Illustrator Scripting :: Creating Dialog Consisting Of Multiple Buttons

Apr 24, 2013

I want to create a dialog consisting of multiple buttons. As a result I want value which button was pressed by user.
 
The script (shortened to problematic part):
 
// I'm looping through elements on layer 'warstwa' from kolorStart to kolorStop, 'k' is used for number buttons

for (i = kolorStart, k = 0; i <= kolorStop; k++, i++) {
myButton[k] = myButtonGroup.add ("button", undefined, warstwa.pageItems[i].contents);
myButton[k].label = warstwa.pageItems[i].contents;
myButton[k].onClick = function () { wybranyKolor = myButton[k].label; myWindow.close(); }
}
 
The result:

But buttons don't work, wybranyKolor returning 'undefined'. If I change "wybranyKolor =  myButton[k].label" to "wybranyKolor =  myButton[k-1].label" I get proper answer but it is the same for all buttons so it looks that all buttons have the same action assigned. How to get each button to has unique name which can be passed to variable?
 
Probably I can achieve the same with radio buttons' list but with buttons it is one click less for the user.

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var w = new Window ("palette");
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var corner_br = w.add ("iconbutton", undefined, f );
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button1
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button6
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[Code]...

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Works
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This doesn't work
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