer and I'm adding MTEXT to the drawing. Rather than creating a new MTEXT every time, I copy and paste the previous one and edit.
It works for a bit then out of the blue, it will give me that error after there's about 16 copy/pastes.
_pasteclip Duplicate definition of block _ArchTick ignored.
I don't understand what _ArchTick is or how I can get around this error?
I want to determine the size of a (non-dynamic non-annotative) block definition (BlockTableRecord). Does a block have a boundry or limits? For example, if the block would contain a simple square, the size of the block would be equal to the size of the square.