After Effects :: 23.98 To 29.97 Speed Up Conversion?
Jun 27, 2013
I'd like to convert footage from 23.98 to 29.97 by speeding it up (instead of adding pulldown). I was told in the past that this is possible with After Effects. Any tutorial or documentation on how I can do this? I have CS6.
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Jul 23, 2013
I'm currently using AE and PP CS6 with Dynamic Link and rendering out in Media Encoder is very slow. I am not using my computers full power, only about 25% CPU and half of ram. What other components could speed this up? SSD? Rendering on GPU?
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Dec 22, 2013
I have a folder of images that need to be shown show one after another, like a slideshow.
Towards the end, the images will be shown shorter and shorter, so the sequence goeds fatser and faster.
Is there a quick and simple way of doing this in AE? Or Premiere for that matter?
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Feb 4, 2014
i recently purchased a 500GB Gtech firewire external harddrive for my laptop. My after effects is extremely slow and i want to use these external harddrive in order to increase the speed. I have a macbook pro with the following specs:
Processor 2.4 GHz Intel Core 2 Duo
Memory 8 GB 1067 MHz DDR3
Graphics NVIDIA GeForce 320M 256 MB
Software OS X 10.8.5 (12F45)
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Aug 3, 2012
It seems every year our assemblies get bigger and bigger. Most projects I work on have 5,000-15,000 occurances and load times can start to cut into productivity when I'm opening 30 different projects a day.
I am currently running 16GB of PC3-8500F (533 MHz) DDR3 Patriot 1600EL RAM. I am running windows 7 with an i7 2700k OC'ed to 4.0 Ghz. Load times are sometimes around a minute with the normal being just under 30 seconds. On top of simply opening assemblies, I've also noticed complex FEA simulations almost filling up my 16GB of RAM. I don't where the bottle neck is in today's computers, so any testing to see if faster RAM would speed things up.
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Feb 29, 2004
I have CS and 7 on my machine. I opened the same picture first in CS then in 7. Then opened another picture first in 7 then CS. Both times 7 opened the picture at least 3 times faster. Is this normal for CS?
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Dec 15, 2011
I recently installed 3ds max 2012 and opened my old 3ds max 2011 location files (quite big) with it.. viewport appearance was good with more reality to textures but when i try to pan or zoom or move around, its taking more time and crashes sometimes... is there any viewport settings?? to fix this issues?? i changes the view mode form realistic to shaded still no improvement....
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Oct 27, 2013
I'm running an older system (WinXP 32-bit, 4 gigs of DDR2 RAM (733 mhz), lots of hard drive space (more than 1TB), 1-gig video card (ATI Radeon 4xxx series), 3GHZ intel dual-core processor, Photoshop CS5
I do a lot of painting, and some of the brushes I have are a lot slower than others. Example- some brushes produce almost no lag, while others produce severe lag. (The slower brushes tend to have a lot of settings in the brush panel such as texture, scattering, dual brush, etc)
I'm planning to upgrade my system soon - I'm considering 8 gigs of DDR3 Ram (2400mhz), a 3.4GHZ i5 quad-core processor, an upgraded ASUS motherboard, and probably stick with the remaining hardware for now. I'll eventually move on to 16GB of RAM. I will also be using a 64-bit version of XP and maybe even go up to Windows 7 64-bit (If I can set aside the time for all the headaches that come with something new like this)
My question is, with an improved system like this, would I expect to see the lag drop significantly on these slow brushes? Or is it just the brush itself which is slow and an improved system will have no impact? I do very little in the way of filters, 95% of my workflow is pure painting with a variety of brushes and not too many layers for the most part (usually less than 50 and closer to 10 on average). So my main concern is trying to remove the slowdown when painting.
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Jun 19, 2012
I am running CS5.5 on a new machine and it is taking 3x longer to open a 28.9MB file than it does on my six year old machine running CS2.0.
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Jul 26, 2013
I recently used Migration Assistant to move my entire system from an old iMac (32 bit) to a new iMac (64 bit) running OS 10.8.4. I assume my Photoshop CS 5 installation still thinks it is running on a 32 bit system. How do I tell it to now run at 64 bit speed? The option no longer appears in the Info>General menu selections.
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Sep 3, 2003
I know I've seen this somewhere here, but I can't find it by searching, and I've spend this morning and a while last afternoon trying to look for it in various sections...
There is a way by using the "single column marqee tool" to get a part of a pic to be "extended"/"drawn out"/"giving the illusion of speed"...or what eva'. I give U this...Now that SCMT (hehe..) is supposed to be transported to the right here in order to make that oval "stretch"...But HOW, god damn...?
This is prolly a basic knowledge, but I can't for the luv of it figure it out *puts tail between legs and awaits the ban*
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May 21, 2007
I use the pencil/brush tool and hold down shift and draw my line, It works great for small lines, but when I have to go off my current screen space, photoshop will FUCKING FLY down to the end of the document, leaving a line through the whole thing. The area where it doesnt move the document to where it shoots down is so sensitive.
if there is anyway to change the scroll speed, so i can make my lines in peace.
