I have attached a pic of the problem in question . I am new to 3ds Max and am following a tutorial on YouTube in order to model a car. As you can see in the picture I need to combine the two vertices circled in red and the edge lines which are highlighted yellow. I cannot figure out how to do this. In the video the guy just snaps the vertices together using the 'Snaps Toggle' tool and boom there is no gap between the polygons.
Is there some way to make the Scale Tool stop when multiple selected verts or edges are aligned, like in Max? I've noticed that you can overshoot when trying to align this way. I suppose there is always snapping to grid..
Is there a way to do this? After perusing some threads on creating edges from vertices, the "Create" tool under "Edit Geometry" doesn't seem to solve my issue. In Blender, you can create a face by selecting at least three vertices and pressing "F". Is there anything similar to that feature in 3DS Max?
I was wondering if there is a way to create a group of vertices, edges or faces and somehow create a reference point or attach them to some kind of locator so they can be referenced at a later point. I want to be able to select a group of edges, model them and then move on to another task within Maya and have some kind of reference point so I can go back to the original group and not have to select them individually every time I want to work on that group of edges, faces or vertices, is this possible? I will post a picture shortly to this post so you can see an example of a specific group of edges that I would like to set a reference point or locator for.
Why the heck does Inventor arbitrarily orient sketches as it sees fit? I often create my first sketch on the right (YZ) plane and Inventor, stupidly turns the sketch where "RIGHT" in the viewcube reads from top to bottom.
I know all the things to do to AFTER this happens, but it shouldn't happen in the first place. If I turn my sketch so that up is up, like it should be, I then have to remember that vertical is horizontal, which is now vertical. I can't change the sketch coordinate system. It's the first sketch and there is nothing to align it to.
How to prevent the above example from occurring in the first place.
This, and the fact that I can't dimension to any existing vertices or edges without projecting them first, really make me hate using Inventor sometimes. To me, these are huge problems, neither of which Solidworks has. At worst, both of these behaviors should be configurable.
I thought this was going to be a piece of cake in the new Illustrator CC but I am having a few unanticipated issues:)I need to create some vector tire images with different edges, such as the top one in the image below.So I thought this would be SO easy by simply creating a pattern brush in Illustrator and then using that for the outside. So I created the shape you see in the middle image below and created a pattern brush with this shape.I then created an ellipse and used the new brush for the outline.
All of those are open paths...it has taken the shape and applied it to the outline but has kept each shape separate, so I am not able to fill the circle in black. I could of course go in and manually join each little corner separately where the little shapes meet but this will take FOREVER with all the images I have to do.
So basically, I created coloured text inside Adobe Illustrator and however much I zoom into the text, the text always appears to have smooth edges. Once I click on 'Save For Web', the edge all around the text becomes rough and aliased. I chose GIF and PNG, but it still happens. The text is on a transparency background. The same problem applies to images when I am creating a logo.
I'm trying to snap a head with it's neck with the merge edge tool, but somewhere along the way, the edges lost there border edge characteristics and now I can't merge the edges. Is there a way to make the edges back to the way they were?
I have 4 pictures that I would like to combine into 1 big 'picture' to use as my desktop. I have tried cut and pasting but the new window isn't big enough.
I have a shape, it has no fill, so it's just an outline, let's say it's an outline of a leg.
Now what I want to do is draw another outline inside that leg outline, but I don't want 2 end up with 2 separate shapes (2 layers), I want to draw the 2nd outline directly into the first one, so it's all one big vector shape.
For some reason this seems impossible to do in Photoshop CS6. If I select combine shapes, from the menu, free form pen tool and then draw the 2nd outline into the 1st outline, when I stop drawing I don't end up with one outline combined (on top of) the first, instead it just seems to do some weird clipping and I end up with the first outline shrinking, and the outline I just drew appearing not as an outline but as a path.
This is something that works perfectly in Flash pro, you draw a shape, you draw another one on top and you then have both perfectly combined, no fuss no bother. You can even vary the stroke strength at any point along the line in Flash, I'm not sure this is even possible in Photoshop.
what's going wrong in photoshop or how to do that in photoshop?
I have two .TIFF files that I need to combine into one file that I can resave as a .TIFF or a .PDF. What is the best way to do this? It will be a flyer that needs to be printed front-and-back..
What is the most expedian way to save layer to use in another drawing file? I have a dozen jp2 files set up by data connect for my preliminary investigations, and now I have broken down some design sheets. I would like to be able to reference the aerial images and would like to avoid individually loading again nad again. is exporting to drawing the simplest way? Saving layers seems to be on a image by image basis - can they be grouped to 1 layer?
I have two images, the first one I have cropped to the correct size and the second is like a thumbnail that needs to be pasted in to the top right hand corner of the first image. How can I do that. I'm can't find a copy/paste tool that lets me paste the second image as a new layer on to the first.
I have two images, the first one I have cropped to the correct size and the second is like a thumbnail that needs to be pasted in to the top right hand corner of the first image. How can I do that. I'm can't find a copy/paste tool that lets me paste the second image as a new layer on to the first.
how can I combine four photos? They aren't similar in color but all are jpeg and I'd like to put them inside a rectangle so that where one stops, another begins...
I really like the way the photos were combined at this site. But I don't understand the directions too well in step 3. Could someone please explain this better to me. Are my source and target images supposed to be different in the apply image dialogue box? Because mine end up the same and I can't change them.
these are two photos combined from separate shots to create a panorama. unfortunately, the photographer must have shot the two photos at different times in the day or did some sort of different aperture/shutter speed settings or something, as the exposures are quite different. but it's not just a question of using brightness/contrast... the tone of the two photos are completely off. i've used brightness/contrast and just about when i get the background pretty close, the foreground is wayyyy off, and vice-versa. i also tried using adjustments with a gradient map, and selecting different tones, but it still won't do it just right. i need help figuring out how to match the tone of the two photos perfectly so it looks like they are one photo, obviously. they need to appear completely continuous.
I read an article somewhere saying you can expose a photo for the highlights and expose a photo for the shadows and then combine them in photoshop to achieve better detail in both areas. I can't find this article. I was hoping someone might have some suggestions or maybe even a walkthrough.