After Effects :: Creating Shapes From Vector Layers (AI Files)
Mar 18, 2013
I am trying to make extrusions to an image. I am new to Illustrator and have read that .ai files are the only ones that you can extrude in AE. However when I bring in an .ai file and select create shape from vector layer, a grey square covers the shape. I am assuming that it is a transparancy issue and it is just filling in the size of the .ai project. I could be wrong though.
I've been using Illustrator since the late 80's but this request just now came up for the first time, twice in one day: the clients each want me to send them layered files (OK-no problem) wherein all the layers, even the raster layers, register as vector layers. Or at least all the layers, regardless of file-type (vector or raster) are contained within an unflattened Illustrator file. One of the clients specifically asked that the Type layer (No problem-all the type is on one layer) be "vector mapped", whatever that means, while all the other layers can be Photoshop layers, if necessary. So how do I hand them an open, unflattened Illustrator file containing both vector art and raster art? Can it be done in Acrobat, as a PDF? I'm working in AI and PS CS5, but I can and will upgrade if I have to.
I drew something up on a sheet of paper, scanned it, then traced it's bitmap as line art. I then proceded to edit the vectors to recover all the detail I lost with the tracing. It took forever!
Now that I´m done, I realised there is a problem... how can I color in the drawing, if the lines themselves make up the shape? Essentially, I´m left with blank spaces in between all the lines instead of solid individual shapes that can be colored in.
What can I do? I´m so desperate I´m thinking of creating a gazillion individual shapes with the colors, and slapping them underneath the lines to "improv" a fill. But that will take waay too long, so is there an easier way?
If I could "invert" the shape I have now, so that the blank spaces become individual shapes, and the lines become blank spaces.
I have created a shape with the pen tool in CS6, I have multiple shapes that I have built into what should be a single shape. Although when the path tool is not on I can see the single shape I can't seem to set a stroke to it which is an important part of the image design.
Vector shapes, very cool! However, when I create the first shape, then choose a different shape, select Subtract Front, and create, it works fine—reverses out the fill, no problem. But if I have to redo the shape, still making sure Subtract Shape is selected, the second time, it doesn't reverse out. I've tried everything I can think of to inverse it... No luck! The only way I can get it to work on a redo, is by relaunching PS and deleting my settings. What am I missing?
The thing is, i made several vector shapes in Illustrator, of course forgot to save the .ai and then my mac went out of power and lost the document.
BUT, before the mac went out of power i imported the shapes into Photoshop, and now their laying there as vector shape layers. Is there any way for me to export the vector shape layers back into illustrator, and still maintain vector edit ability?
I'm in the process of preparing vector graphics for an After Effects motion graphics project. I decided to use the new vector features in CS6 because I am more friendly with the PS interface than I am with Illustrator.
I've created several vector shape layers that now, after some work, now look like rasterized graphics. I'm not exactly sure what happened but I am sure I have not rasterized them myself.
Also, when I import the graphics into After Effects, it gives me no option to collapse transformations or continuously rasterize the layers.
Have I done something to rasterize the shape objects in Photoshop? New shape objects I create are vector. Do I need to start over?
Is there any way in PS6 to NOT have the vector stroke automatically selected when selecting a vector element in layer panel? I am no longer able to see the 1-2 px strokes clearly as I am tweaking stroke-effect in real time as I am modifying them.
For several months I have had random shapes appear in my files when using vector masks. The scrambled imagery only appears at random and at certain zooms (over 25%) and will disappear upon restart of Photoshop. If I flatten the file, it will retain the scrambled imagery, but otherwise it seems to not actually corrupt the data, just the view on screen. I've been fighting this for months and have replaced drives, video cards, and it still persists.
To my surprise I noticed that Photoshop's default shapes like rectangle, triangle, diamond, etc are not closed shapes. Strange, because who wants to pull a corner and then discover that it's actually two points on top of each other?
Is there a quick way to close them without removing the last anchor point and then connecting the 2nd last point with the first one?
I've been having an issue with Adobe CC Fireworks. Every time I try to copy a vector shape or an image from illustrator and paste it to fireworks, I get this error: "Alert can't open the illustration". I am running OS 10.8.4 and I've tried installing it on a newly purchsed MacBookPro and on an iMac but I still get the same error.