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Oct 3, 2008
A bit off topic, but maybe not. Information comes from file | file info in CS3.
Metadata from a jpg image show different exposure times.
First: "Exposure", giving the traditional expression in decimal form, e.g., 0.017 s for 1/60s.
Second: "Shutter Speed", expressed as NNNN/256. I am unfamiliar with this convention. How does it relate to the traditional expression?
There is also a Brightness parameter, also expressed as NNNN/256, and can be negative.
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Jul 9, 2013
GIMP can preview my animation at 25 fps but when I export the animated GIF I can't seem to get it to run fast enough. I reduce the amount of time between frames to 0 and tried experimenting with the 'use delay entered above for all frames' but it's just way too slow.
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Jul 4, 2012
I use Canon 7D dng files. When I zoom to 1:1, it takes about 7 seconds to render the view. When going through 200-300 images to check focus, obviously this adds greatly to the time. I use one 24" monitor @ 1920x1200, and if I make the image display area as small as possible, it still takes about 6.5 seconds to render the view (loading...).
Is there a way to make this faster? Can I preload zoomed images into the database for a collection of photos? I love LR, and I'm not interested in bashing the product. I just want to maximize its potiential. Also, I know that the "Lightroom is slow" thread discusses 1:1 preview. I just wanted to ask this question specifically as to not make it a part of a general complaint about LR.
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Feb 25, 2013
How do I increase cs6 3D rendering speed
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Nov 19, 2013
i need to know to finish an illustration, how i can make an effect of light that there is in this picture:
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May 25, 2013
I have a jpeg sequence of 165 frames in my psd animation. Upon export (as an .mov file), I need to keep frames 1-29 and 80-165 as is, but speed up frames 30-79. How can achieve this in PS CS4?
I have tried exporting each of the clips individually and then brought them into i Movie to speed up the middle portion and subsequently re-piece them all together. This works great, but I am not familiar enough with i Movie or Premiere Pro to export the file properly; it seems to not allow me to export it with the same specs (mainly size, 1280x1024 at 30fps) as my source files.
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Aug 26, 2013
When I try to combine 2 videos to play over each other (i.e. one full screen one anchored in a corner) the overlay track plays at an accelerated rate with no sound, whereas the main video will play as normal. However if I switch them around the same problem arises, the overlay video plays fine the main accelerated with no sound.
If I play them separately they will both play fine. The video I am trying to anchor was recorded with a webcam and therefore may be the problem. If I need to give more details w/ specs etc.
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Nov 23, 2011
I'm near completion of a year long video project. I inserted several HD video clips into my VS X4 time line which includes many other HD/SD and .jpg clips along with transitions, music, etc. For effect, I used the tool in VS to speed up two or three of these clips by about 300%. Without the effect, the scene doesn't work so I'd like to keep it this way.
I noticed that when playing the clip in the time line after the effect is added, it plays very jumpy and jerky. Without the effect it plays fine as do all the other clips in my project. I am guessing the effect puts a strain on the system but mostly, my system is fine. However, the hard drive may be the culprit and not able to get the data fast enough to provide a smooth video. Is that possible? My cpu (core 2 quad Q6600 clocked to 3.0 g), new video card, memory, and monitor (HD certified) are all new and well within spec.
My question: Do you think the stuttering video will also be present in the final burn of a Blu-Ray? Or is this just a function of the preview window?
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Mar 1, 2011
I was just wondering what effects rendering speed the most, the GPU or the CPU?
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Jun 1, 2011
How to setup the burning speed for DVD using the Videostudio x4??? My setup menu for adjusting the speed recording wont highlight.. I've try to reinstall the software many times, but i wont get it done.
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Apr 4, 2011
Problems in selecting the DVD recording speed in VideoStudio pro X4? I prefer to use a fairly low rate, but the selection is greyed out in my Create DVD window and it seems to be set permanently on maximum. I've tried a program re-install but it hasn't worked at all.
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Feb 5, 2012
Since quite some time I have been succesfully uploading FullHD (AVCHD 1920x1080 50i) movies on YT. Some weeks ago I got a strange playback problem with my last uploads: video's are played in (very smooth!) slow motion mode at some resolution settings. The same Divx video's on the contrary always playback OK In order to illustrate the YT playback speed problems I uploaded two times the same 10sec video. The first video has been rendered as a fullHD AVCHD video in VSX4 (never got problems in the past with similar video’s), the second is a fullHD DviX version of that same video (from another converter). The lower resolution settings in the AVCHD video slow down while the 720 and 1080 settings run OK [URL]
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Jan 4, 2012
I wish to use the Speed TimeLapse effect (actually slow motion) I have a clip that last approx 8 min I would like to "slow motion" only a portion of the clip approx 20 sec. Is it possible to apply the effect without having to cut/trim the original clip. The clip properties are as follows;
ntsc/hdmv
H.264 Video
Upper Field First ;1920/1080
16:9 ;24bits;29.97 fps
Audio
5.1 Dolby Digital
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Dec 10, 2011
To speed up the copy/paste, try this one, 1st of all change u r nudge offset to greater than u r document size, select the object tap the left or right arrow keys in keyboard so the object will go on the pasteboard, go to the next page select the object again tap the arrow keys again to get the object on the same position.
