I am having some trouble with a logo recreation I am working on, the bevel on the text to be precise.
Here is my problem...
I want the bevel to be like this...
In the above image, the bevel is squared out on the letters, in mine attempt, its round... I can’t fix this , Anyone know why?
Also the bevel seems to have created an odd effect on it, loads of jaggy lines, why are they there?
I recreated this as a vector and applied the styles in Adobe Photoshop CS3, would it be possible to import my Adobe Photoshop blending styles, gradients etc into Adobe Illustrator CS3?
I'm running Photoshop CS2 on PC. When right clicking on layers to bring up the Layer Styles / Blending Options palette, I can get the palette okay but the selections won't work when I check the boxes.
I try to select different options....drop shadow, inner shadow, etc. but nothing shows up. It's not a preview problem because the changes are not visible in my image even after I select OK.
How do you apply certain contour label styles to certain surface styles (i.e. When I have an existing surface i want the default contour labels to be an "existing contour" style). Â Right now the default is a "finished contour" label style for all surfaces.
How do update the styles library to keep from getting the Styles Conflict error box. I have used the Standard.dwg file that loaded with Inventor 2012 but everytime I change styles and save the changes in a new template in reverts back to the library definitions.
I used to be able to select 'NO' in the LIbrary option of the Projects Folder but that optiion no longer exists.
We've created a new parts list style for a border.When the border tempalt file is on the c: drive...everything works hunky dory...parts list, revision tables, etc.But as soon as we copy and paste that border into the template library folder for new drgs...the parts list style is missing from the local styles?
So to make it appear on the new document...the style manager has to be set at all styles and the new parts list style has to be saved to the document?What aren't we doing to make it appear on the template?
Also note that because the drawing border template is in a template folder as part of the design projects...it is NOT editable...so it has to be edited outside the template folder.
Is it possible to change a drawing using named plot styles (.stb) to colourdependent plot styles (.ctb) within the drawing itself? The variable'pstylemode' comes up as read-only.
I'm working on this illustration and can't figure out how to do what I'm thinking. Looking at the attached image, the two colors signify the shallow outer edge of the pond and the darker part is the deep section. What would be the best way to blend them together? If the pond was round or at least square I could use a gradient, but that doesn't work in this case (at least using my limited knowledge). I'm using PS7 by the way.
I have an image I wish to extend from width 800px to width 1024px and possibly beyond this width. I would like to extend the grass on either side of the image to get the required width but Im not sure how to blend the grass to make the image look like a natural shot, how can this be achieved or can anyone help?
I'm trying to blend a skin tone. Basically I have this picture of me and my friend, but somehow the film or something got screwed up and threw this white smudge/ color deformation on my face. I want to take it out and blend my skin color over it. I guess it would be just like replacing a bird in the sky, with the sky... if that makes sense. Im sure its easy, im just half way retarded. I tried searching the forum first and I tried some of the tips, but for some reason, I just cant get it to work.
I recently downloaded the trial version of Photoshop Cs5. I haven't had many problems and I like it a lot except for ONE thing! I cannot figure out how to blend layers! When I upload my first layer (my image) it shows in the layers palette. But when I upload my second layer (texture) it not only jumps on top of my first layer in the layers palette, but it ALSO jumps on top of my first layer (the image) in the work area. I have watched a lot of the Photoshop tutorials and I've noticed that when they upload their second layer it shows SEPARATELY from the first image in the work area.Â
They then click on the second layer and drag it over onto the first layer and then they are ready to start working on blending. For the fact that my second layer jumps on top of my first layer in the work area like it does, I am not able to follow along with the tutorials! I have also tried and tried to figure out how to manage to blend by trying lots of techniques and options in the program but nothing will work.Â
I use textures and depend on blending A LOT with my editing so this has been very discouraging! I have used other editing programs and usually with them, after you duplicate your first layer and then upload another you are able to blend with no problem. So I do not understand this at all! You can even blend with no problem by duplicating your first layer in Photoshop Elements 10.
I need to make a picture of a person's face blend seamlessly into the sky. The below shows you what I mean. At the moment the Kenyan Warrior's face has harsh edges and doesn't look properly blended in. My very limited Photoshop ability had me placing an inner glow and bevel and gloss to get something close to what I want, however I suspect the real tool I need for this is completely unknown to me!
I have Photoshop CS6, and I just got a Windows 8 computer a couple days ago. I just now have realized that the Screen and Linear Dodge (Add) blending modes are not working at all. They have no effect on my layers. I know that the Overlay blending mode works... I haven't tested all of them.
I understand that others are having problems with Photoshop and Windows 8. Is this a related problem, or is it unrelated and is it something that needs to somehow be fixed?
We just upgraded at work to CS6 and overlay blending isn't working like it did in CS5. Â Overlay used to multiply values below 50% and add screen above 50% regardless of what the layer underneath looked like. I'm not sure what's going on now. Â Am I the only one seeing this? Is there a setting somewhere to get it back to working the way it was? I haven't seen any documentation on the change and a search of the support shows no one else complaining about the same issue. But me and my coworkers are all seeing the same issue.
i can do only the basic simple stuff-like painting..lol). anyway, iwant to blend two images. so..how to do it or, how can i put another picture to a new layer(only the image i opened showed up in layers and i dont know how to put anotherone in the layers).
how blend the various photos/images. I bought one to see if I could figure it out. There are 2 layers, each with an image. They seem to overlay the images, and the bottom image seems to have a transparency to it, but the opacity is still 100. How can I get 2 images to blend cleanly into one another?
I am just trying something out on Photoshop and for some reason am not getting the expected result. I have added a new blank layer to an image and have changed the mode to Color. Now I have changed my brush size and colour but when I start to paint my new colour onto the layer I dont see the brush stokes on the background image... If I just very the new layer I can see the strokes but they are not showing up on the background.
if you had 2 pics next to each other and blending them into each other. Some say to user layer masks and a brush, others say they use erasers and fading.
how can i make lets say, a jpg image, not the best quality, and use it as my backghround layer. then i want to add a flame onto it. how do i make the second layer (flame) the same i dont know, contrast? or quality. so it looks real?
I have a logo I've created with various blending styles and gradients on different layers which is all set on a gradient bg layer that is a clip of the bg from the website I eventually want to put the logo on. I hope that made sense. Anyways, I want to save my final product (as a png) without my background layer, so the bg is just transparent. However, many of the colors in my blended layer and gradients get messed up when I remove the background layer. Is there any way to remove the background without messing up blending and gradients?
I tried merging my layers and converting them to a smart object, but it still messed up colors/gradients.
I am having a slight issue on how to blend the girls hair more properly into the background so it doesn't stick out as badly. I have attempted a few careful options with a soft brush and lightening it but it is not coming out the way I want, Any ideas?
i'm an art student and have been for over 3 years now, i did a degreee in arts and technology , and they made us use Corel Painter most of the time , and a bit of photoshop as well...
so basically i'm used to painters tools , specially with the blending tools, where you have choice between smudge, blur, stomp, smear, blend...etc
I have tried to find similar tools in photoshop , but couldnt find anything close to it ( so far the water drop and the correction tool).
When applying blending options like lets say a drop shadow, if i apply it to a layer and modify lets say the direction of the shadow it applies it to every layer with a drop shadow...same with bevels. Is there any way to prevent this?
how to apply the effects of blending options to a selection rather than an entire layer? My problem is that I have the template for the object I'm designing set up, and I'm trying to set up different textures and effects to different faces. Now, I try to duplicate the different faces on different layers and apply the blending options individually, and that's fine, but the effects are destroyed when I try to merge or flatten the image.