I used to be able to copy a shape in Illustrator, paste it in Photoshop, and then duplicate the shape layer, removing what I wanted from each layer.
Now that doesn't seem to work, and what's worse, strokes are all messed up - if I apply a stroke to the whole layer, it isn't all visible. If I delete parts of the layer that are unwanted, certain pieces remain invisible, even if I apply a stroke (and fill, for that matter).
We know that vector shapes, paths, text etc are independant of resolution and can be printed while maintaining the vector lines. So why when we zoom in do we see jagged pixels? Is it just a screen viewing thing??
How to make a vector shape appear distressed or cracked in a natural-looking way? The best example I can think of is the Chickenfoot logo. It is a simple 2-color logo and looks nicely aged. I've been thinking about this for a while, but can't decide on an effective approach to achieve it.
I am working on a corporate logo consisting of two different shapes, and I want to combine them into one. The end result has to be a vector image.
One of the shapes is slightly bigger than the other one, and I want to remove the parts that are at the outside of the other shape. It's a little tricky to explain, but what I want to do, is equal to the "Paste into"-option in Photoshop where an inserted object is placed within the borders of another.
Is this possible in Illustrator?
I'm not that familiar with paths, so I don't know what to do...
I'd like to start utilizing Illustrator more frequently for web and user interface design projects, but I still like taking everything into Photoshop for final rendering and compositing (and the simple fact that most developers want psds, not ai files). However, I find that the only way to successfully transfer all of the vector artwork from Illustrator and preserve it as vector objects in Photoshop (when exporting) is to manually convert every individual vector object in Illustrator to a Compound Shape (by selecting the shape and clicking Make Compound Shape from the Pathfinder palette menu). This can be very tedious if it has to be done after the design is complete, and very inefficient if you convert every object as you draw it.
Is there a way to set Illustrator to automatically create every vector object drawn as a Compound Shape without having to manually convert it?
Adobe Illustrator allows you to export your Illustrator document as a Photoshop document. However, Compound Paths (not Compound Shapes - see this article for not-so-great explanations comparing the two) – which is the default attribute applied to all of Illustrator's basic vector objects – do not convert into vector objects when the exported document is opened in Photoshop. Rather, the vector objects drawn in Illustrator get flattened into raster layers in Photoshop, making them poor candidates for refining the design in Photoshop.
when i reopen a doc with vector shapes on cs6 the shapes that have a gradient change the colors to a gradient made of the foreground and background colors that i had set in that moment:( like all the gradients turn grayscale, usually or any other 2 color combination i had. i dont want to rasterize or convert to smart objects the vector shapes.
Attached is a free macro which allows the user to draw a vector shape and give it a feathered edge. The macro allows the user to adjust feathering and opacity and it came about as a result of the discussion in this thread:
A Suggestion for a "WOW" effect for the New Corel Draw X7
click on the small grey button at the right of the macro. how to use the macro. The macro currently only works on shapes with Uniform CMYK fills. I intend to bring out a revised version of the macro which can handle various fill types/colour models if I can pull it off.
I've used Photoshop 5 for 14+ years now and was forced to switch to Photoshop Elements 11 when we installed new computers at work recently. It seems to be missing an important tool (for me) that I can't seem to find. I don't know the official name but I called it a "vector" tool. You could draw custom curved and straight lines between set points to create a unique shape. Does it exist or is there a newer way to do the same task?
I have PSE11 and purchased Paint the Moon effects. How can I view both the Layers panel and the Effects panel at the same time? Was this an option in older versions of PSE that are used in the Paint the Moon tutorials?
When I try to select points in my vector shape (this one is selected), and I have other vector shape behind that one, I start dragging with Direct Selection Tool in order to select those two points, I got selected three points, two from first vector shape, and one more form shape that was behind and in the area where I was dragging selection. Also, now both vector shape become selected. Why is this happening if only one vector shape was selected?
How to move vertex of shapes, but i can't find back how. I'm trying to follow the solution / adobe info , but still can't select single or multiple vertex of a shape, its always everything selected. I'm actually using a shape that i had modified this way before already.