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Aug 27, 2013
I'm trying to get my audio synched up. Someone once told me that the best place for the camera is often the worst place for the microphone. And in my case it's true.
So- I am trying to use audio from a different source and the speeds are very slightly different. I have the beginnings synched perfectly. Toward the end I stomp my foot- it sounds like a door slam and is something I'm trying to use to synch the two because it's a loud sound short in time.
Doing it visually doesn't work because VideoStudio (version 2) doesn't preview the video properly. So I had the idea- don't mute the source audio so I have both playing. Then render an audio-only file and listen to hear how far apart the two stomps sound, and adjust the audio track's speed.
I've shortened it by 2 frames and 10 frames but it still sounds exactly the same. Is there a bug in the audio-shortening feature or am I missing something? I tried using Audacity to shorten the audio but that didn't work well either, because it rounds off, and 2/30th of a second over 30 min is a tiny fraction.
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Oct 4, 2011
I need to draw, using my C# AddIn, 550000 3DFace at least, and it takes 331seconds (5.5minutes). How can I speed this process?
This is the code I use
foreach (var obj in objects)
{
double[] p1 = new double[3];
double[] p2 = new double[3];
double[] p3 = new double[3];
Point3d p = obj.Geometry.PointN(1).GetPoint3d();
[code].......
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Mar 17, 2009
I have a technical question I wonder if anyone on here can answer. I am far from a Photoshop newbie having been using it from version three, but rarely get the chance these day to fathom all the new widgets on new versions.
For many years I have always hoped that Adobe would include a filter for a speed blur. I know it does a motion blur, but what I want is a blur that show the direction of the apparently moving object. I am working on a project where I have animated a chilli on the companies web site where it flies around. I want to give the impression of movement with the blur coming from the tail of the chilli for a leaflet.
Here's the image I am working with, though it looks a bit crap here as it's cmyk.
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Jan 31, 2008
with Photoshop CS3 on XP-Pro and would really like to learn if there is some why to get it to work as well as PSCS2 (9.0.2)?
Example: I open a white canvas 20x 30" @ 300ppi. On this I 'Place' 4 small websized (400x600px) images as 'Smart Objects' and then add a layer mask to each (a 154mb image when open). Even as I'm placing the 3d image PS10.0.1 is slowing to a crawl and the scratch file has already grown to 6.3GB. Add a few layer masks and the whole thing becomes unusable. PS freezes with "Not Responding" and then 20 or so seconds later it recovers with a scratch disk that's grown by another GB. Every time I move an image around on the canvas PS freezes again. FINALLY after about 5 minutes of poking at the thing the scratch file maxes out at 8.56GB and I can then do what I want with the image and CS3 starts to perform in an acceptable fashion. If I 'purge' the cache I'm right back to the staggered performance. Same image on my laptop behaves the same and scratch file grows to 9GB.
Same image in CS2 (PS9.0.2) opens immediately, performance is right there ready to go. I can do whatever I want, as fast as I wish, and PS9 just keeps up. The scratch file maxes out at around 1.5GB.
I'm running an Intel mobo with an E6600 Quad, 4GB RAM that I run with and without the 3/GB switch (via a boot menu). Main drive is a 10k Raptor and I have two 15k Atlas SCSI drives, one empty one dedicated as PS's scratch disk. History states is set to 10 and cache to 6. This is otherwise a very fast PC that pretty well matches Mac dual Xeon's performance in the Driver Heaven Photoshop benchmark test (I was curious <g>). So why is PS-CS3 so darn Pokey :-((
I really don't know where to start with fixing this as the same behaviour occurs on other computer's I've tried it on. I have not yet seen PSCS3 perform well on ANY PC I've tried it on. Does CS3 always create such HUGE scratch files compared to CS2? Is everyone just living with this sort of performance and accepting it as the price for getting the new features? Other posts here seem to point to a 'networked printer set as the default' issue. Did that, didn't help. And if that were so easy then it would seem like something begging for a small patch from Adobe to fix it. Lots of pros out there with networked printers..
I now shoot with both a D300 and D3 so I have to use BridgeCS3+ACR if I want to continue that preferred workflow. But processing in BridgeCS3 and then working in CS2 is frustrating. Except for very basic chores I'm finding PS10 to be unusable.
Is there anything I can pull out of PS10 to get it to be more lean and mean?
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Apr 26, 2005
I need to create a few mockups of an Intranet site for a project, the task can be done in HTML and CSS or using an art package.
Ideally I want to be able to change the colour of text, background colour or maybe border colours throughout the site at the change of a hex value as you would on a stylesheet.
Is it possible to group text/assign styles in Photoshop so that any changes will occur throughout my PSD file, in a similar way to styles in a Word doc?
How do you guys go about making mockups? Art package or CSS and HTML?
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