AutoDesk Smoke :: Unable To Snap Cue Mark

Mar 16, 2013

1. i can't snap to cue mark. When having a lot of cue mark and long duration of edit. I have to really zoom in to frame level to be able to place my positioner at the exact frame to delete cue mark. What if for example , i have to delete 30 cue mark ? Snap will be handy to place positioner to delete cue mark.

2. Is it possible in smoke to place/add cue mark at a selected clip ? right now i can only place it at timeline , not at the clip.

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AutoDesk Smoke :: Mark Out Places Out Point On Frame Past Positioner

Jun 12, 2012

When I park on a frame in the timeline, using the hotkey MarkOut places the outpoint 1 frame later in the sequence. The same thing happens when using the MarkOut button.

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Jun 12, 2012

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Nov 22, 2012

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Sep 2, 2013

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Aug 24, 2013

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I've copied the console log for your review.  This particular effort/ screenshot resulted in an 8-second clip, which is the longest one (still incomplete) I've been able to generate since I attempted to export starting yesterday.  Again, my sequence is 30 seconds, and it either does nothing, generates an empty file (45k in size) or creates an incomplete movie file (usually 1 or 2 seconds).

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Nov 2, 2011

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Jul 26, 2013

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Nov 13, 2012

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Jun 13, 2012

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Aug 29, 2013

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Jan 16, 2014

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Oct 2, 2012

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Oct 18, 2012

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3ds Max :: Unable To Snap To XREF Scenes?

Nov 21, 2011

I have got some levels for games I'm working on and a lot of the items have to seal off perfectly, etc etc.

I often cannot snap to any item in an XRef Scene under some circumstances. I think that these are scenes that are failing because some are referencing each other and access stops for some reason...

In the examples:

Scene 1: Referencing Scenes 2 & 3
Scene 2: Referencing Scenes 1 & 3
Scene 3: Referencing Scenes 1 & 2

When editing Scene 2, I am able to snap to Scene 3, but not Scene 1. I don't know if it's something about a reference being an overlay (which all are) and the ordering it loads... I know that in the XRef Scene dialog it lists them (in example above) as Scene 3 above Scene 1 ... but I have not experimented with removing one and inputting them in another order... since it seems that any time I delete a scene from the list in an XRef scene dialog, Max crashes.

Developer of Wall Worm - the 3ds Max Pipeline for the Source Game Engine
CorVex Level Design Plugin

3ds Max 4/Gmax - 3ds Max 2014
Mudbox 2009-2011

WIndows 7 x64
i7 930
12GB RAM
Geforce 480x2

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Mar 26, 2012

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Jan 10, 2014

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Apr 17, 2013

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Apr 28, 2010

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