Edge Animate CC :: Capture Video And Audio Using Cam And Microphone?
Feb 6, 2013
I got a new requirement from the client to create a HTML5 based functionality through which one can capture the video and audio using his web-cam/camcorder and microphone. I have researched on internet and found that there is api available (not reliable) [URL] . I am not a coder by profession and use Edge animate to create HTML 5 based animations and stuff like that. Another problem which i have found that the api only works well with Chrome and Opera and not with Mozilla, IE..
I'm trying to create animations to use with iBooks Author for an ebook. Unfortunately I am not a coder. Is there a way to make an animation in Edge that, when clicked, it plays a song? Or a video? I don't know how to connect Edge and Author in this way. How can I do something in Edge that references something in author?
I have been trying to capture both Video and Audio in Video Studio Pro X4. I have a program called Diamond One-Touch Video Capture V500 that uses a USB connection for the Video and Stereo output from my Sony Handycam Digital 8 Model DCR-TRV740. The one touch software works well to capture both the Video and Audio, however, I was hoping when I purchased the Corel Video Studio Pro X4, that I would be able to record both video and audio with the capture feature, since V500 Video shows under sources in the capture screen.why the Video Studio will not record the audio while the One Touch Video program will?
im trying to capture in VS x4 but i only get audio. no video is coming up on my capture screen but if i record, the recording will show video... video just wont show up in the capture screen inside VS x4.. i read where people couldnt see video if they were trying to capture DV and some were told to get windv or someother program to get the video but im not trying to capture dv.. im trying to capture video with my tv capture card, avertv hybrid volar max.. it captures the audio thru the vd x4 capture screen but not the video although if i do a recording both audio and video will play in the mpg.. why cant i see the video in the capture screen?
I'm trying to capture video from a VHS/DVD machine using an EasyCap (2.0 I think). I'm able to get video but it's pulling the audio from my computer's mic. I investigated settings and found that 1) the format resets to MPEG if I set it on DVD and 2) when I go into Options > Video and Audio Capture... and select the only option in the drop-down for Audio device that says USB, the program crashed. I opened it back up and saw that it was still set on USB for the Audio device, but when testing I didn't get the video's audio. I'm new to capturing video this way, am I missing something? I double checked that the cables are plugged in correctly.
I make gaming Youtube videos, and recently bought a new computer and needed a new recording software. So I started looking into Video Studio. I am currently using the trial, but will really soon get the full version. So I was gonna record and noticed you can change what audio will be recorded. Cool! So I enabled both of them, but it doesn't work. If I enable System Audio, microphone audio will be disabled, and vice-versa.
Is there any way I can record my game AND my voice without recording the my voice afterwards (I wanna record it live)? I quickly tried to record two video at the same time, each recording having a different audio, but it just recorded one. I don't wanna have to buy $37 Fraps or some other "just-for-recording" software.
Can i manipulated an audio on Edge Animate? For example, i wanted to start only after 5 seconds?I tried to use trigger, even the play("number") but i don't know if it's possible,Here is the code based on the buzz.js that i am using
var mySound = new buzz.sound( "sound/01", { formats: [ "ogg", "mp3", "aac" ] }); mySound.play() .fadeIn() [code]...
var a = new Audio(); a.src = "xxx.mp3"; //.ogg if IE a.play();
It works on different browsers including IE, firefox and chrome, but have no sound on Safari. I tried Safari 5.1 on PC and on iPod 4.3.3. I tried .wav, .ogg, .mp3.
I have a composition which has two pieces of VO. Each has an associated text block.I want to play the first VO when the first text is clicked. Then, when the VO ends, I want the first text block to fade out, the second to fade in and play the second VO when tapped.
I have the timeline set up with labels to play through the transitions at the end of the first VO. No issues there.I have the audio playing when I click on the text blocks. All good.However, I do not know how to make the timeline wait for the audio clip to end before playing.This is the code for the first text block:
sym.$("RUP01_Nar_1")[0].play(); sym.play('Nar2');
This plays the audio but also plays the timeline instantly (so the text blocks fade from one to the other as soon as the audio starts).
I figure I need some sort of code in between which says, essentially, 'wait until the audio finishes then [play timeline]'. But as much i have searched I cannot find anything to do that.
So my animation is a song and I'm doing like a video clip with interactivity (the interactivity is not inside at the moment).I need to have a play button so we can see (heard) on iPhone, iPad...
My problem is that the animation begin immediately behind the play button and before I press it.So the song and the animation are not synchronize.I try many things to stop the animation but nothing is working.
I'm trying to recreate an audio/visual feature that was built in photoshop/indesign (with hundreds of individal frames, that took hours to complete) in Edge. I've started it and gotten about half way, but I've run into a roadblock and can't figure a way around it.
I need the animation to start onclick with a play button that switches to a pause button. This single button needs both play and pause functions associated with it, and the background image has to change accordingly. I've got the animation to go as far as play onclick, and pause, but I can't figure out how to get it to play again after the initial pause.
