I'm making a model of a building over a AutoCAD plan and I’m having problems with snapping and aligning. After I import polylines from AutoCAD, the accuracy becomes a problem, I can’t align or snap anything accurately (as seen on the attached picture). It keeps snapping in midd-air and not in the endpoint/midpoint, align doesn’t work either (the boxes in the picture are all aligned, x-max and y-min). I should mention that the same (similar) problem accrues in AutoCAD and after purging and repairing the dwg and starting over in max, it got better, but is still there.
3Ds Max 2013 Design/Vray 2.3/Win7 64bit
Q6700/8Gb/Radeon HD4870 1GB
Adobe: Just a reminder, this color-management problem that I reported against Photoshop CS5 is still around: URL....
It's illustrated here in this screen grab, showing the visibly inaccurate result of Photoshop's transform, done in the GPU, from RGB values in the ProPhoto RGB color space to the sRGB IEC61966-2.1 color space. Note the circular banding and color shifts in what should be a perfect gray gradient.
I'm having trouble with my animated Lens Flare and the inaccuracy between the main timeline. It's the default AE filter. I have the Lens Flare animation in a composition called textbox which is within the main composition.
If you look at the screenshot you'll see the animated lens flare which moves from left to right. This animation is in my textbox comp.
On the second screenshot you'll see I'm at the same time, but the flare animation is inconsistent. I can't figure out what it is. I have the fps all the same.
If I put an outer stroke around an image, the guides won't snap to the edges of the stroke. Instead, the guides will snap to the edge of the image. How can I get the guides to snap to the edges of the stroke?
How do I prevent files/photos from "snapping" together when I have multipul items open in photoshop CS6 at the same time and drag one close to another one. I work with a very messy screen and I like it that way. I HATE it when the 'snap' together.
How do I snap (objects or, especially, guidelines) to the outer edge of an outline? The guideline always snaps to the edge of the object, if the outline is behind, or within the outline if it's in front of the object.
I usually employ workarounds such as converting the outline to an object but that's not always convenient.
I have a canvas which is 1680x1200 and i'm designing a website. I've added some guides around the canvas but here comes my problem. Everything i create which i want to snap to those guides - snaps ....
is there a way to turn off grid snapping with vector images? i have a point that is close to an edge and it keeps snapping to it when i try and move it. possible to turn it off?
I created this script to snap a three-bone IK chain to a three-bone FK chain. It works by first creating a line between the first and last bones in the IK chain, then it positions two point helpers (call them pointA and pointB) on the pivots of the second bone in the IK and FK chain.
Using the nearestPathParam function we can find a value (between 0 and 1) such that pointA and pointB lie on the normal plane to the straight line and then use the pathInterp function to translate the parameter into a position vector which we can use to position another helper (call it pointC) to then calculate the angle between (pointA - pointC) and (pointB - pointC). Sometimes the angle is calculated incorrectly, which is why I put an if-statement in towards the end to deal with this case; simply put a negative sign infront of the swivel angle.
I'm not a good scripter, so the script looks a little clunky. I'm also having the problem that the script doesn't work when I try to activate it through a button press, it says "--Type error: Call needs function or class, got:
It seems there is no way to stop illustrator (CS5) from snapping to the edge of the artboard. Even if you hide the artboard, it still snaps to the invisible artboard.
is it possible that the brilliant folks at adobe missed this one and there is no way to disable this snapping to the artboard?
I'm having an issue with CS6 where my objects don't want to snap together. I have snap to point checked but it still won't work. Also when I hover over point or intersections it doesn't say "intersections" or "center" or etc beside my mouse.
I have just found out about layer masks wow they are powerful before this I was cutting people from one picture and pasting them into another
What I am trying to do is have me in the same picture twice as 2 different people I know you do this using a layer mask and then using the brushes as I said above
But when I open both images and drag one onto the other how do I line them up exactly the same so when I do use the brush tool and brush away both images match up exactly the same underneath
I am locking the camera down with a tripod and its kept in the same position for both shots but what i have noticed is if you do not line both images up exactly the same you have like a ghost effect if you know what i mean
I was wondering when I align a layer to another layer, if there was a way to do it so that only one layer moves. I.e. in visio when you select your first object, that becomes the Master, and all other objects you click after this will all sync to the master, rather than what seems to happen to me in PS, i.e. both layers are moved a little. I'd like to be able to allow the first layer i click on to be static, and any other layres align to it only. can this be done?
