AutoCAD Civil 3D :: Copy Couple Of Manholes From One City Map To Another One
Jan 15, 2013
i am trying to copy couple of manholes from one city map to another one. But, for some reason when i go to clipboard, and click on Copy with base point. Go on to the 2nd file and click paste. It doesn't work!
I work for a local government and we contract out most of our CAD work. Our consultants switched to Civil 3D and it apparently cannot adhere to our standards for the profile views. We currently have manholes that would overlap in the profile view drawn "offset" and labeled as such. This allows for a much cleaner view when we get into intersections. Since the switch to Civil 3d they are drawn over top of each other with just the centerline offset at the top of the profile grid. So, my question is - is this true? Is there any way to work around this and still maintain the pipe network (footages, connectivitly, etc)?
Just as the topic says. I have about 40 manholes referenced to a surface that has no changed and I need to update them. I can go thru one by one and pick "structure properties" and change the surface. I did change the surface under the network options, but they all still reference the old surface.
I recently upgraded to Civil 3D 2011 from C3D2010. I have used the same ACAD.PGP file for years that includes the shortcut C for the COPY command. Up until C3D2011 this would always allow me to copy an entity multiple times, (the default when COPYMODE is set to 0).
I am running C3D2011 64bit on WIN 7 64bit OS. It happens with other commands too that use a dialog box normally, i.e. INSERT - it only brings up the command line version of it.
need to draw the map of a city, roads, streets, squares, roundabouts and the like. I remember a command of parallel lines in autocad to to this, but that was years ago... so how to map the city...
I am currently drawing a map. It is going to be a detailed one. I wonder if i could make small town names disappear while zooming out and at the same time big city names emerge. And contrarily make disappear big city names while zooming in and emerge small town names. I want it to make similar with the application that google map uses. Can we do that with autocad?
I am designing a city with leaf-like layout. I've across a problem in the very beginning which is that i can't seem to understand the geometry involved in here. Let's i want to make a leaf shaped town such that it can have any desired area e.g. 800 acre with the same dimension like the leaf that added below. While experimenting with arc tool I've so far been able to do it but i would like to know the exact ways to do it.
I'm trying to consolidate a lot of the linework onto a couple of layers that I will be importing into SketchUp. So what I did was created a new layer (Base), turned on all of the layers with the linework that I wanted to move onto that layer, highlighted the linework, right-clicked and opened "Properties," and changed the layer option to Base.
Now, when I check the properties on the linework, it says that it is all on the Base layer. However, when I turn on or off or export the Base layer, it doesn't affect all of the linework, but when I manipulate the layers that the linework was originally on, it does.
In other words, if you look at the objects' Properties, it says they are all on the layer I want them to be on. However, when I try to work with that layer, it does not affect the linework that I want to be in that layer.
I am attempting to make a frame that includes a couple bent members.
This is a side view of my frame. I am trying to make it so that the outer members are simply one piece of angle iron that is notched and bent at the angles. I have not been able to figure out how to do this and as it stands right now, that piece of the frame is made up of 5 seperate lengths of angle iron. Is there any way to get it as one piece in the frame generator or any other way for that matter?
Autodesk Inventor Professional 2011 Windows 7 for Mac 80GB HDD Partition Intel Core 2 Duo @ 2.66 GHz 2.75 GB Usable RAM
I have a question concerning the symbols on map. You see, I'm making a world map in Photoshop (atlas style), and I am wondering what to use as map symbols (for city sizes and such). So I settled for the standard ones (image below), but how to make these, or how to start making these.
Should I use the brush tool, or perhaps the custom shape tool (what is the difference between those two?), or something entirely else?
Don't say "Why don't you just copy the icons?", because they are kind of low-res and I really want to learn this myself.
How can I create the pattern in the image below? It's not the green gradient obviously . I saw it on a website and found it interesting. It's supposed to resemble a city map.
I am currently designing a new map for a planet i am designing, however i want to add some city lights to it so in the dark, it looks like it is actually populated, much like most pictures of the earth, showing both the light and dark side (because of my post count i can't insert a link to an image but hopefully you get what i mean) .
At the moment i don't have any lights, how do i get this effect.
I've taken some time to follow some tutorials and I think I've become pretty decent at making planets over all. However, I decided to try and create a city planet, but I don't know exactly how to execute it.
By city planet, I mean something that looks like Coruscation from Star Wars. I've tried making circular and ovular patters, but they don't turn out right when I render the 3d effect. Also, the texture just doesn't seem to come out as smooth as the one in the picture.
I have a keyboard shortcut for Copy (see directly below). This command doesn't copy multiple. But if I type "Copy" at the comment prompt (AutoCAD 2013) the copy multiple is the default. Copymode is already set to "0".
I've been planning on making a Sci-Fi city in paint.NET recently, after viewing the pictures others made in photoshop and other programs (example)
I just tried to make one. It didn't go so well.
So, my question: how would I go about making one of these? What would I use to draw the buildings? (Line tool leaves jagged edges at 1 when trying to color.)
"Could not complete your request because it is not a valid Photoshop document."
I've gotten this message a couple of times this week. I can see the image(s) in bridge I have tried renaming them in case something was off. .psd no spaces I saved them in photoshop CS 6 running Mac 10.8.5 and now magically I can not open certain files and I am at a loss why this is happening. They are large layered files that represent hours of work. I've tried opening from both bridge and photoshop.
p.s. I can open the file in Apple's Preview however no layers and I need to be able to work in photoshop
I just want to ask if there is a way to delete a couple of frames at ones. I mean, like delete frame 20 to/through 60 and then the 40 frames will be deleted instead of pressing the delete button 40 times?
I have a small issue I think it has something to do with lighting or views. I have posted pics of what the materials are doing on the model. Is there some check mark that I need to uncheck so that the materials I am placing are always dark and they don't end up fading out? Note, if I rotate the my model the materials will reappear then fade out again when I stop rotating.
I'm not well versed in color matching so I use an application called Color Wheel Expert to help me choose matching colors and what not. For awhile I've tried to figure out how I can accomplish the same sort of thing simply using Photshop's color Palette/Picker, but haven't been able to figure it out.
Is there a simple way to determine a color's complement, triad, etc while selecting a color? What about getting 'shades' of a particular color? I know you just add white to get shades, but how do you accomplish that inside the color picker?
So I've got a couple thousand PSD documents that need to be manually cropped down to best encompass the subject. Since I am unable to find a script that simply opens up the next document in the folder and I would have to manually find the next file each time (remember that files are unselected in Finder after having been saved), which would prove to be quite tedious.
I'm only used to using illustrator and am struggling with what should be a simple task in photoshop. I have a wedding photo and I'd like to make a circle around the couple, make that a separate image, resize it, copy and paste to eventually make labels.
I'm trying to blend a couple of images together using the gradient tool.
I moved one image to the other using the move tool, I then added Layer Mask (in the layers palette), i then got my gradient tool and selected black,white.....I used the gradient tool on the left side of the image and it blended beautifully.
So, now that the left side is blended nicely, I attempt to blend the right side. The right side blends very nice.....but my left side went back to where it was originally.
I set up a pretty little table of contents for a handbook and wrestled the styles into place. But, for some reason, I have two page numbers that are wacked out to the right of everything else.
The page numbers are set up on the master page and are very simple. It's the same master for all of the pages.
There are two styles at work in the TOC, messing with those doesnt change anything.
Why would these two, and only these two, get kicked off their mark?