I'll need to add in an audio track to go over the whole thing, that will also play/pause. The entire thing has to be timed to the audio track. I have never done much javascript.
I have uploaded an edge animate cc published html with sound. The html file opens perfectly on my mac pro safari browser perfectly with audio. But when I open the same file on my iphone5 the file opens but no the audio does not play.
I've created a new video player for my client who has bounced the job as the subs are overlaid by the controls of the video - he still wants the full screen option but does not want to see the controls once you play the video.
if it's possible to control a html5 video in Edge ?For example, I added a html5 video with the video tag and I want the video to play and stop after 20 seconds. Then, plays some animation on my edge timeline. I suppose the video must be controlled with Javascript ?
I am looking into edge instead of flash. My question is how do you load external images and videos from an external server?To clarify, I need to insert a link from where the images can load into the stage, so they don´t take up any of the final weight.
I'm working on a project that requires some interaction controlling video. I've used the piece of code from this thread [URL] and it works like a charm. But I'm looking at option of using youTube video for the same interaction.
So on creationComplete, I've added,
var vid = sym.$("holder"); vid.html('<iframe width="640" height="360" id="video1" src="//www.youtube.com/embed/o2l_zZOpSxk" frameborder="0" allowfullscreen="0" controls="controls"></iframe>');
How to make a centered background scaled image/video in Edge Animate. Can't code, so I'm trying to use the properties panels.
1. Have the image centered in the middle of the stage 2. Have it scale to fill the screen always so there are no black bars (ie, I want a stage with only picture on it)
[URL]...
(This project is only aimed for iPad and above - desktop, so don't need mobile resolutions)
My work around is to do this via manual CSS, but there has to be a better way to keep it within the Edge compositiion
I also tried to import this Edge stage into Reflow after seeing this demo [URL]...
but just got blank screens : [URL].....
(I do like Reflow's ability to target specific resolutions but I don't quite need it for this project).
I am trying to create a page in Adobe Edge that loads a video without any controls (play, slider bar, volume, full screen) and then displays a replay button after the video finishes which will start it from the beginning.
Currently I am able to load the video file and have it play to the end and stop, but I can't seem to get a replay button working. I also can't find a way to disable controls on the video so they do not show.
Here is the code I am using to load the video:
// insert code to be run when the composition is fully loaded here $("#Stage").css("margin","auto") sym.stop();
[Code]....
As you can see, I tried a few ways of disabling the controls, and I also tried adding the replay function to the button itself, but neither of those worked. controlling the video control display and replay function in Adobe Edge would be very useful.
just started using Edge Animate. I have some experience with Flash and After Effect so the layout is pretty familiar to me. I have no background in coding so I am very happy that it generates codes for me.
My goal is to make a simple html5 site with links / embedded videos to my contents (500 and vimeo). I copied some codes used for Youtube embedding, sub'd the url with vimeo url, and it worked fine. I used a "play video" button on the main page to trigger loading the video page (see my code below).
It worked great the first time I clicked the button and went to the video page. However, upon returning to the main page, and click the "play video" button again, a duplicate copy of the video is loaded right below the video loaded upon first click. This occurs for as many times as I click the play video button.
I'm trying to embed a video into my project and although the initial setup was simple, getting it to play in all browsers is proving to be very difficult. I've read more articles and forum threads than I care to recall, but just can't seem to find the right combination. Safari wil play audio only and IE10 gives me "Error: Unsupported video type or invalid file path".
I've contacted my host provider to ensure that the server is compatible with all video formatts and I've had other people from different locations try to play the video with slightly varied results, but ultimately the video doesn't play for them either. Here is the code I'm using:
I started with this code that I picked up from an online tutorial:
var vid = sym.$("Holder"); vid.html('<video width= "838" height="609" src = "video/tester.mp4" poster = "video/DFC5.jpg" type = "video/mp4" controls ="controls" </video>');
I eventually moved to this in order to attempt to accommodate multiple video formats/browsers:
I have a Canon S100 and just started importing photos and video into my LR 4.3 catalog. I convert RAW to DNG, and the Capture Time on the photos in LR is correct. However, the video Capture Time is shifted forward exactly 8 hours. I know how to correct the video Capture Time, but is there anything I can do to stop this from happening in the first place? I looked at what the metadata looks like in Bridge.
PHOTO: Date Created = Correct Capture Time Date File Modified = The time I imported the file into LR.
VIDEO: Date Created = Capture Time + 8 hours Date File Modified = Correct Capture Time
I have recently upgraded my old VideoStudio 12.00 to VideoStudio Pro X4 and have only just started using the program again after a couple of years of absence so I am still on a learning curve.
Can I extract the audio from a video clip and if so how and how can I convert it, if necessary into an Audio Interchange File Format, so that I can export it to a program such as Audacity for removing background wind noise before importing the Audio back into the videoStudio project.
I have tried using all the audio filter functions in VS to remove the background noise, to no avail.