I am adding a marker to a map, but I do not know how to align my marker (red) square with the street Laurie Shepway. how I can align the shape with the street in Adobe Photoshop CS2?
For some reason on certain cad files when linked into revit. when I hit the align button. the linked filed doesnt properly select the lines, it selects an area near the line, which causes it to not properly line up to the revit line work
I want to create a Picture like the following one with 3ds max, but I don't know how (except of manually aligning the spheres). I tried it with Position Object in PFlow, but i get nothing but random Alignments around my Base Object.
I need to create two art boards in my design document. They are off by a pixel and won't line up like some weird snap feature is on. I've checked and turned off all snap features. Still not lining up.
I do not know if this is something weird with Creative Cloud, but I use Illustrator A LOT to do art. Recently, I noticed that if I take a complex shape with angles and curves that I make with the pen tool, and I Ctrl+C, and Ctrl+F it will, like normal, stack the items directly on top of one another, or I can edit copy, and edit paste in place/ in front, etc. So, I have two of the same shape exactly on top of one another. For my example we change the bottom shape to a different color to make it show up when we scale it, and go up and transform the bottom shape bigger, by clicking transform, scale- lets say to 110%. My problem is now the items seem to be touching and overlapping in places on the edge. They seem to no longer have the same center spot aligned with one another, and I never moved either shape. i just scaled one. I just noticed this the other day, and like I said, I make pattern art in illustrator all the time. It doesn't happen if you do this with a circle or a square or a star, just strange shapes you create with the pen tool with lots of points.
I used to be able to snap to the end of the linework that form the visual end or intersection of walls while grip dragging a wall of one style to another. For example, using a wallstyle as a countertop, I'd be able to drag it to the corner of a room and use object snap to the intersection. In ACA 2012, the object snap defaults to the justification plane of the wall even if that's not where the intersection snap is desired.
I layout photos for albums and I just upgraded to CS4. Even though I have the snap to grids function selected my photos don't seem to be staying in line with the grid. I don't know what to do!
I am trying to trace part of my point cloud, which has been aligned according to a new UCS I set. Drawing on the top down view, a poly line works fine out in the black ether or the model space, however when I attempt to trace over the point cloud it shoots way off in the distance.
My node snapping is turned off of course, but this only happens when I click over a part of the point cloud, as if it was snapping to the cloud and getting confused.
When I turn snapping off completely I can click anywhere I want and I'm fine. This suggests to me that it is a snapping issue, although I was under the assumption that "Node" was the only snap setting that related to point clouds.
I'm working out some bugs that have cropped up now that I've upgraded to 2011. For starters, I can't seem to be able to snap to existing dimension lines like I used to, even though I have almost all of my snap types activated.
My "Magic Snap"[magnetic object snapping] has vanished/stopped working. Turning the magnet icon on and off does not do anything .I am using the latest Xara Designer Pro version [7.1.1.17261]. Is there any way to get it back without re-installing? I'm tired of having to re-install every time something goes wrong [which is kinda frequent]. I don't like having to reset the xara function icons each time [I use a different arrangement than the garden variety supplied].
I am using an i5 processor and have 8 gigs of memory running with Windows 7 OS.
when using grids to draw, is there a way to get xara to snap to only points? lol i know i suck at art haha! but i think im getting just a tad bit better. no really today i drew a head and the other day i drew a car. at least i figured out how to draw on an isometric grid. i was using serif draw plus and i noticed that x4 has a psuedo 3d (which basically uses an isometric grid with snapping to angle. i know how the concept works now but im having some trouble snapping to the points. sure i could draw a flat car or a flat person but id rather keep at it till i understand depth. my current goal is to learn to draw depth through using an isometric grid.